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2nd Grade Home Page - Kidport Grades 1 to 3

This site was created for second grade students. It offers links to activities in math, science, social studies, language arts, creative arts, and a reference library. Some of the subject areas only offer one or two activities, while others offer several topics. The topics vary greatly and include addition, subtraction, multiplication, dinosaurs, Earth, the solar system, continents, oceans, compound words, contractions, and more! Much of the site consists of interactive quiz style questions (rather than background information). But this site does have a little bit of everything.

Although some of the activities are not highly interactive, they are well done and could be very useful in the classroom. Some of the pages do have advertisements, but they are not distractive. This site requires Flash. You can get it from the TeachersFirst Toolbox page.
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In the Classroom:
Use the activities at this site as an anticipatory activity for a new topic, or review prior to the big quiz. The site's activities would work well on an interactive whiteboard or projector. List this site in your class newsletter and on your class website for students to use for additional practice at home.

Alaska Fisheries Science Center: Science Resource Guide Table of Contents - Alaska Fisheries Science Center Grades 2 to 5

Are you "fishing" for a new way to teach your students about the ocean? This website offers a collections of ocean activities for students in grades 2-5 (approximately). There are many printable PDF files. Topics include marine trivia, crabs, salmon life cycle, marine mammals, how and why we age fish, and numerous other resources. There is basic trivia, mazes, puzzles, and other mind stretching activities (all related to the ocean).
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In the Classroom:
This resource is an excellent tool for a class learning about oceans. Why not print off hard copies of the PDF files for your students, or use a projector or interactive whiteboard to share the PDF activities.

Amazing Reef - Shedd Aquarium Grades 4 to 6

Make your own movie about life on a coral reef. Give students a chance to show what they have learned during an oceanography unit! This is a terrific alternative to a quiz or test. Easy to follow step by step directions allow students to choose a story line, hold a casting call (hero, antagonist and supporting character), and pick the location. Then add motion for the cast and music. Use prewritten script or write your own. When finished, download the movie and share it with friends. Flash is required. Get it from the TeachersFirst Toolbox page
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In the Classroom:
Use a projector to preview the site as a class and give students time to check out the characters and settings. Join language arts with science by having students pre-write their own scripts for the characters they choose. Movies cannot be saved until they have been completed, so make sure you reserve the computer lab or laptops for a sufficient length of time. If you use this as an assessment, be sure to show students a rubric before you start.

American Museum of Natural History Learning Resources - The American Museum of Natural History Grades 0 to 12

This site presents teachers with a searchable index of natural sciences resources contained within the museum’s site. You can browse the web-sites, activities, and experiments by sub-topic, grade level, or resource type. Current subtopics include anthropology, astronomy, biology, earth science, and paleontology. Special collection exhibits present theme-based activities that cover additional topics such as Biodiversity, Antarctica, and deep sea explorations. This is a great site for sorting out all the wonderful resources the museum has to offer. There are over 1,000 resources currently available on countless subjects. Some of the resources require Flash. You can get it from the TeachersFirst Toolbox page.
4537

In the Classroom:
When starting a new unit in social studies or science, take a minute to search the resources available at this website.

Animal Characteristics Game - Sheppard Software Grades 1 to 3

Animal Characteristics Game provides five animal category bins: mammals, reptiles, birds, amphibians and fish. Above the bins are various characteristics arranged in random order. Students drag and drop the appropriate characteristics into the corresponding bin. Once all of the characteristics are dropped in the correct bin, watch for a fun surprise! If students struggle with the characteristics or want to learn more, they can click on the Animal Classification icon to learn information for each species. This site requires Flash. You can get it from the TeachersFirst Toolbox page.
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In the Classroom:
Share this site on your projector or interactive whiteboard to introduce a new unit on habitats or for review. Students could be split into two teams and keep a tally of which team gets the most characteristics correct. Have cooperative learning groups further investigate the animals at this site and create a multimedia project about their animal (or even habitat). How about comparing amphibians and reptiles using a Venn Diagram. Use an online tool such as Interactive Two Circle Venn Diagram (reviewed here).

