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NEXT.cc - NEXT.cc

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3 to 12
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NEXT.cc shares activities and online information to develop ethical imagination and environmental stewardship through design. The information is based on Common Core and Wisconsin Art...more
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NEXT.cc shares activities and online information to develop ethical imagination and environmental stewardship through design. The information is based on Common Core and Wisconsin Art and Design Standards. Begin your journey by choosing from one of the many icons. Each journey includes a short description of the content and links to several activities featuring games, research projects, or discussion questions. When finished, take a short review quiz or select from the many links providing additional opportunities to explore each topic. Videos reside on YouTube. If your district blocks YouTube, the videos may not be viewable.

tag(s): aeronautics (9), alphabet (51), animals (281), animation (62), architecture (64), biomes (113), coding (88), design (82), electricity (60), energy (130), habitats (87), light (52), numbers (119), plants (145), time (92), weather (164)

In the Classroom

Share this site on classroom computers, on an interactive whiteboard, or with a projector to explore together. Include this site as part of your bookmarks for lessons in design, science, or art using a bookmarking tool like Symbaloo, reviewed here. Many of the activities have students create online and interactive documents. Following are a few suggestions for these activities. Try MapHub, reviewed here, which uses display markers featuring text, photos, and videos! Have students create an annotated image including text boxes and related links using a tool such as Image Annotator, reviewed here, to demonstrate their understanding of a concept. Ask individual or groups of students to create a multimedia presentation sharing knowledge learned using an online tool such as Sway, reviewed here.

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Above the Noise - KQED

Grades
6 to 12
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This YouTube Channel, created for middle and high school students digs deeper into issues (environmental, health, social and more) affecting their lives. Based on science and research,...more
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This YouTube Channel, created for middle and high school students digs deeper into issues (environmental, health, social and more) affecting their lives. Based on science and research, episodes provide information to help teens make informed conclusions on topics like fake news and social media. Just below the video link see the discussion questions for use before, during, and after videos. You can also click the PBS Learning Media link to find standards-aligned free lesson plans, viewing guides, transcripts, and more for each episode. If your district blocks YouTube, the videos may not be viewable.

tag(s): character education (76), drugs and alcohol (27), social media (53), social networking (67), social skills (22), sociology (22), video (258)

In the Classroom

Take advantage of the classroom guide to explore big questions found within each episode. Subscribe to this channel to receive notifications of new video additions. Use a tool such as MoocNote, reviewed here, to add questions directly into the YouTube videos for students to complete as a blended, flipped, or remote learning lesson and before (classroom) instruction. Use a tool such as Voxer, reviewed here, for students to discuss their thoughts on the topic of each video.

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Microsoft Visual Studio - Microsoft

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6 to 12
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Microsoft Visual Studio offers a variety of free tools and services to create and develop apps on any platform. Transform your classroom technology use by downloading Visual Studio...more
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Microsoft Visual Studio offers a variety of free tools and services to create and develop apps on any platform. Transform your classroom technology use by downloading Visual Studio Code and Visual Studio Community, and sign up for a free account on Visual Studio Team Services providing tools and information for integration across platforms. Sign up also for training sessions and additional downloads.

tag(s): coding (88), computers (106), design (82), logic (164), Microsoft (84), problem solving (226)

In the Classroom

Share Microsoft Visual with students interested in computer coding. Have students sign up for training that meets their interests. Transform classroom technology use by encouraging students to design apps that help fellow students and others in your school. For example, design an app for tracking assignments or an app for collaborating on school projects.

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Year-End Roundup, 2016-2017: Questions for Writing and Discussion - New York Times/The Learning Network

Grades
7 to 12
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The Year-End Roundup includes 179 questions asked by the New York Times Learning Network between September 2016 and June 2017. Each prompt promotes discussion on current events appropriate...more
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The Year-End Roundup includes 179 questions asked by the New York Times Learning Network between September 2016 and June 2017. Each prompt promotes discussion on current events appropriate for students 13 years and older. Choose the link to any question to read a short article with background information and suggested points to consider. Download the complete list in a PDF form for easy reference; however, this form doesn't include links to the articles and additional information.

tag(s): debate (37), persuasive writing (55), process writing (38), writers workshop (31), writing (315)

