GradesK to 12
In the ClassroomUse these award winning ideas to commemorate September 11 in a lesson to demonstrate unity or build worldwide understanding. Use the concepts as a springboard to a collaborative project. Ideas vary from sending chains of origami cranes as a wish for peace, composing and singing a song for unity with an online tool such as Woices (beta) reviewed here), writing letters to local politicians, creating poems and transforming them into digital videos or multimedia presentations using ThingLink, reviewed here, or taking responsibility for the environment while creating a sense of community by planting gardens. Choose from many ways to inspire students to recognize the importance of September 11 and to involve them in working together to become a more tolerant society. You might be so amazed with the results that you will want to submit your students' projects to be considered for next year's Tribute Center September 11th Teacher Awards. The annual award ceremony takes place on February 26, to commemorate the 1993 first attack on the World Trade Center.
Grades1 to 12
In the ClassroomDisplay games on the interactive whiteboard or projector for students during indoor recess times. Allow students to try the interactives during computer time to reinforce current concepts taught. This is a great link to post on your class website for students (and parents) to try at home.
Grades4 to 12
In the ClassroomEnrich gifted students' learning by having them explore the puzzles and teasers on this site. Try having students solve the geometry puzzles or algebra puzzles and then ask them to present their solution to classmates using a multimedia presentation. Challenge students to create a video and share using a site such as SchoolTube (reviewed here). Students could also try to create their own puzzles. Share the puzzles on a "glog" (online poster) using Glogster EDU, reviewed here.
Grades3 to 12
In the ClassroomShare a fastr game on your projector or interactive whiteboard to get the mental juices flowing at the start of class. Build word choice vocabulary for speech/language students or ESL/ELL students as they guess what word the photos have in common. Extend the experience by having students create their own groups of images (perhaps even taking their own with a digital camera) to support a curriculum concept, such as "omnivore" or "well." Use this tool in combination with a Flickr search tool such as FlickrCC reviewed here to help students understand tagging and see how an unusual combination of images can share the same tag.
Grades4 to 8
tag(s): brain (71)
In the ClassroomExplore this website to determine which learning activities are worthwhile and will help your students learn or reinforce a skill. Include this site on your class webpage and save it in your favorites on your classroom computers. Be sure to tell students not to sign up for membership; just click on the "play now" button. Having a number of easily accessible, motivational activities keeps students engaged while using technology, when others may still be working on an assignment.
Grades3 to 12
In the ClassroomMake learning how to learn part of your class routine at any grade level and in any subject. Feature one or more new study strategy each month and share this entire list as a link from your class web page for students and parents to access both in and out of school.
GradesK to 6
In the ClassroomModel this game as a whole group activity several times so students become comfortable with the concept and rules. Share the site on your interactive whiteboard or projector, and show students how to shrink the window to cut out the ads. Place students in pairs during center time, math class, or computer lab to accomplish this game together for problem solving and teamwork. Allow students to try this site independently on laptops. Use this as an end-of-the-week, whole group incentive. Be sure to list this link on your class website for students to access both in and out of the classroom. Challenge older students to create their own color Sudoku challenges using a paint program.
Grades1 to 6
In the ClassroomModel this activity on your interactive whiteboard or projector several times so students become comfortable with the concept and rules. Place students in pairs during center time, math class or computer lab to accomplish this activity together for problem solving and teamwork. Use this as an end-of-the-week, whole group incentive. Be sure to list this link on your class website for students to access both in and out of the classroom. Challenge older students to create their own shape Sudoku challenges.
Grades4 to 12
In the ClassroomWhat a great way to give kids a brain break while still keeping them focused. This site can be used on an interactive whiteboard or projector with the whole class. Psychology classes may want to investigate the games and how/why they might affect memory and brain function. The website is also a great tool to use as a center or to provide a student reward. Some of the games do not require a sign in but others do. Teachers could create a class login that students could use to access the additional games.
