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OK2Ask: Cool Tools: Tools for Formative Assessment - TeachersFirst

Grades
K to 12
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This recording of an OK2Ask online professional development session from July 2016, opens in Adobe Connect. Explore three online tools that will help you with formative assessment....more
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This recording of an OK2Ask online professional development session from July 2016, opens in Adobe Connect. Explore three online tools that will help you with formative assessment. Understand the three steps in the formative assessment feedback loop. Discuss and learn ways to use formative assessment to increase gains in student learning. Use exploration time to discover and discuss how selected resources can be utilized in your classroom. A question/answer period will be available to help with individual questions. As a result of this session and through individual follow-up, participants will: (1) Understand the three steps in the formative assessment feedback loop to support learning gains; (2) Explore and evaluate the three online tools for formative assessment; (3) Find ways to use formative assessment to increase targeted feedback; (4) Discover ways to set goals to meet targeted learning goals; and (5) Make detailed plans for including formative assessments in daily lessons. Have free exploration time for finding ways to integrate these tools into your curriculum. This session is for teachers at ALL technology comfort levels. Remember, it is OK2Ask'® questions at any time!

tag(s): assessment (102)

In the Classroom

The archive of this teacher-friendly, hands-on webinar will empower and inspire you to use learning technology in the classroom and for professional productivity. As appropriate, specific classroom examples and ideas have been shared. View the session with a few of your teaching colleagues to find and share new ideas. Find additional information and links to tools at the session resource page. Learn more about OK2Ask and upcoming sessions here.
 This resource requires Adobe Flash.

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Protecting Children's Privacy Guide - Paul Bischoff

Grades
K to 12
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Protecting Children's Privacy is a guide for parents, educators, and caregivers with suggestions for keeping children safe in a digital world. One excellent portion of the guide includes...more
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Protecting Children's Privacy is a guide for parents, educators, and caregivers with suggestions for keeping children safe in a digital world. One excellent portion of the guide includes suggestions for how to adjust privacy settings on computers and mobile devices for popular social networking sites such as Facebook and Snapchat. Learn how to adjust privacy controls on computers and mobile devices, get suggestions for browsing online anonymously, and much more.

tag(s): internet safety (102)

In the Classroom

Share information from this article with students as part of your ongoing lessons in cyber safety. Share a link on your class website as a resource for parents. Have cooperative learning groups create podcasts sharing online safety tips and suggestions. Use a site such as PodOmatic, reviewed here, for a podcasting project.

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YouthSpark Online Safety - Microsoft YouthSpark

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4 to 12
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Help yourself and others stay safe online with tips and information from YouthSpark Online Safety. Get advice for protecting things important to you such as your reputation and money....more
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Help yourself and others stay safe online with tips and information from YouthSpark Online Safety. Get advice for protecting things important to you such as your reputation and money. Learn online safety tips for dealing with strangers, sharing photographs, and protecting passwords. This site also includes short quizzes and suggestions for managing online sharing.

tag(s): cyberbullying (40), digital citizenship (62), internet safety (102)

In the Classroom

This site is perfect to incorporate into any digital citizenship lessons or to share during the first week of school! Share information and a link to this article with parents through your class newsletter or class website. Share this site with school counselors as a resource for teens facing online safety issues. Have students make a multimedia presentation using Swipe, reviewed here.'''?Older students can share their presentation with younger students to teach them about online safety.

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21things4students - Regional Educational Media Center Association of Michigan.

Grades
6 to 9
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This free interactive site is an extensive digital literacy curriculum that improves technology proficiency, builds information literacy and digital citizenship skill, and provides...more
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This free interactive site is an extensive digital literacy curriculum that improves technology proficiency, builds information literacy and digital citizenship skill, and provides 21st century and project-based resources online. The 21 Things are 'big ideas' in technology and learning such as Visual Learning, Collaboration, Cloud Initiation, Digital Footprint, and much more. The student activities use free web resources designed to address the ISTE National Educational Technology Standards for Students, and the Partnership for 21st Century Skills. The non-sequential Things, delivered as project-based Quests, provide links, resources, and activities for students to earn badges and awards. Registration for teachers is required and gives access to teacher resources and a downloadable Moodle version of the site; Moodle is not required to use this site. To access certain external activities and tools, students may need to register with an e-mail. Each Thing contains a Teacher Lesson Guide, Student Checklist, Learning Objectives, and links to various web resources and apps. Things and Quests have roadmap documents for students to use for tracking progress. A Quest includes an introduction (frequently as a short animated video), vocabulary, directions, tutorials, standards, apps, and a student checklist. Extensive teacher resources and support are provided. Assessments are through multiple-choice quizzes at ProProf with a provided password.