In the Classroom

Bookmark and save this site as a resource for writing prompts, current events discussions, or as a springboard to debate topics. Before writing, encourage students to research their topic and take notes. Use an online note-taking site like Google Keep, reviewed here, to save and share notes. Have students share their completed projects in a blog and ask for feedback from their peers using Telegra.ph, reviewed here. There is no registration with Telegra.ph and you just click on an icon to upload images from your computer, add a YouTube or Vimeo, or Twitter links. Take completed writing projects one step further and ask students to create a Odyssey, reviewed here. Odyssey offers the ability to tell a story through interactive maps including video, images, and more.
 This resource requires PDF reader software like Adobe Acrobat.

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Discovery Education Virtual Field Trips - Discovery Education

Grades
K to 12
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Travel to the world's most amazing places whenever you like with Discovery Education's Virtual Field Trips, no chaperones or payment required! Explore the Curriculum tab at the top...more
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Travel to the world's most amazing places whenever you like with Discovery Education's Virtual Field Trips, no chaperones or payment required! Explore the Curriculum tab at the top by subject and scroll down the landing page to view Virtual Tours where you can filter by subject area. The virtual field trips include a video along with multiple additional resources like a Teachers Guide, links, and additional resources to download. Some videos are hosted on YouTube. Search for your topic in the search bar, you never know what you'll find. This review found Pi Day virtual field trips!

tag(s): agriculture (49), animals (281), careers (139), constitution (87), design (82), energy (130), england (50), explorers (64), holocaust (41), lincoln (60), nutrition (134), pi (26), planets (112), shakespeare (93), spain (11), STEM (263), virtual field trips (79), weather (164)

In the Classroom

Immerse your students into your studies with a close-up in-depth look through virtual field trips. Visit places where time, money, and mileage inhibit your dreams for bringing your students into wondrous worlds. Find ways to visit where your class has never gone before. Find ways to motivate your most reluctant learners. ENL/ESL learners will appreciate the visit. Reach all types of learners through a class visit. Use field trips as a whole class anticipatory guide, a center activity, a home connection, or even as extra credit. Challenge your gifted students to be guides in their own learning by choosing topics of interest. Then transform their learning and ask these students to share research findings in a video with discussion questions to go with the research and with links to outside resources using a tool such as Vibby, reviewed here. Be sure students create a script to read from before beginning to produce their own video.

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Spotify for Podcasters - Michael Mignano and Nir Zicherman

Grades
1 to 12
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Turn audio into a podcast using any device with Spotify for Podcasters. Add songs from Apple Music or Spotify, upload audio from your computer, or record your voice to create ...more
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Turn audio into a podcast using any device with Spotify for Podcasters. Add songs from Apple Music or Spotify, upload audio from your computer, or record your voice to create your podcast. Choose a name when finished, then upload your content as a finished podcast. For ideas on what to include in your podcast, listen to other podcasts shared on the site by members.

tag(s): communication (136), DAT device agnostic tool (143), digital storytelling (141), podcasts (74)

In the Classroom

Create regular or special podcasts to share on your class web page or wiki. Looking for even more ideas? Record class assignments or directions. Record story time or a reading excerpt for younger ones to listen to at a computer center AND from home, adding a touch of blended learning to your classroom! Have readers (perhaps older buddies) enhance their learning and build fluency by recording selected passages for your non-readers. Launch a service project for your fifth or sixth graders to record stories for the kindergarten to use in their reading and listening center. Challenge students to create "you are there" recordings as "eyewitnesses" to historical or current events. Make a weekly class podcast, with students taking turns writing and sharing the "Class News," encourage and extend learning and have students create radio advertisements for concepts studied in class (Buy Dynamic DNA!). Invite students to write and record their own stories or poetry in dramatic readings. Language students or beginning readers could record their fluency by reading passages. Allow parents to hear their child's progress reading aloud, etc. Compare world language, speech articulation, or reading fluency at two points during the year. Challenge your Shakespeare students to record a soliloquy. Write and record a poem for Father's or Mother's Day (or other special events) and send the URL as a gift to that special person. If you have gifted students who lean toward the dramatic, this tool is simple enough for them to create dramatic mini-casts without needing any additional tools.