Grades3 to 12
In the ClassroomYou could map your entire lesson, chapter or unit in one Prezi. Once you introduce the concept with this tool, you can go back to it often with your students as you move to different parts of the unit. It would provide a great way to connect prior knowledge with the next step if you share this on your interactive whiteboard or projector throughout the unit. Or you could post it to your web page or give kids the URL so they can review as often as they need it. Try having the students map a concept or chapter with this tool. In history class, create timelines of relevant events, or in science or math class have them map steps in a process. Have students create Prezis for different events, and then have them post the link to their product on a class blog or wiki. Add a peer review component and require students to comment on at least two other Prezis. The possibilities are endless!
If you have gifted students n your class, offer Prezi as one alternative for sharing extensions to the regular curriculum. If they already know the material, have them investigate a related process or example and share it in the form of a Prezi.
Parent permission advised before posting student work created using this tool
Includes Interaction w general public/ public galleries with unmoderated content
Requires registration/log-in (WITH email)
Products can be embedded
Products can be shared by URL
Includes teacher tools for registering and/or monitoring students
Grades1 to 6
In the ClassroomYou will also find a complete list of materials, procedures, and helpful hints needed for the activities. Connect these tasks to a literature study unit or as art projects. The website's on-line activities and films are all compatible with an interactive whiteboard. Some lessons contain black line masters of artwork that are available for download. If you plan on using the "My Gallery" feature with your class, check with your administrator to be sure that your school allows students to set up individual accounts on on-line sites. Be sure to include this site on your class web page for students to access during summer break or for creative family activities at home.
Grades1 to 10
In the ClassroomWhen introducing the concepts of Algebra, display the "Pan Game" on your interactive whiteboard or projector. Challenge students to see if they can solve the problems. After students become comfortable with balancing the pan, introduce the term variables and apply this to what has already been learned through the activity. Reinforce math vocabulary through the use of the activities. After introducing the term "multiple" allow students to try "Sleeboz" to help develop speed with recognition of multiples and to reinforce the definition of multiple. Save this site in your favorites. You may also want to provide this link on your class website for students to use at home.
GradesK to 8
In the ClassroomStudents can use the activities on this site to help improve those all important problem solving and critical thinking skills. Each activity starts out easy and then builds to more difficult situations. This site can be used as a center in the classroom, in the computer lab as an activity, or at home for extended problem-solving practice. Tie games into geometry, scientific method (hypothesis testing), design and composition, and many other curriculum concepts. Primary teachers can reinforce basic sequencing with maze games. Challenge your students to build informational writing skills buy writing their own desriptions or directions for a favorite game. Share the writing pieces on your class wiki. Not comfortable with wikis? Check out the TeachersFirst's Wiki Walk-Through.
GradesK to 6
In the ClassroomCreate charts for a variety of needs. Charts always come in handy for students who struggle to stay on task or to complete assignments. Charts are a fun and tactile way for students to monitor their success and stay on target with responsibilities. Use a chart system to teach organization and self monitoring for things such as homework, chores or daily jobs, morning or end of day tasks and behavior, backpack organization, reading books, math skills, and whatever else you or your students can "chart." Use this tool in the beginning of a new school year to help with expectations or recording. Special ed and gifted teachers will want to have students create their own charts to take ownership for individual goals. This is also a great tool for students to use to record their success for specific New Year's resolutions. This is definitely a link you want to list on your class website for parents to use at home.
GradesK to 12
In the ClassroomIntroduce this site on your interactive whiteboard, then allow students to explore on their own. This is a great site to use as a learning station or center. Be sure to list this link on your class website for extra practice or advanced materials for gifted students. Save this site in your favorites, since there are so many topics you are sure to find materials throughout the entire school year.
Grades1 to 12
In the ClassroomShare these puzzles on your interactive whiteboard (or projector) as a mind-bending challenge. Help students develop problem-solving skills such as thinking several steps ahead by offering the link on your class web page. Higher level and gifted math students can try to determine a formula for calculating the number of moves it may take to solve a puzzle. Give awards to students who accomplish the "goal" in the stated number of moves, then ask them to explain their strategy or think aloud as they repeat it on an interactive whiteboard. Offer a puzzle club for your mathematical/logical thinkers or simply develop visual thinking skills by sharing these challenges.
Grades3 to 12
tag(s): music theory (41)