tag(s): careers (132), computers (92), consumers (21), cyberbullying (40), digital citizenship (62), digital storytelling (150), game based learning (110), internet safety (102), media literacy (57), organizational skills (122), social media (17), social networking (111), thinking skills (18), webquests (29)

In the Classroom

Use the complete curriculum or selected Quests. Assign students individual Things to complete in school or at home as part of blended learning or flipped classrooms. Have students begin with the Basics and progress through selected skills. Use parts of the site to teach a particular skill to the whole class. Have students complete their work through an electronic portfolio Open School ePortfolio, reviewed here, but not included on the site. There are links to some ideas and samples on the Student Showcase page. Extensive teacher resources and support provided.
  This resource requires Adobe Flash and PDF reader software like Adobe Acrobat.

Comments

Lots of other links for using technology resources in the classroom. Ruth, AB, Grades: 0 - 12

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OK2Ask: Technology Integration Made Easy with ThingLink - TeachersFirst

Grades
3 to 12
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This recording of an OK2Ask online professional development session from May 2016, opens in Adobe Connect. Transform your classroom activities by learning how to use ThingLink. Engage...more
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This recording of an OK2Ask online professional development session from May 2016, opens in Adobe Connect. Transform your classroom activities by learning how to use ThingLink. Engage students and deepen content area knowledge by creating annotated images. Text, audio, and video bring additional context to images for your students. Brainstorm with others how you and your students can use ThingLink in your classroom. Learn a little about the principles of design. We will supply you with an image to upload and the annotations so you can learn to use this fantastic tool. Participants will: 1. Learn how to annotate an image using ThingLink: text, audio, and video; 2. Determine ways in which Thinglink can be used to support instruction; and 3. Create an activity with ThingLink that can be used in class. This session is appropriate for teachers at all technology levels.

In the Classroom

The archive of this teacher-friendly, hands-on webinar will empower and inspire you to use learning technology in the classroom and for professional productivity. As appropriate, specific classroom examples and ideas have been shared. View the session with a few of your teaching colleagues to find and share new ideas. Find additional information and links to tools at the session resource page. Learn more about OK2Ask and upcoming sessions here.
 This resource requires Adobe Flash.

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Cyber Security Tips for Teens - Vodien Internet Solutions

Grades
4 to 12
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Cyber Security Tips for Teens offers a short article with information about keeping teens safe online along with several links to videos (Flash is needed for these) and PDF handouts....more
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Cyber Security Tips for Teens offers a short article with information about keeping teens safe online along with several links to videos (Flash is needed for these) and PDF handouts. Topics include online safety tips, cyberbullying, and an online safety quiz.

tag(s): cyberbullying (40), internet safety (102)

In the Classroom

Browse this article and the provided links for resources to use when discussing Internet safety. Share information and a link to this article with parents through your class newsletter or class website. Have students create online posters with online safety information individually or together as a class using a tool such as Web Poster Wizard, reviewed here, or PicLits, reviewed here.
 This resource requires PDF reader software like Adobe Acrobat.

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OK2Ask: Mapping Across Content Areas with Google Maps - TeachersFirst

Grades
K to 12
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This recording of an OK2Ask online professional development session from March 2016, opens in Adobe Connect. Have you ever used Google Maps to find directions? Sure you have! However,...more
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This recording of an OK2Ask online professional development session from March 2016, opens in Adobe Connect. Have you ever used Google Maps to find directions? Sure you have! However, there are so many more things you can do with it, even in the classroom. Learn how to make lit trips, tour famous buildings, create scavenger hunts using coordinates and so much more. In this session, educators will be taken on a journey through the world of Google Maps. This session is appropriate for teachers at Intermediate to advanced technology levels.