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Sploder - Geoff P. Gaudreault

Grades
5 to 12
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Modify classroom technology use by designing online games at Sploder. Register on the site to save and share your creations; however, registration isn't required to play the free games...more
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Modify classroom technology use by designing online games at Sploder. Register on the site to save and share your creations; however, registration isn't required to play the free games available. Choose from four different game options to create games without any coding skills. Scroll down on the home page to select games by topic including two-player games and girl games.

tag(s): coding (88), game based learning (171), gamification (74)

In the Classroom

Show Sploder to students who love to play games as an excellent source for creating their own games. Ask them to create educational games for classroom topics such as identifying parts of speech or multiples of numbers. Share a link to games on your class website for review.

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Kodu Game Lab - Microsoft Research

Grades
3 to 12
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Kodu is a software download for creating Windows PC games through a simple programming language. Download Kodu for free from the Microsoft Fuse Lab (there are "Get Kodu" buttons on...more
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Kodu is a software download for creating Windows PC games through a simple programming language. Download Kodu for free from the Microsoft Fuse Lab (there are "Get Kodu" buttons on the home page and the tips page). The software allows you to create and personalize virtual worlds through point and click options. Additional options offer "if this, then that" personalization to add variety to the game. Under Resources find the "Other Resources" and click Video to see "Getting Started" tutorial and "Biginner Videos" that reside on YouTube. If your district blocks YouTube, the videos may not be viewable. A download is also available for Xbox games; however, it is not free.

tag(s): coding (88), game based learning (171), gamification (74), makerspace (41), Microsoft (84)

In the Classroom

Have students work in teams to design and develop content demonstrating an understanding of lessons in any subject area. Begin sharing Kodu with your computer experts who are interested in programming. Allow them to be the leaders in sharing how to use and personalize the program. Enhance their learning by asking them to create game creation tutorial screencasts using Screencast-o-matic, reviewed here, to share with their peers. Use Kodu as part of an after-school computer club. Be sure to take advantage of the resources section of Kodu for tips and tutorials on using the program.

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Inkscape - The Inkscape Project

Grades
6 to 12
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Inkscape is a free vector graphics software program. Download it to your computer using the provided links for different operating systems. Use Inkscape to create icons, logos, maps,...more
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Inkscape is a free vector graphics software program. Download it to your computer using the provided links for different operating systems. Use Inkscape to create icons, logos, maps, and more. The software supports many different file formats and has an extensive set of drawing tools. View the many tutorials found on the site to learn how to use Inkscape and understand the many features available for use. The video tutorials reside on YouTube. If your district blocks YouTube, the videos may not be viewable.

tag(s): design (82), graphic design (50), images (262)

In the Classroom

Include Inkscape as part of any graphics art program. Allow students to use the program to create digital icons for school projects, logos for athletic teams, or enhance images for school yearbooks.

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RobotBasic - John Blankenship

Grades
6 to 12
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RobotBasic is a free program download for robotic simulations. It features the ability to include several different commands and sensors. The program is for both novice and experienced...more
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RobotBasic is a free program download for robotic simulations. It features the ability to include several different commands and sensors. The program is for both novice and experienced programmers, this site includes several video tutorials that begin with the assumption that users don't have any programming experience. Be sure to read all system requirements and necessary information before downloading the program.

tag(s): computers (106), robotics (22)

In the Classroom

Share RobotBasic with students interested in computer programming. Ask proficient programmers to be the "experts" and share how-to activities with other students. Have your experts create short Typito, reviewed here, and share them using a tool such as SchoolTube, reviewed here.

