2338 math results | sort by:
return to subject listingSingle Fraction Pointer - Shodor
Grades
6 to 8tag(s): estimation (35), fractions (159), number lines (33), numbers (119)
In the Classroom
Demonstrate the activity on your interactive whiteboard or projector, then allows students to explore on their own on classroom or lab computers. For assessment or accountability, have students recreate several fractions found during their exploration. Provide a link to the site on your classroom website or blog for practice at home.You must be registered and logged in to add items to your favorites.
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Positive Linear Function Machine - Shodor
Grades
6 to 12tag(s): functions (52), logic (164), patterns (63), problem solving (226)
In the Classroom
Demonstrate the site on your interactive whiteboard or projector by introducing the learner section and discussing examples included. Provide students with a copy of the explorations questions to complete on their own or with a partner. Provide a link on classroom computers to use as a classroom center. Provide a link on your classroom website or blog for students to practice at home.Add your comments below (available only to members) | Become a Member
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Mixtures - Shodor
Grades
5 to 9tag(s): percent (58)
In the Classroom
Have students try out this site on individual computers, or as a learning center. Make a shortcut to this site on classroom computers and use it as a center. Share this link on your class website for students to access at home. This site offers multiple modes of use, so it is easy to differentiate for ability levels within your class.Add your comments below (available only to members) | Become a Member
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Linear Function Machine - Shodor
Grades
6 to 12tag(s): equations (119), functions (52), patterns (63), variables (14)
In the Classroom
Display on the interactive whiteboard or projector when introducing linear functions. Explore different variables with the class and problem solving strategies to use when working with linear functions. Create a link on your classroom computer and allow students to work in pairs to create functions and predict outputs.Add your comments below (available only to members) | Become a Member
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Function Machine - Shodor
Grades
4 to 8In the Classroom
Display on the interactive whiteboard or projector to introduce and create linear functions. Create a link on your classroom computer and have students explore the site using the available worksheet. Ask students to create and test linear functions using the function machine.Add your comments below (available only to members) | Become a Member
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LiveBinders4Teachers - Barbara Tallent
Grades
K to 12tag(s): classroom management (128), teaching strategies (41)
In the Classroom
Use these prefabricated binders as the base for your own binders! Also, connect with other adventurous technology using teachers to glean new ideas and discover even more new tools.Add your comments below (available only to members) | Become a Member
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Topmark Interactive Whiteboard Resources - Topmarks
Grades
K to 12tag(s): descriptive writing (39), energy (130), environment (240), forces (37), grammar (133), literacy (110), literature (217), map skills (56), maps (207), novels (31), persuasive writing (55), poetry (189), preK (255), religions (75), rhythm (20), rivers (13), seasons (36), shakespeare (93), speeches (18), spelling (95), water cycle (22), weather (164)
In the Classroom
Use activities offered on the site on your interactive whiteboard or projector either as a whole class activity or use your whiteboard as one of the learning centers in your class. Share with parents on your blog or classroom newsletter as a resource for practice at home.Add your comments below (available only to members) | Become a Member
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What is Lift? - NASA
Grades
6 to 10tag(s): aeronautics (9), aircraft (16), flight (31), gravity (42), nasa (30), newton (20), vectors (16), wright brothers (15)
In the Classroom
Show students the video about the Wright brothers. Then have them work independently on computers to read and explore more information about lift. Have small groups of students choose a project to complete using some of the blue links provided in the reading. For example one group could explore "vector quantity" and present it to the class as if they were explaining it to a fifth grader, making it easier for everyone to understand the concept, and definitely ensuring that this small group will internalize what "vector quantity" is. Have students use a tool such as bubbl.us, reviewed here, to create and share concept maps of their assigned topics. The main bubble could be part of the concept in scientific language and the bubbles joining it could be the concept in kid language. Have groups present their project to the class as an assessment, and you could also embed it on your webpage or wiki for parents to view and students to use as a review.Add your comments below (available only to members) | Become a Member
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How To SMILE - National Science Digital Library
Grades
K to 12In case you are wondering about the title, SMILE is the Science and Math Informal Learning Educators pathway of the National Science Digital Library (NSDL).
