Augmentation and Beyond: Classroom Examples of AR Tools Beyond the Classics

Sunday, June 23, 2019 ⬥ 11:30 – 1:30 PM
Presented by Stephanie Bass

Session Description:

Explore a number of augmented-reality apps that fall outside of the ones we’ve already come to know and love. Learn from classroom examples that will show you how to take one app and apply it for students from K-6 all by how you present and utilize it.

Purpose:

Making a learning environment accessible for everyone is critical to a successful inclusive classroom. Today’s classrooms are diverse and include English Language Learners and students with learning challenges, whether they have been identified or not. Teachers are asked to personalize learning, to focus on what is being learned versus what is being taught. To be effective this paradigm shift requires both an increase in student technology use for skill acquisition and an increase in responsibility for learning. On the flip side, each teacher must create and deliver content in a way that is accessible to each individual student. Fortunately, teachers already have free technologies at their disposal to assist with this. Join us as we explore strategies and tools that facilitate an inclusive learning environment.

Objectives:
    • Recognize why accessibility is important;
    • Understand the scope of who benefits from accessible materials;
    • Demonstrate 6 free Microsoft tools that facilitate powerful accessible learning experiences; and
    • Identify easy new habits, hacks, and tools to create material that is accessible to all.
Session Slide Deck:

 

Find more resources and classroom implementation ideas on this session’s RESOURCES page.

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