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Siemens STEM Day - Siemens Foundation and Discovery Education

Grades
K to 12
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Created to support the annual National Day of STEM on May 16, this site offers student tools for all grade levels for use throughout the year. Choose activities by grade ...more
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Created to support the annual National Day of STEM on May 16, this site offers student tools for all grade levels for use throughout the year. Choose activities by grade level and STEM topic or career path. Options also include sorting by difficulty, most downloaded, or newest activities. Download activities in PDF format that include correlation to science standards, background information, and complete lesson directions. Check out the educator section for 5-minute thematic refreshers to support and help you prepare your STEM lessons.

tag(s): dna (44), ecosystems (73), energy (130), environment (240), erosion (14), fossils (39), genetics (76), human body (93), nutrition (134), oceans (147), rocks (36), senses (20), STEM (263), structures (18)

In the Classroom

Bookmark this site for STEM activities and support throughout the year. Reduce your planning time by using the free lessons available on the site. Before starting activities, have students create a word cloud of terms they know using a site such as Word Clouds for Kids, reviewed here, for younger students, or WordClouds, reviewed here, for older students.
 This resource requires PDF reader software like Adobe Acrobat.

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C-Stem Studio - UC Davis C-Stem Center

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K to 12
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C-Stem Studio is a software download integrated with learning opportunities for STEM subjects. Videos and interactives provide instruction in math, coding, and robotics. Choose from...more
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C-Stem Studio is a software download integrated with learning opportunities for STEM subjects. Videos and interactives provide instruction in math, coding, and robotics. Choose from the different pages to view information about each program. For those who prefer not to download software; try RoboBlockly. Roboblockly is an online tool for learning to code using drag and drop blocks to move robots. There is a link for RoboBlockly on this site.

tag(s): coding (88), computational thinking (42), game based learning (171), gamification (74), logic (164), problem solving (226), robotics (22), STEM (263)

In the Classroom

Download C-Stem Studio as part of your ongoing STEM and coding instruction. Be sure to follow directions on downloading the correct version and order of downloads. Share activities on your interactive whiteboard or projector, then have students create and explore on their own. After school clubs and activities can use this program to learn to code. Use this tool with gifted students for a great challenge. Set up a coding activity center for interested students when they finish class work or for rainy days and snow days. Share this link on your class website for students to access both in and out of the classroom.

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WooTube - Eddie Woo

Grades
7 to 12
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WooTube is a middle and high school level mathematics YouTube channel and more. This site includes video playlists sorted by topic, downloadable worksheets and resources, and the author's...more
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WooTube is a middle and high school level mathematics YouTube channel and more. This site includes video playlists sorted by topic, downloadable worksheets and resources, and the author's blog. The highly acclaimed videos provide instruction in complicated topics and easy to understand content explains the relevance to the real-world use of the content. If your district blocks YouTube, the videos may not be viewable.

tag(s): fractions (159), integers (22), measurement (126), money (119), percent (58), tutorials (51), video (258), volume (34)

In the Classroom

This site began with the owner's desire to share lessons with homebound students making it a perfect accompaniment to classroom instruction. Be sure to take advantage of the free worksheets and resources to use with your students. Share a link to videos on your class website for students to view at home. Ask them to watch videos before you teach content in class. If you typically view videos then discuss questions in class, try using Flip, reviewed here, to take questioning and collaboration to a new level. Upload a WooTube video to your Flip account, then have students record their questions and thoughts. Have students respond to comments made by peers, then discuss both content and student responses in the classroom.
 This resource requires PDF reader software like Adobe Acrobat.

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The Code Player - thecodeplayer.com

Grades
6 to 12
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Learn to code through videos demonstrating actual typing of code to create items from scratch. Scroll through the page to choose a demo featuring HTML5, CSS, Javascript and more. Click...more
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Learn to code through videos demonstrating actual typing of code to create items from scratch. Scroll through the page to choose a demo featuring HTML5, CSS, Javascript and more. Click the demo image, then Play, Walkthrough, or View code. Project ideas include creating an interactive to-do list, text bubbles, or hover over information over images, and much more. After selecting a video, go to the upper left corner and click to play the walkthrough or view the code. Playing the walkthrough takes viewers through typing the code from beginning to end. There is no audio/sound.
This site includes advertising.

tag(s): coding (88), computational thinking (42), computers (106), critical thinking (112), design (82), logic (164), problem solving (226), STEM (263), tutorials (51), video (258)

In the Classroom

The Code Player is an excellent tool for anyone who prefers to watch demonstrations to learn instead of reading or listening to directions. Depending on the coding abilities of your students, choose one of the demos to display on an interactive whiteboard or with a projector and learn together. Have groups of students choose a different coding format to complete an activity. Use this site as a model for you or your students to create your own screencasts sharing how-to projects with coding. Enhance learning by using a tool like Screencastify, reviewed here. Screencastify works with the Chrome browser to record your screen and capture audio recordings. Have more advanced students create their own coding projects for classroom use.

