TeachersFirst's Game-Based Learning Resources
This collection of reviewed resources from TeachersFirst provides the editors’ choices of the TOP tools for game-based learning. Game-based learning is popular in today’s classrooms. Explore tools in various subject and topic areas. Differentiate for all students using games! Find games to help your students learn and review.
Grades3 to 9
In the ClassroomTry this activity on your interactive whiteboard (or projector). Create a quick poll (with no membership required) using kwiqpoll (reviewed here) to view students' choices of actions to take throughout the game. Challenge cooperative learning groups to create videos and share them on a site such as TeacherTube reviewed here to explain the decision-making process for different scenarios.
Grades5 to 12
In the ClassroomDemonstrate the basic concepts of the challenge on your interactive whiteboard or projector. Then allow students to play on their own on the whiteboard or classroom computers, keeping a log of their actions and results. Have students create "talking pictures" to debate funding (or lack of) for a particular budget item using Fotobabble reviewed here. Use this game as a springboard for an economics or government class to debate and discuss the impact of financial decisions on different segments of the community. Have students research current candidates' financial plans and play the game using the politician's strategies. Have students compare and contrast the impact on the economy.
GradesK to 5
tag(s): addition (239), DAT device agnostic tool (171), division (169), ebooks (42), fluency (24), game based learning (113), grammar (214), literacy (106), multiplication (221), numbers (199), patterns (85), phonics (71), preK (289), puzzles (207), spelling (167), subtraction (199), time (139), vocabulary development (124)
In the ClassroomEnroll your class in Skoolbo then create a link to the site on classroom computers. Monitor students' progress and provide parents with up to date information. Share this site with parents through your classroom website or newsletter as a resource for practicing math and literacy skills at home. Assign practice on the site for weekly homework. One great benefit of the site is the report containing suggested activities for student improvement, share this information with parents as an aid to improving student performance. If you have access to iPads in your classroom, download the app from the site for students to access on the mobile device. Find the teacher's guide by clicking on Core Skills and scrolling to the bottom of that page. This is in PDF format, and you can begin using the Skoolbo site and see an overview of skills covered.
GradesK to 12
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tag(s): branches of government (50), cells (104), debate (44), diseases (69), fractions (235), game based learning (113), logic (239), matter (60), myplate (28), nutrition (158), oceans (153), planets (127), plants (155), puzzles (207), solar system (122), supreme court (23)
In the ClassroomUse Game Up to introduce, illustrate, review, or assess concepts. Share the activities on your interactive whiteboard or projector for students to operate as a class activity. Use one of the activities as a learning center. Be sure to put this as a link on your website to allow students a great way to reinforce learning both in and out of your class.
Grades4 to 12
In the ClassroomIf you've ever wanted greater student engagement, increased student interest, and heightened discussion and interactivity in your classroom, Socrative is the answer. Students can give their input and express their views anonymously, if you wish.
In any curriculum area, ask open-ended questions and display student responses with your projector or interactive whiteboard. Students could then use a tool like Thinkmeter reviewed here to vote on the options.
Use this tool easily in your Bring Your Own Device (BYOD) classroom since all students will be able to access it for free, no matter what device they have.
GradesK to 5
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tag(s): alphabet (89), decimals (131), drawing (81), fractions (235), game based learning (113), geometric shapes (165), keyboarding (37), latitude (13), literacy (106), longitude (13), number sense (95), numbers (199), operations (123), preK (289)