As a result of this session and through individual follow-up, teachers will: Explore the difference between Google Maps and My Maps; Discover how to make literacy trips in My Maps; Explore Google Map gallery; Create a map; and Plan a way to incorporate maps into an upcoming lesson.

tag(s): maps (288)

In the Classroom

Understand how to create a Google My Maps and use all the many built-in features of the traditional Google Maps and related map tools and treks to support classroom instruction. Watch this recording together with a few of your teaching colleagues to collect new ideas. Find additional information and links to tools at the session resource page. Learn more about OK2Ask and upcoming sessions here.
 This resource requires Adobe Flash.

Comments

Very fun to experience. Maria, CA, Grades: 9 - 12

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OK2Ask: Getting Started with Twitter - TeachersFirst

Grades
9 to 12
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This recording of an OK2Ask online professional development session from March 2016, opens in Adobe Connect. If you've ever wondered what all of the fuss is about Twitter, then this...more
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This recording of an OK2Ask online professional development session from March 2016, opens in Adobe Connect. If you've ever wondered what all of the fuss is about Twitter, then this session is for you! Join us as we explore how this social media tool can be used professionally by teachers. We will demystify Twitter jargon and help you learn to filter your feed in order to see the potential for your personalized professional development. This session will cover Twitter basics and get you on the path to join the conversations happening between educators all over the Twitterverse. This session is appropriate for teachers at all technology levels.

As a result of this session and through individual follow-up, teachers will: Understand how Twitter can be used for professional development; Create/Update their Twitter account; Find/Follow 10 accounts; Learn the "anatomy" of a tweet; and Learn tools to help filter Twitter feeds.

tag(s): PLN (4), social media (17), social networking (111)

In the Classroom

Learn how to use Twitter and take the steps towards expanding your PLN (personalized learning network). View the session with a few of your teaching colleagues to find and share new ideas. Find additional information and links to tools at the session resource page. Learn more about OK2Ask and upcoming sessions here.
 This resource requires Adobe Flash.

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Tests Tests Tests - teststeststests.com

Grades
K to 12
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Here is your one stop for FREE training on Microsoft Word, Excel, and PowerPoint as well as typing tests and other challenges. Upon completion of Microsoft tutorials, take corresponding...more
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Here is your one stop for FREE training on Microsoft Word, Excel, and PowerPoint as well as typing tests and other challenges. Upon completion of Microsoft tutorials, take corresponding tests to evaluate understanding. Other quizzes include career tests, computer programming subjects, and more.
This site includes advertising.

tag(s): keyboarding (38), spreadsheets (17)

In the Classroom

Make a shortcut to any activity on this site on classroom computers and use it as a center. Be sure to include this site on your class webpage for students to access both in and outside of class for further practice. Train yourself on Microsoft products using these tutorials. Share the typing activities with your students to increase their speed and accuracy.

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Sketchfab - Alban Denoyel, Cedric Pinson, & Pierre Antoine Passet

Grades
6 to 12
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Sketchfab is a large online community for publishing and viewing 3D materials. Think of it as YouTube for 3D. Explore the site to find over half a million uploads of ...more
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Sketchfab is a large online community for publishing and viewing 3D materials. Think of it as YouTube for 3D. Explore the site to find over half a million uploads of animations, models, and images. Use the keyword search to find specific content or browse through the different categories. Embed or share images using links provided with each image. If you create your own 3D content, free membership allows you to upload using several different file types. Use their online editor to adjust and fine-tune your creations.

tag(s): animation (65), architecture (83), planets (124), plants (146)

In the Classroom

Share some of the many 3D models such as a human heart, the White House, or monarch butterflies. Display these on an interactive whiteboard or with a projector. Share with students with advanced knowledge of gaming and 3D as a resource for sharing their own 3D models and viewing materials made by others. If your school has a computer club, share this site with its sponsor for use with students. Do you or someone on your campus have a 3D printer? Explore and find printables to download and print. If you don't have access to a 3D printer you may want to write a grant for one. See GetEd Funding, reviewed here, for grant writing.