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Edabit - Matt MacPherson

Grades
6 to 12
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Learn to code with Edabit and their progressively difficult interactive challenges. Start by using your email to register. Begin with challenges that match your coding skills, then...more
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Learn to code with Edabit and their progressively difficult interactive challenges. Start by using your email to register. Begin with challenges that match your coding skills, then continue learning as you progress through more challenging activities. Each Edabit Challenge includes a problem, practice with code, help resources, and a discussion area. As you complete coding challenges, earn experience points and unlock new skills through real-world situations.

tag(s): coding (88), computational thinking (42), computers (106), critical thinking (112), engineering (119), problem solving (226), STEM (263)

In the Classroom

Coding is an excellent way to teach critical thinking and problem-solving skills. Use this site as homework, a center, or in a lab setting. Activities are self-paced, so differentiation is easy. However, it is still a good idea, if possible, to seat a more experienced computer user with one who is less experienced. Explain to students that coding is a critical skill in today's world filled with technology and will also be a valuable skill in the job market. Many jobs that will require coding do not yet exist. Put a link to this tool on your class website, blog, or wiki.

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The Curious Engineer YouTube Channel - Omkar Bhagat

Grades
6 to 12
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The Curious Engineer YouTube Channel provides monthly animated video explanations of the world around us. Browse through to find titles including Why do we add leap seconds? and How...more
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The Curious Engineer YouTube Channel provides monthly animated video explanations of the world around us. Browse through to find titles including Why do we add leap seconds? and How Google Search Works. Most videos run less than 5 minutes in length, providing short, yet interesting explanations of many topics. If your district blocks YouTube, the videos may not be viewable.
This site includes advertising.

tag(s): birds (44), computers (106), magnetism (36), maps (207), oceans (147), space (213), STEM (263), time (92)

In the Classroom

Share videos with students either on an interactive whiteboard, with a projector, or as a link on your class website. Many of the videos discuss computer programming concepts, making them particularly useful for Computer Science lessons. For more advanced classes, provide time for students to choose a video to view and research the underlying concept. Enhance learning by having students make a multimedia presentation sharing their findings using Slides, reviewed here, if you are starting the process of integrating technology into your classroom. Slides is an easy tool to manage if you are familiar with PowerPoint or Keynote. If you and your students are more advanced with technology, you may want to use a tool such as Canva, reviewed here, for students to create a custom poster, presentation, or flyer for relaying what they discovered.

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TED-Ed Clubs - Lessons Worth Sharing - TEDEd

Grades
4 to 12
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TED-Ed Clubs provide a platform for students aged 8-18 across the world to explore ideas, share information, and participate in global conversations. Begin by applying to start a club...more
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TED-Ed Clubs provide a platform for students aged 8-18 across the world to explore ideas, share information, and participate in global conversations. Begin by applying to start a club to discuss thoughts and ideas of interest to your group through the leadership of an adult facilitator. Each club is open to up to 50 members. Clubs provide 13 meetings beginning with three sessions exploring TED Talks, following that, students learn how to frame and share ideas. At the conclusion, participants upload their final talk to the TED-Ed YouTube Channel. Under Discover find Lessons, Collections, Insights and more. Be sure to explore the topics under Create and Get Involved. The videos are hosted on YouTube.

tag(s): collaboration (87), creativity (91), critical thinking (112), logic (164), problem solving (226)

In the Classroom

Facilitate a TED-Ed Club to promote problem-solving skills and creative thinking in any subject. Challenge students to pursue ideas of interest to them in the classroom. Create a club as an after-school activity for like-minded students, or as enrichment for gifted learners. TED-Ed Club provides an outlet for some quieter students with interests other than what is offered in the curriculum, encourage these students to share their interests and passions through the guidelines provided in the clubs.