tag(s): resources (88), social networking (67), STEM (263), video (257)
In the Classroom
This is a perfect way to organize and sort lessons by topic or age range for future classroom use or to share with fellow teachers. Create a community list of lessons to use within your district. Share this site with other teachers in your building or district as a resource for STEM lessons. Share the video clips on your interactive whiteboard or projector.Add your comments below (available only to members) | Become a Member
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Online Conversion - Robert Fogt
Grades
3 to 12This site includes advertising.
tag(s): conversions (36), measurement (126), temperature (35), time (92)
In the Classroom
Following a lesson on conversions, allow students to access the site to check answers. Mark this site in your favorites and share it on your TeachersFirst public age for quick access. Use as a handy resource on your interactive whiteboard or projector anytime that conversions come up in your classroom. Share this site with students through your class web page or TeachersFirst public page as a resource to use outside of class-- even when cooking with mom or dad!Add your comments below (available only to members) | Become a Member
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BrainBashers - Kevin Stone
Grades
3 to 12This site includes advertising.
tag(s): logic (164), problem solving (226), puzzles (143), riddles (16)
In the Classroom
Use the odd words daily for students to learn new vocabulary. Share the fun fact on your interactive whiteboard or projector as a class discussion starter. Print and share Sudoku and other puzzles as challenge activities. Use logic puzzles in class for practice with problem solving skills. Share the site on your classroom website or blog for students to access at home.Add your comments below (available only to members) | Become a Member
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Money Instructor - Money Instructor
Grades
K to 12This site includes advertising.
tag(s): business (47), careers (139), financial literacy (92), investing (5), money (119)
In the Classroom
Print off worksheets to use in your classroom. Search for lessons on any money-related topic you are studying in your classroom. Elementary teachers: be sure to check out the lesson "Teaching Elementary Money Skills." In secondary classrooms, check out the lessons on savings and investing, business and career, and more. Create a link to the interactives on your classroom computers to use as a center or for free time.Add your comments below (available only to members) | Become a Member
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Innovative Technology in Science Inquiry - Concord Consortium
Grades
6 to 12tag(s): modeling (8), problem solving (226)
In the Classroom
There are different levels of use of this site with incremental time and effort. The most basic users will need to create an account. Once the account is created, the user can create classes in the "Home" section of the site. This can be found on the left side of the screen. Beside "My Classes" choose "add a class." Here you will create different sections of students. Name your courses what you wish, but remember the sign-up word. You will give this to students when they create their accounts, and it will automatically enroll them into your class. Once they have signed up, their names will show up in the "My Students" section. Once the class is named, choose the activities you would like to have in your ITSI-SU class. Save your choices and the sign-up word will be shown in green print on the screen. Again, save this word. (You can go back into class information to find it if you forget, but you can save yourself time by remembering it.) From this point, basic users need only to show the site to the students and perhaps make some instructions for signing up for their students. Modules are ready to go. As the teacher, you can view the students' work and answers once they have completed the activity they are assigned. More adventurous users can modify activities by following onscreen instruction or even creating their own.The only thing that could snag the use of this program is that the Java download may be prevented by your district's web filtering software. Please try this first ("preview activities"). One other concern is that downloading the Java app to every computer in a class of twenty students or more can pull a lot of bandwidth in a network. If your school's internet is not exactly top of the line, try running six computers with students working in groups to accommodate the internet capabilities. Have other students sit at their seat and work on preparing materials, so all students are learning and being productive. This program should be tried for the first time by the teacher to avoid any "tech" complications. Teachers who must request software installation by tech staff may want to try this tool at home so they can explain and convince administration of its educational value.
A great way to use this programing, on the smallest scale, is to share the initial lab question and picture to start a classroom discussion. Have students speculate about the possible answers to the question and possible "whys." Have students ask questions about the picture and attempt to explain its relevance to the question, and coincidentally the activity. From this point, you can have students log in to the site and create accounts. Either as individuals or have groups of students create a group log in, name, and password. (Student passwords are available to the teacher at any time from the teachers homepage. Please warn students of this when they are choosing passwords so that they choose something school-appropriate.) Another way to use this portal is to pick a modeling lab as an ongoing science enrichment project for students.