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Mixital Strictly: Robo-Dancers - Code Club & Nesta

Grades
4 to 12
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Make and publish a robot performing your personalized dance moves with Robo-Dancers. Create your moves using toolbars provided or switch to Code Mode to view and change moves using...more
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Make and publish a robot performing your personalized dance moves with Robo-Dancers. Create your moves using toolbars provided or switch to Code Mode to view and change moves using code. Share and save when finished. Be sure to check out other options available on this site for creating animated stories and adding visuals to classic music. The site was created in the UK, so some of the pronunciations and spellings may differ from those in American English. The dance steps for the dance, Do The Strictly are on YouTube. If your district blocks YouTube, the video may not be viewable. You could always view the video at home and bring it to class "on a stick" to share. Use a tool such as KeepVid, reviewed here, to download the video from YouTube. At the time of this review, the site activities did not work with all browsers. So be sure to test out this site on the browser that you will be using.

tag(s): coding (50), computers (92), engineering (125), gamification (70), STEM (135)

In the Classroom

Use Robo-Dancers as an interesting way to introduce coding to your class. Display your dancer on your interactive whiteboard or projector and switch between modes to view changes in code when changing dance moves. After school clubs and activities can use Robo-Dancers to learn coding. Use this tool with gifted students for a great challenge. Set up a coding activity center for interested students when they finish class work or for rainy days and snow days. Share this link on your class website for students to access both in and out of the classroom.

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OK2Ask: Game-Based Learning: The Quest for Classroom Success - TeachersFirst

Grades
K to 12
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This recording of an OK2Ask online professional development session from March 2016, opens in Adobe Connect. The quest for classroom success begins with game-based learning. Learn tips,...more
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This recording of an OK2Ask online professional development session from March 2016, opens in Adobe Connect. The quest for classroom success begins with game-based learning. Learn tips, techniques, and tools to challenge and engage students. Game-based learning is a dynamic strategy that offers tremendous potential for meaningful and enriching experiences in the classroom. Enjoy sandbox time in the session to explore the vast collection of resources to suit a multitude of learners. This session is appropriate for teachers at all technology levels. As a result of this session and through individual follow-up, participants will... (1) Learn about the difference between gamification and game-based learning; (2) Learn game-based learning techniques and tips; (3) Evaluate tools and resources for game-based learning; (4) Share ideas for using tools with other participants; and (5) Start a project using one of the given tools.

tag(s): game based learning (110)

In the Classroom

Explore the many resources and ideas from this session and engage your students with game-based learning activities. Find additional information and links to tools at the session resource page. Learn more about OK2Ask and upcoming sessions here.
 This resource requires Adobe Flash.

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OK2Ask: 3 Cool Tools to Power Up Your Images - TeachersFirst

Grades
K to 12
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This recording of an OK2Ask online professional development session from February 2016, opens in Adobe Connect. Explore, compare, and contrast three different online photo tools. Participants...more
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This recording of an OK2Ask online professional development session from February 2016, opens in Adobe Connect. Explore, compare, and contrast three different online photo tools. Participants will learn about the features of these three tools and then participate in a breakout session to learn more about the tool of their choosing. A question/answer period will be available to help with individual questions. This session is appropriate for teachers at all technology levels. As a result of this session and through individual follow-up, participants will: (1) Learn about and compare 3 different tools for working with images; (2) Evaluate the uses for working with these tools in the classroom; (3) Share ideas for using tools with other participants; and (4) Start a project using one of the given tools.

tag(s): images (269)

In the Classroom

Inspire your lessons with new ways to use images in your classroom. View the session with a few of your teaching colleagues to find and share new ideas. Find additional information and links to tools at the session resource page. Learn more about OK2Ask and upcoming sessions here.
 This resource requires Adobe Flash.