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Social Media: Digital Literacy + Citizenship - New York City Department of Education

Grades
K to 12
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Find social media guidelines for students, parents, and educators at this site from the New York City Department of Education. The section for students includes information and activities...more
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Find social media guidelines for students, parents, and educators at this site from the New York City Department of Education. The section for students includes information and activities for students 13 years and older and those younger than 13. For parents, the site details the family's role in responsible social media behavior. Educator information includes staff guidelines as well as teacher guides to student social media.

tag(s): digital citizenship (89), internet safety (113), social media (53)

In the Classroom

Share information from this site with your peers and other staff members as you work to develop guidelines for social media lessons and acceptable use in the classroom. Include a link to this site on your class webpage for parent use at home. During your social media lessons have students share tips and ideas using Padlet, reviewed here. The Padlet application creates free online bulletin boards. Sort ideas on the Padlet into columns based on different social situations, types of online media, or consequences of inappropriate behavior. Challenge cooperative learning groups to create weekly social media advice videos using a tool like Typito, reviewed here, which is a simple tool to use to modify student technology use. Then share the videos on a site such as TeacherTube reviewed here.
 This resource requires PDF reader software like Adobe Acrobat.

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Minecraft Hour of Code Tutorials - code.org

Grades
2 to 12
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Use code to make your own Minecraft game or learn the basics of computer coding by moving characters through a Minecraft world with these Hour of Code activities. From the ...more
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Use code to make your own Minecraft game or learn the basics of computer coding by moving characters through a Minecraft world with these Hour of Code activities. From the top of the page choose one of the Minecraft Activities like Voyage Aquatic, Heros Journey, Adventurer, or Designer. These activities teach and reinforce coding skills through the familiar Minecraft game. Scroll down the page to watch one of the inspirational video as an introduction. Free resources include a lesson plan, videos, computer science curriculum, and a teacher training. The free trial is limited by the number of logins and includes 25 for teachers with an Office 365 Education account and 10 for all other users. Trial logins cannot be refreshed.

tag(s): coding (88), computational thinking (42), computers (106), critical thinking (112), design (82), problem solving (226), STEM (263)

In the Classroom

Make coding part of science inquiry or math logic in any classroom. Include it as part of scientific method or discussions about careers in science. You may even want to portray coding as just another "world language" in today's world. Be sure to look at all the implementation advice before introducing these extensive coding resources to your class. It would be wise to complete the Hour of Code yourself, so you will feel comfortable helping students if they get stuck. Better yet, invite a few students to do an hour with you after school and learn together! You will have a team of "techsperts" to help their peers. Plan an hour of Code on nationally designated days or on your own calendar! Invite the PTA/PTO to host a coding event. Select a video from this site to use to introduce Computer Science to your students. If you only have a few computers, introduce this tool using a projector or interactive whiteboard and bookmark it as a learning station with earbuds/headphones. Encourage students to help each other when they have difficulty. Share this on your website for students to use at home, too.

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ChartAccent - Donghao Ren, Matthew Brehmer, and others

Grades
8 to 12
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Enhance classroom techology use by adding comments and annotations to your online charts with ChartAccent. Upload your CSV file to begin and follow the steps to choose the best type...more
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Enhance classroom techology use by adding comments and annotations to your online charts with ChartAccent. Upload your CSV file to begin and follow the steps to choose the best type of chart for your dataset. Options include bar, line, or scatter plots. Follow additional steps to label and annotate your chart. When finished, save your work as a PNG, SVG, or animated GIF. Be sure to watch the included video with directions for annotating and exporting charts.

tag(s): charts and graphs (169)

In the Classroom

Collect data in your classroom and quickly create a graph to represent it. Share through links or adding images to blogs, wikis, or websites. Share graphs on an interactive whiteboard or projector for better analysis of data by the class, then add comments and notes. Graph results of a test, answers from students, favorite foods, fictitious budgets, class schedules, and whatever else is applicable in your classroom. Use an informational text, and have students create a pie chart to understand how to read charts that accompany the informational texts. Have cooperative learning groups create graphs to share with the class on the class wiki. Create quick pie charts on your interactive whiteboard whenever you count class votes or encounter other data so students "see" data visualized on a regular basis; visual students will have another way to absorb the information. Keep the link handy on your web page to access it quickly in or out of class. Assess students' understanding of any chart by uploading one and having the student annotate the information.
 

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