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Make Your Own Bingo Cards - Christopher Herdt
Grades
K to 8tag(s): game based learning (215), printables (36), worksheets (72)
In the Classroom
Use Make Your Own Bingo Cards to create Bingo games to review any topic with small groups. Instead of saying the word that is on the Bingo card, give the definition (so students must find the term) or a math problem whose answer is among those on the card. Create sight word bingo cards for younger students and ENL/ELL students. Bingo is an excellent review tool for science or social studies. Put a short description of a vocabulary word into the space. Tell students the name of the vocabulary word and see if they can find it on the Bingo card. Alternatively, do the reverse and write the vocabulary word on the card and read the definition to the class. Encourage students to create bingo games for each other as a review or to engage the audience during oral presentations. Learning support teachers can create them together with students as an engaging way to review. World language teachers (and students) can create bingo cards to reinforce vocabulary.You must be registered and logged in to add items to your favorites.
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The eLearning Coach - Connie Malamed
Grades
5 to 12This site includes advertising.
tag(s): digital storytelling (150), multimedia (55)
In the Classroom
Bring students to the next level of technology literacy. Bring the eLearning coach into your classroom to present different ideas and lessons. Begin with an article and allow exploration time. Offer as a resource when using multimedia. Use as a resource for yourself to make your presentations more professional and stand out! Be sure to share this tool with other teachers.Add your comments below (available only to members) | Become a Member
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FreeTechBooks - FreeTechBooks
Grades
6 to 12This site includes advertising.
tag(s): book lists (170), STEM (331)
In the Classroom
In a middle or high school program dig deeply into math, science, or engineering. Find materials to supplement in-depth studies. Challenge gifted or advanced students. Use this as a way to check the validity of your source, whether it is a textbook or another Internet resource. Challenge students to write their own ebooks on their topic of interest in groups collaboratively or individually. Have students use a tool such as Ourboox, reviewed here. Ourboox creates beautiful page-flipping digital books in minutes, and you can embed video, music, animation, games, maps and more.Add your comments below (available only to members) | Become a Member
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Make Toys From Everyday Items - David Williamson
Grades
5 to 12tag(s): area (54), measurement (124), motion (53), STEM (331)
In the Classroom
Bookmark this site for use with STEM projects. Create a link on your class website for students to create toys at home. Challenge cooperative learning groups to create videos and share them on a site such as TeacherTube, reviewed here. Share the link with your librarian or media center specialist to get a "maker" center started at your school. These projects would also be great for an after school club!Add your comments below (available only to members) | Become a Member
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Plickers - Nolan Amy
Grades
1 to 12This site includes advertising.
tag(s): assessment (134), DAT device agnostic tool (124), game based learning (215), gamification (75), qr codes (15), questioning (34), quiz (64)
In the Classroom
Create greater student engagement and increased student interest in your classroom with Plickers. Students give their input anonymously. Print out Plickers' cards and hand out to students. Use an interactive whiteboard or projector to explain how the Plickers cards work. Create questions, with or without images, and add multiple choice answers. Project your questions and possible answers. Have students hold up their card in the position that reflects their answer. Use your mobile device and Plickers mobile app to scan the cards. You will see a bar graph with student responses on your mobile device. These can be saved to your Plickers account. Use Plickers to answer exit questions or to see what students remember from the previous day. Use for formative assessment to identify misconceptions that students may have at the start of a unit. There are cards with larger fonts for young students or the visually impaired. ENL/ESL teachers could use this for vocabulary or sentence structure practice. Unless your school or district has access to a matte-finish for laminating or matte-plastic pockets, you may want to collect the cards at the end of class.Edge Features:
Includes an education-only area for teachers and students
Requires registration/log-in (WITH email)
Includes teacher tools for registering and/or monitoring students
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Wimp - wimp.com
Grades
K to 12This site includes advertising.