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Robo Boogie - Code Club & Nesta

Grades
6 to 12
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Create a dancing robot and learn code at the same time! Begin by choosing a robot dancer, and then click "Let's Dance!" Edit your robot's dance moves using the toolbars ...more
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Create a dancing robot and learn code at the same time! Begin by choosing a robot dancer, and then click "Let's Dance!" Edit your robot's dance moves using the toolbars to change the head, arm, and hip movements. If you don't like the music, no problem, choose from four different music genres for your robot. Switch to Code Mode to view and change current settings. When finished, save and share your dance.

tag(s): coding (50), computers (92), engineering (125), STEM (135)

In the Classroom

Demonstrate how to use this site on your interactive whiteboard or projector. Show students how to switch back and forth between Code Mode and toolbars. Ask one student to change a dance move and other students to adjust the code to match the change. After school clubs and activities can use Robo Boogie to learn to code. Use this tool with gifted students for an interesting challenge. Set up a coding activity center for interested students when they finish class work or for rainy days and snow days. Share this link on your class website for students to access both in and out of the classroom.

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Teaching London Computing Resources for Teachers - Teaching London Computing

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1 to 12
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Teaching London Computing offers a large variety of resources for computer skills teachers. Download their latest magazine with stories about the most recent research, classroom activities,...more
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Teaching London Computing offers a large variety of resources for computer skills teachers. Download their latest magazine with stories about the most recent research, classroom activities, and more. Be sure to check out the classroom activities for primary and secondary school students. Most don't need any additional materials other than resources linked to the activity. Other areas on the site include magic and computational thinking activities and videos of workshop presentations. The site was created in the UK, so some of the pronunciations and spellings may differ from those in American English.

tag(s): computers (92), logic (236), probability (130), problem solving (272), sequences (16), STEM (135)

In the Classroom

Take advantage of the free activities and resources on the site to promote computer skills and problem solving in the classroom. Choose activities from the site to include during your school's math fair (or hold your own class math fair). Share a link to activities on your class website and encourage students to complete them and share with the class. Have students create an annotated image of their activity including text boxes, related links, and video using a tool such as Thinglink, reviewed here.
 This resource requires PDF reader software like Adobe Acrobat.

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Make to Learn - Society for Information Technology & Teacher Education (SITE)

Grades
6 to 12
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Make to Learn offers an online space for designing, discussing, and learning about digital fabrication (using a digital design to create a physical object). Watch the short intro video...more
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Make to Learn offers an online space for designing, discussing, and learning about digital fabrication (using a digital design to create a physical object). Watch the short intro video for a succinct explanation for what exactly digital fabrication is. Choose from different tabs to explore the different components of the site: Discuss, Learn, Tools, and Design. Although the site only has a few lessons and resources, it provides a starting point for learning about digital fabrication. Some of the lesson videos are on YouTube. If your district blocks YouTube, the videos may not be viewable. You could always view them at home and bring them to class "on a stick" to share. Use a tool such as KeepVid, reviewed here, to download the videos from YouTube.

tag(s): computers (92), creativity (111), design (83)

In the Classroom

Share a link to the site for students interested in design and computers. If your school has an after-hours computer club, share this site with their leader as a resource for ideas. You may be interested in writing a grant to buy any equipment needed for digital formatting. See GetEdFunding, reviewed here.
 This resource requires PDF reader software like Adobe Acrobat.

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Pixar in a Box - Khan Academy and Pixar

Grades
4 to 12
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Pixar and Khan Academy team up to offer an interesting series of learning tutorials demonstrating math, science, and engineering concepts faced by animators as part of the animated...more
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Pixar and Khan Academy team up to offer an interesting series of learning tutorials demonstrating math, science, and engineering concepts faced by animators as part of the animated film-making process. Examples include the use of digital pixel painting using algebra and creating blades of grass in Brave with parabolic arcs. View a short video explanation of the program, then choose from the learner's or educator's guides for specific details on each activity. If your district blocks YouTube, then the videos may not be viewable. You could always view them at home and bring them to class "on a stick" to share. Use a tool such as KeepVid, reviewed here, to download the videos from YouTube.

tag(s): animation (65), creativity (111), movies (67), STEM (135)

In the Classroom

This site is excellent for enrichment. Include it on your class webpage for students to access both in and out of class. Share the opening video for lessons, then allow students to explore and complete the videos at their own pace. Use this site for enrichment with your gifted students or students interested in art and filmmaking. Challenge students to use concepts presented in the Pixar in a Box tutorials to create their own animated films.