Bayville - Maryland Public Television Grades 4 to 6

Learn about the largest estuary in the United States – the Chesapeake Bay – and its ecology. This situational multimedia quest puts students in the role of an associate producer, searching for information needed for an up-coming television series about Bayville. As they gather information on eight different habitats throughout the bay area, students must record the data in their virtual PDA and draw connections between the state of the bay and the plants and animals that live there. To save work between sessions, students must complete a free registration. Complete lesson plans, worksheets, answer keys, and scripts are provided.
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Biscayne National Park - eFieldTrips Grades 4 to 8

This virtual fieldtrip takes students on an underwater adventure to the Biscayne National Park. The field trip has three distinct parts. The first part is the journal, which is presented to the students first (and requires Adobe). The journal provides numerous questions for students to search for the answers while they visit their destinations, plus a web to fill in missing terms. Part two is the virtual journey itself (which requires FLASH). There are many interactive activities within the "journey". Part three is "ask the experts" which provides past questions and answers. This is a very well done website and extremely useful if your class is studying the ocean, coral reefs or other marine biology topics.
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In the Classroom:
Use an interactive whiteboard or projector to take your students on a virtual journey to Biscayne National Park. Be sure to print out the journal questions first to help your students focus on the content. The graphic organizer in the journal would work well as an interactive whiteboard summary activity.

Brine Shrimp Project - North Carolina State University Grades 1 to 12

The plan outlines a seven-day laboratory investigation of factors affecting the hatching and development of brine shrimp eggs. Originally field-tested with 10th grade students, the activity can easily be adapted for use with all grade levels.
4939

In the Classroom:
For younger students, the experiment may be carried out as a single class project. Secondary students can work in independent teams to develop and test their hypotheses. The plan includes work sheets and an evaluation rubric. This lesson supports National Science Content Standards for grades K-12. April J. Cleveland designed this lesson plan for Science Junction at North Carolina State University.

Build a Fish - John G. Shedd Aquarium Grades 3 to 6

The concept of adaptation is explored in this interactive activity that challenges kids to build a fish by choosing physical characteristics that will enable it to survive. But there's more. After releasing the fish into the reef, students must drive the fish around to search for food and avoid being eaten by something else!
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Build an Island - NOVA Grades 5 to 8

Students can gain an understanding of Charles Darwin's theory of evolution by observing the formation of low-lying coral reefs known as atolls. This site condenses millions of years of evolution into a short, animated slide show that clearly explains each step of the process. A nice addition to an oceanography lesson.
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By the Sea - Grades 3 to 8

This is a somewhat different look at seashore environments from the Oceans and Fisheries department that works in Canada’s Atlantic provinces. There is information about shoreline habitats, the impact of development on shoreline environments, and the life forms and ecosystem of shoreline areas. There is also a variety of lesson information.
3292

In the Classroom:
This site would be a nice comparison to a similar site from a southern or tropical location. How does the environment differ in the two locations?

Cetacea - Grades 6 to 12

You'll probably find more than you ever wanted to know about whales, dolphins, and other cetaceans at this extensive site. The articles are extensive, and the visuals, while not extensive, are perfectly sufficient to get the job done.
2004

In the Classroom:
This site would be great for teacher research as well as student assignments.

Chesapeake Bay - Maryland DNR Grades 6 to 12

The Education pages on this site provide helpful links for both teachers and students learning about the ecosystem and life-science topics in the Chesapeake Bay. The Educators’ resources provide links to different programs conducted by the Maryland Department of Natural Resources, including links to findings at a number of monitoring stations around the Bay. The kids’ section has a number of student-friendly sites on wildlife and conservation topics
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Clue Maps - iKnowthat.com Grades 2 to 10

This website is simply awesome! The opening page asks you to select a region (such as, Africa or Southern USA) or to choose a landform feature (such as gulf regions or bay area). Users also must choose a connection mode (dial up or modem) and then begin the games. Visitors are prompted to complete a free registration but may choose "maybe later." The games present students with geography clues/questions about the chosen region or landform feature. Users drag or click the correct answers. This site uses both FLASH and Shockwave, get them from the TeachersFirst Toolbox page..
8616

In the Classroom:
Turn up the sound to hear the country names pronounced, then introduce this online challenge using an interactive whiteboard, then allow students to try the challenges on their own. Make sure students notice the small text information provided with each correct answer and that they know to avoid the one annoying pop-up that recurs. The challenges consist of only a few questions, and would make an excellent introductory activity or anticipatory set for a geography lesson. Include this link on your teacher web page so students can practice before you give map tests.