tag(s): animals (291), musical instruments (53)
In the Classroom
Bookmark Wimp as a resource for finding videos for lessons and activities. Share the direct link to individual videos on your class website or blog. To remove the distracting advertisements on video sharing sites and more, use a tool such as Clipchamp, reviewed here, or Watchkin, reviewed here.Add your comments below (available only to members) | Become a Member
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Data - The World Bank - The World Bank Group
Grades
5 to 12tag(s): agriculture (47), atlas (5), climate change (100), data (152), energy (138), environment (249), infographics (61), map skills (63), maps (219), natural resources (35), resources (80), united nations (7)
In the Classroom
Bookmark this site for student research, whether it be for individual country data or for comparative data by topic. Use the maps on an interactive whiteboard (or projector) to provide a visual representation of the data. This is a great source for authentic data for students to practice their analytic skills, or just to find out what the GDP of Antigua and Barbuda is. This is a resource that will see frequent use. Share it during math units on data, as well, so students have authentic numbers to "play with." Have them write their own data problems and questions for classmates to solve. Challenge your most able student to determine why two countries are so different.Add your comments below (available only to members) | Become a Member
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The Engineering Place - North Carolina State University
Grades
K to 12tag(s): careers (196), engineering (140)
In the Classroom
Bookmark this site for use throughout the year, and take advantage of the free lesson plans. Share information from the site during career lessons and activities. Share this site with parents as a resource for learning more about careers in engineering. Have students use Fakebook, reviewed here, to create a "fake" page similar in style to Facebook about an engineer.Add your comments below (available only to members) | Become a Member
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Supply and Demand, Lessons from Toy Fads - Council for Economic Education/Chad Mares
Grades
6 to 12tag(s): supply and demand (6)
In the Classroom
Introduce this site on your interactive whiteboard or projector. Then have students explore this site independently or in small groups. Make a shortcut to this site on classroom computers and use it as a center. This is a great find as an extension activity for gifted students! Encourage students to create their own list of items similar to Hula Hoops and Silly Bandz that were in high demand and low supply.Add your comments below (available only to members) | Become a Member
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Gridlock Buster - ITS Institute, University of Minnesota
Grades
K to 12tag(s): computational thinking (37), critical thinking (140), engineering (140), problem solving (243)
In the Classroom
Share Gridlock Buster on an interactive whiteboard or projector, and create a link on classroom computers. Challenge students to increase their score on each mission. Have students discuss their strategies for improving scores. Be sure to share a link on your class website for students to play at home.Add your comments below (available only to members) | Become a Member
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Google Photos - Google
Grades
K to 12tag(s): DAT device agnostic tool (124), images (258), Storage (6)
In the Classroom
Create a classroom Google account for students to upload video projects or images for projects. Share raw materials for student multimedia projects, such as photos of lab experiments or local historic sites. Share classroom projects privately and easily from your Google account. In elementary classrooms, teachers can use this tool to share photos from field trips, assemblies, project presentations, and other special events. Share the password with parents only. Have older students create their own Google account for collaborating on multimedia projects.Comments
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Bloomz - Chaks Appalabattula
Grades
K to 12tag(s): calendars (37), communication (113), DAT device agnostic tool (124), images (258), parent conferences (21), parents (55), Teacher Utilities (194)
In the Classroom
Use Bloomz for all your communications with your classroom community. Not only that, but share important documents (field trip permission slips, a syllabus, etc.) for others to access; post photos of special projects in class or from field trips. P.E. teachers and coaches can use this tool to post what skills students are learning and action pictures of student involvement in games and activities. Parents can download the free app or receive updates via email. Currently, there are three ways to invite parents and other class members. Email, enter the information manually, or upload an Excel spreadsheet and send a bulk invitation. Create groups within your Bloomz class and invite members. These groups might be volunteers in the classroom, volunteers for driving on a field trip, and more. Then you can communicate just to that group when necessary. Introduce Bloomz to parents at Back to School Night in the fall, Open House in the spring, or during parent conferences. Encourage resource teachers and others to join your class community to see what your class is doing. Update Bloomz on the go with your mobile device!Add your comments below (available only to members) | Become a Member
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Wayground (formerly Quizizz) - Quizizz
Grades
K to 12tag(s): artificial intelligence (216), DAT device agnostic tool (124), differentiation (77), flash cards (43), game based learning (215), gamification (75), polls and surveys (42), quiz (64), quizzes (86), spanish (106)
In the Classroom