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Sketch Nation Create - Nitzan Wilnai

Grades
2 to 12
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Develop and design games and learn programming skills at the same time using Sketch Nation Create. This tool works on the web, iOS, and Android. To get started click the ...more
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Develop and design games and learn programming skills at the same time using Sketch Nation Create. This tool works on the web, iOS, and Android. To get started click the app of choice and then click settings and register. Once registered (no email required) select Create, the Genre, and your choice of Simple, Advanced, or Expert Modes. Choose to draw or import pictures to use for the background, characters, objects, and scenery. Make simple games while learning a little about programming and game design. Click the Getting Started tab to register. Look at the many examples and ideas under Education.

tag(s): coding (50), computers (92), critical thinking (110), DAT device agnostic tool (159), game based learning (110), gamification (70), logic (236), problem solving (272), STEM (135)

In the Classroom

If you only have a few computers, introduce this tool using a projector or interactive whiteboard and bookmark it as a learning station with earbuds/headphones. Allow students to explore and learn on their own at classroom computer centers or individual laptops. Sketch Nation is an engaging interactive to learn basic coding skills even for younger students. Encourage learning by telling them to ask three other students first before asking the teacher AND that it is okay if we learn it together. Once students get the hang of beginning programming tips, encourage them to make apps, games, or digital stories for other courses such as videos explaining photosynthesis, book readings from authors, famous battles from history, or different genres of music and art. Have students use a storyboard to write down what they plan to do/draw/say with their creation, and to keep tabs on students and their progress. For creating digital storyboards see Amazon Storybuilder, reviewed here, or Storyboard Generator, reviewed here. Share this on your website for students to use at home, too. Sketch Nation Create teaches the basics. Those students who show a keen interest in coding could learn more by using a program such as Anybody Can Learn to Code, reviewed here, Kodable, reviewed here, or Codeacademy, reviewed here.

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typing.com - teaching.com

Grades
2 to 12
1 Favorites 0  Comments
  
Learn and teach typing with typing.com. Take advantage of the site's free practice games and typing tests without registration. Register using your email to keep track of your progress...more
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Learn and teach typing with typing.com. Take advantage of the site's free practice games and typing tests without registration. Register using your email to keep track of your progress and print completion certificates. Sign up for a teacher account to access a full typing curriculum along with the ability to view grades and track student progress.
This site includes advertising.

tag(s): game based learning (110), keyboarding (38)

In the Classroom

Use typing.com as a classroom computer center or as a computer lab activity. Challenge students to complete exercises and earn badges. Create a link to the site on your class website for students to practice at home.
 This resource requires PDF reader software like Adobe Acrobat.

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Code Avengers - Mike Walmsley

Grades
4 to 12
1 Favorites 0  Comments
   
Code Avengers offers free introductory courses for learning computer coding. Teachers receive access to all lessons; students have access to introductory lessons in HTML/CSS, JavaScript,...more
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Code Avengers offers free introductory courses for learning computer coding. Teachers receive access to all lessons; students have access to introductory lessons in HTML/CSS, JavaScript, and Python 3. Introductory courses run about one hour in length and include video instructions along with opportunities for practice of tasks. Participate in lessons without registration. Registration does allow you to save work and return to the stopping point at any time. If your district blocks YouTube, the videos may not be viewable. You could always view them at home and bring them to class "on a stick" to share. Use a tool such as KeepVid, reviewed here, to download the videos from YouTube.

tag(s): coding (50), computers (92), engineering (125), gamification (70), STEM (135)

In the Classroom

Although only the introductory lessons are free, they provide excellent tutorials for beginners. Create a link on classroom computers for students to learn at their own pace and develop an interest in pursuing further coding instruction. If you are looking for more ways to use coding in the classroom, check out TeachersFirst's Coding in the Classroom page. Make coding part of science inquiry or math logic in any classroom. Include it as part of the scientific method or discussions about careers in science. You may even want to portray coding as just another "world language" in today's world.

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