Continents and Oceans - learningtogether Grades 3 to 6

This click and drag activity will reinforce your students' knowledge of basic world geography. Use as a pretest or review activity in the compute lab. This site requires FLASH. Get it from the TeachersFirst Toolbox page.
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Contrasts in Blue - Smithsonian Institution Grades 6 to 9

This site, from the Smithsonian Institution's "Art to Zoo" series, contrasts two marine ecosystems: the coast of Maine and the reefs of the Carribean. The entire unit, including teacher guide, discussion questions, and lesson plans, is available as a series of downloadable Adobe Acrobat PDF files which can be printed and used in the classroom or at home. (A color printer works best, of course.) You can download the Adobe Acrobat reader from the TeachersFirst Toolbox.
644

In the Classroom:
Take advantage of these free lesson plans, activities, and worksheets on coral reefs and varying beaches. This site would be a great segway for a unit on conservation and differences in environments. These are straightforward lesson plans, but do give yourself some prep-time in order to edit a few details to tailor them to your specific classroom.

Coral Reefs - Palmyra Atoll - One World Journeys Grades 6 to 12

Take an online journey to a pristine South Pacific coral atoll to learn how corals form these reefs, and why many throughout the world are in danger from both man-made and natural forces. Much of Palmyra Atoll was acquired by the Nature Conservancy in 2000, and this site chronicles the first steps in documenting the rich marine ecosystems that thrive there.
4727

In the Classroom:
Try this one as a supplement to any unit on marine ecosystems.

Coral Reefs: Cities Under the Sea - Grades 4 to 8

Designed to accompany a recent Walt Disney feature film, this site on ocean corals offers animations, sound clips, and lots of printed explanations about how coral reefs grow. There are also sections on those forces that threaten the survival of corals. Try this one in conjunction with a study of marine ecosystems.
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COSEE - The Centers for Ocean Sciences Education Excellence Grades 8 to 12

Fascinated by the oceans? Water plays an important role in our lives. Many topics in Biology and Chemistry can use ocean data as a way for learning. Capture the importance of the oceans through high quality scientific research and great educational materials. View links to the many COSEE centers around the globe. View and use different resources, including real time data to download simulations, links to lecture series, educational opportunities, games, and more. This site requires flash and adobe acrobat. Get both here.
9976

In the Classroom:
Have students write an essay, present a class argument, or submit an editorial about concerns with our ocean biomes. Research the historical use of oceans, their impact in our lives, and possible problems economically, socially, culturally, and biologically with current issues and trends. Have students create a multimedia presentation to share their findings, such as an online book using a tool such as Bookemon, reviewed here .

Dive and Discover - Woods Hole Oceanographic Association Grades 4 to 12

What do we see and what can we learn from the Sea floor? Use the Interactive map or the drop down along the top to access past expeditions to the sea floor. Click on the "Dive Into Deeper Discovery" tab to learn more about Deep Ocean Circulation, History of the Earth, Ice Ages, Ships and Technology, among others. Click the "For Teachers" tab to access and view classroom activities to use. The site is updated daily with photos, videos, and research. This site requires Flash. You can get it from the TeachersFirst Toolbox page.
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In the Classroom:
Use a single activity, have students collect information as homework, or a class project. Use these activities as an introduction to a science lesson or for application for information learned in class. Some activities have a hands-on component. Create a timeline of information, technology, or history from the dives. Have students use the scientific method to analyze work completed during the dives. Research background science and engineering topics for better understanding of information learned during the explorations. Topics for reports can be found throughout the information. The class can be divided into groups to report on specific aspects of the dive and their information can be reported to the class with the additional background information. Students can keep a journal of information learned and create a poster or model of the information.

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