Use Wayground (formerly Quizizz) to generate lessons and formative assessments that engage students in learning. Assign solo quizzes for students to review classroom information and easily differentiate learning by adjusting the reading level and content of the questions. Host a live quiz before starting a new unit to guide lesson planning based on students' prior knowledge. Create and share flashcards with students to use as a study tool, build flipped learning lessons using the interactive video option, or use AI features to generate questions using your documents and websites.Comments
Great way to conduct formative assessments that students love! Its got a great quiz creation interface and many useful customization options too.Deepak, , Grades: 0 - 12
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DK Learning - Dorling Kindersley Limited
Grades
K to 12tag(s): animals (291), climate change (100), immigration (79), musical instruments (53), racism (80), timelines (58)
In the Classroom
In the classroom, teachers can access lesson plans on climate change, timelines, wellness, and how to be an engineer. Students can engage in Kahoots on musical instruments, explorers, and ancient Rome. Students can also watch videos on hot air balloons, jellyfish, and lighting.Add your comments below (available only to members) | Become a Member
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Philadelphia Museum of Art Teacher Resources - Philadelphia Museum of Art
Grades
K to 12tag(s): art history (109), artists (90)
In the Classroom
Bookmark and save this site as a resource for art projects throughout the year, especially if budget cuts have taken away your art teacher! Use this site as a way to get students interested in art and its relationship with other subject areas and its relevance in our life.Add your comments below (available only to members) | Become a Member
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Digital Citizenship - NSW Department of Education and Communities
Grades
K to 12tag(s): cyberbullying (42), digital citizenship (84), internet safety (111)
In the Classroom
Bookmark Digital Citizenship for use in any Internet safety lesson or unit. Create a link to individual activities on classroom computers. Be sure to share a link to this site with parents for use at home.Add your comments below (available only to members) | Become a Member
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Shape Collage - ShapeCollage, Inc.
Grades
K to 12In the Classroom
Use Shape Collage to take a variety of images to make a collage. Use this tool to create pages of class memories for the end of the year and create yearbook type effects easily. Since you can create and customize the shapes, this would be a great tool to represent a theme for any story, novel, or unit of study.Add your comments below (available only to members) | Become a Member
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SolveMe Puzzles - The Transition to Algebra (TTA) project
Grades
4 to 12tag(s): logic (158), problem solving (243), puzzles (148)
In the Classroom
SolveMe Puzzles are perfect for use on interactive whiteboards (or a projector) as part of your Algebra lessons. Create a link to the puzzles on classroom computers for student use as part of your differentiated learning options. Be sure to share a link on your class website for use at home. Have students create an annotated image including text boxes and related links using a tool such as Thinglink, reviewed here, to explain solutions to puzzles.Comments
It is good to motivate learners to study mathematics subject while playing.Elesio Catalla, , Grades: 0 - 12
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TeachThought - Teachthought
Grades
1 to 12This site includes advertising.
tag(s): blooms taxonomy (7), classroom management (106), critical thinking (140), flipped learning (4), professional development (270), reading strategies (87)
In the Classroom
Think beyond your everyday lessons to something that makes you a teacher that kids always remember. Interesting ideas challenge you to do what you want the most in your teaching, inspire and motivate. Subscribe to the newsletter and follow the latest articles. Use the resources for enrichment or information. Share with colleagues and the collaboration begins. Share at a professional development meeting for many relevant ideas.Add your comments below (available only to members) | Become a Member
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Twine - Chris Klimas
Grades
6 to 12tag(s): coding (89), computers (108), creative writing (127), game based learning (215), interactive stories (21), writing (308)
In the Classroom
View the Getting Started tutorials (found in the Twine Reference guide - see the left menu) together on your interactive whiteboard (or projector) before students begin to write stories. Also, be sure to have the tutorials as a link on class computers and your class webpage. Create a short story together as a class to become familiar with the site. Have students create a story diagram before beginning a story on Twine; then use the site to complete the project. Have students create stories to show what they have learned about literature, geography, history, science concepts, and more. As a more "serious" approach, use Twine to present opinion pieces where you take a position and allow readers to click on questions about it. They could also click on statements expressing opposing views so you can write counterarguments to their points. This idea could end up being a powerful way to present an argument and evidence as required by Common Core writing standards. Using this tool in a computer programming class would be ideal. Going to either Cookbook or Forum will show you other development resources such as custom macros, stylesheets, code references, and so forth. Teachers of gifted could use this for students to develop elaborate fictional or informational pieces. Again, a graphic organizer for planning and organizing evidence is a must!Add your comments below (available only to members) | Become a Member
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