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Student Produced Video Field Trips - TeachersFirst
Grades
4 to 12tag(s): video (257)
In the Classroom
Read through the step by step and get started! TeachersFirst offers all the practical advice you need to try this 21st century approach to real world learning.Add your comments below (available only to members) | Become a Member
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TeachersFirst Brain Twister - TeachersFirst
Grades
3 to 9In the Classroom
Since elementary and middle school curriculum content varies from location to location, it is unlikely that every question will fall within the scope of your school's curriculum. High point questions may fall outside standard classroom fare. Five-point questions tend to be at the knowledge/comprehension/application level of Bloom's taxonomy and closer to "normal" content. Ten pointers are more likely cross-curricular application/analysis, and twenty pointers require analytical thinking and a wider experience level, such as knowledge of current events or information beyond normal curricula. Twenty pointers may require more than one student's input.Do the questions as a whole-class activity with a projector or interactive whiteboard with students contributing the portions of knowledge they do know toward solving the question. Using teamwork and thinking aloud can often help the group reach a conclusion that no single member could do on his/her own. They can each test different math answers to see which one is correct. This process will not only foster thinking aloud and group communication, but also model test-taking skills for multiple choice.
Alternatively, do the Twister in small groups, with one student an answer entry but others as researchers on neighboring computers to find out what the group does not know. It may be helpful to assign roles: moderator (assigns what to find out and helps the group reach consensus), keyboarder (enters responses, may conduct research in a new window), or researchers (find information as assigned). Use the Twisters to model and teach information literacy skills in a high-motivation activity. Or offer the Twisters as an enrichment challenge or extra credit option for students to do at home. Ask parents to be on the honor system to sign a note indicating the score their child achieved. Since parents may be overly interested in helping, you may want to simply give extra credit for anyone completing the quiz, no matter the score. Be sure to mark this ready to go exclusive in your favorites and share it on your teacher class web page.
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Gizmos - Virtual Labs & Simulations - Explore Learning
Grades
3 to 12tag(s): earth (185), engineering (119), equations (119), forensics (13), life cycles (22), measurement (126), numbers (119), probability (96), scientific method (47), space (213)
In the Classroom
There are lesson plans and teacher guides associated with the free modules. Bookmark this to incluce in your regular units for some high-interest, student-centered activities. Use these interactives for yur blended classroom. Introduce them in class, have the students explore at home, then come to class the next day with questions, impressions, etc.Add your comments below (available only to members) | Become a Member
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Learning to Give - Points of Light Institute
Grades
K to 12tag(s): african american (110), animal homes (56), animals (281), character education (76), charts and graphs (169), colonial america (95), communities (36), data (147), diversity (38), ecology (100), environment (240), heroes (22), money (119), recycling (46)
In the Classroom
Use this site as a resource for all subject matters, search for subject and browse resources. Share with other teachers in your building or district including teachers of the arts. Get your students involved! Challenge cooperative learning groups to create a multimedia presentation using one of many TeachersFirst Edge tools reviewed here discussing one of the topics at this site. Some tool suggestions are (click on the tool name to access the review): Canva Infographic Maker, Lucidpress, Powtoon, and MoocNote.Add your comments below (available only to members) | Become a Member
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Project Based Learning for the 21st Century - Buck Institute for Education
Grades
K to 12This site includes advertising.
tag(s): assessment (146), Project Based Learning (25), Research (83)
In the Classroom
Use these ideas in any subject area classroom. Aspects of PBL can be used in introductory activities or whole units. Use driving questions to stimulate student curiosity to know more about how curriculum applies to their lives. Use this PBL framework to give students freedom to research aspects of the content or problem of personal interest. Be sure to view the resources to adequately plan for a successful unit project that incorporates 21st century skills utilizing engaging activities and content.Add your comments below (available only to members) | Become a Member
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Video: Social Media - Common Craft
Grades
K to 12This site includes advertising.
tag(s): blogs (66), podcasts (74), social media (53), video (257)
In the Classroom
If you are looking to learn more about various social media, check out this short video. Learn more about the "flavors" you could use in your own classoom. For research projects have students create a blog, wiki, or even a podcast and compare the pros/cons of each regarding communication and safety. Create podcasts using a tool such as podOmatic, explained here. If you use "centers" in your classroom, put the video on a "center" computer, do a "right click" on the video, select "save as" and save to the "center" computer.Add your comments below (available only to members) | Become a Member
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Webquest 101 - TeachersFirst
Grades
1 to 12In the Classroom
Mark this in your Favorites as a professional reference. You may even want to assign students to create their own webquests following these guidelines. If you mentor new teachers, share this resource when they are designing their first web-based projects.Add your comments below (available only to members) | Become a Member
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