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Ancient Mesopotamia 101 - National Geographic
Grades
6 to 12This site includes advertising.
tag(s): asia (89), cultures (155), mesopotamia (21)
In the Classroom
Have students create a timeline of major events mentioned in the video, such as the rise of Cyrus the Great, the construction of the Royal Road, and the fall of the empire, using Time Graphics Timeline Maker, reviewed here or Timelinely, reviewed here. Have students compare the Persian Empire with other ancient empires, such as the Roman or Mauryan Empires. They can create a Venn diagram or write a short essay on similarities and differences.You must be registered and logged in to add items to your favorites.
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Ancient Civilizations: The Persian Empire - elephango
Grades
6 to 8This site includes advertising.
tag(s): asia (89), cultures (155), mesopotamia (21)
In the Classroom
Have students research how Persian innovations, such as infrastructure, bureaucracy, or cultural tolerance, influence modern governance or society. Students can present findings in a mini-report or slideshow using resources such as Google Slides, reviewed here or Canva, reviewed here. Set up stations with Persian art, architecture, religion, and governance information. Include images, artifacts, and video clips. Have students rotate through and complete a quick reflection at each station. They can create a page for each station in Book Creator, reviewed here. Provide students with blank maps and ask them to outline the Persian Empire's borders at its peak, label significant cities, and mark the Royal Road.Add your comments below (available only to members) | Become a Member
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Getty Villa- Mesopotamia - Getty Museum
Grades
4 to 8tag(s): asia (89), cultures (155), mesopotamia (21)
In the Classroom
Students could research ziggurats on the website and design their own. The model can be made digitally using a resource like CoSpaces, reviewed here or Google Drawings, reviewed here, on paper, or as a 3D model. Students can role-play a Mesopotamian marketplace where students act as traders. Each is assigned a region and good (e.g., grain, textiles, lapis lazuli). Using the "Trade in the Ancient World" tool, students explore "The Story of Writing" and practice writing their names or a short message in cuneiform using clay or printable worksheets.Add your comments below (available only to members) | Become a Member
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Ancient Civilization: Mesopotamia - Ms. Jenkins
Grades
4 to 8This site includes advertising.
tag(s): asia (89), cultures (155), mesopotamia (21)
In the Classroom
Students can construct mini ziggurats in small groups using LEGO bricks, sugar cubes, or recycled materials. Discuss the purpose of ziggurats in Mesopotamian society and compare them to modern-day architectural structures. Have students use clay and styluses (or toothpicks) to write messages in cuneiform, mimicking ancient Mesopotamian scribes. Pair this with a decoding activity where they interpret classmates' "inscriptions." Using maps and information from the site, students can label the Tigris and Euphrates rivers, trade routes, and key cities using a resource like Google My Maps reviewed here. Assign students an invention (e.g., the wheel, irrigation systems, or the plow). They can research its origin and importance, then create a visual presentation or demonstration to show how it transformed life in Mesopotamia. Canva Edu, reviewed here offers many options for visual presentations, from timelines to posters to comic strip creators and more!Add your comments below (available only to members) | Become a Member
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How to Draw a Groundhog - Ms. Haynes
Grades
K to 6In the Classroom
Students can research facts about groundhogs and Groundhog Day, then create a fact sheet or poster with both their drawings and interesting information about the holiday. Use a tool such as Canva Edu, reviewed here for students to create virtual posters. Create a Groundhog Day-themed bulletin board with students' drawings. Add fun facts and predictions for the upcoming spring season. Have students write a short prediction about whether they think the groundhog will see its shadow based on what they've learned about Groundhog Day. They can incorporate their drawings into their written predictions. You can share the predictions and drawings using a tool such as Padlet, reviewed here.Add your comments below (available only to members) | Become a Member
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Groundhog Day Activities - Jennifer Findley
Grades
3 to 5This site includes advertising.
tag(s): critical thinking (120), holidays (185), puzzles (143), reading comprehension (149), writing prompts (60)
In the Classroom
Have students write a story or journal entry from the perspective of the groundhog. Have your students use a tool such as WriteReader to create and record books reviewed here. Students can sort statements about Groundhog Day into fact or opinion categories. The class can predict whether the groundhog will see its shadow and discuss the implications. There are also math puzzles and a themed reading passage with questions to gauge understanding and encourage critical thinking skills.Add your comments below (available only to members) | Become a Member
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Classroom Snow Day Activities - Steam Powered Family
Grades
K to 8This site includes advertising.
tag(s): crafts (60), experiments (53), snow (17), STEM (287)
In the Classroom
Have students create a snow volcano outside or with ice in the classroom. Guide them through adding baking soda and vinegar to watch the "lava" flow, using the reaction as a springboard to discuss chemical reactions and the science behind volcanoes. Challenge students to design paper snowflakes, focusing on symmetry and geometry. Discuss the structure of snowflakes, highlighting how no two are exactly alike, and explore basic geometry concepts through their creations. Have students predict and test which surface or material is best for sleds on snow and discuss concepts like friction, force, and acceleration to connect to science. Challenge students to build a structure or use materials that can insulate an ice cube to prevent it from melting. Students can experiment with various materials and then analyze which ones work best.Add your comments below (available only to members) | Become a Member
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Podcast- Adobe - Adobe
Grades
3 to 12tag(s): digital storytelling (153), multimedia (47), podcasts (105)
In the Classroom
For younger students, Adobe Podcast can be used for storytelling, oral reports, or fluency checks. Middle school students can conduct interviews, record debates, or use it for research-based assignments. Book reviews, investigative pieces, or class discussions can be recorded for older students.Add your comments below (available only to members) | Become a Member
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Emoji Finder - Graham Hicks
Grades
K to 12tag(s): artificial intelligence (157), character education (78), social and emotional learning (97), summarizing (23), Teacher Utilities (169)
In the Classroom
Students could use emojis to represent characters, emotions, or key events in stories, adding a layer of engagement in language arts or social-emotional learning. Challenge students to summarize a story, historical event, or scientific concept using only emojis. Use emojis as digital rewards or "stickers" for students who meet specific goals or demonstrate positive behaviors. Teachers could create a virtual reward board where students earn and display unique emojis for their accomplishments.Add your comments below (available only to members) | Become a Member
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Visme AI Presentation Maker - Payman Taei
Grades
6 to 12tag(s): artificial intelligence (157), presentations (20), Teacher Utilities (169)
In the Classroom
Assign students to create presentations on topics they're studying using Visme AI. The templates and visuals help them structure their work effectively and develop design skills. Use Visme AI to create organized, appealing classroom newsletters. Include upcoming events, student achievements, and project highlights, and share them digitally with parents and students. Use Visme AI to build timelines for history or literature classes. These timelines could be a collaborative class project or an individual assignment to encourage research and presentation skills. Use Visme's design tools to create engaging slides or flashcards featuring vocabulary words, similes, metaphors, or other literary devices to help with extension activities or study aids.Add your comments below (available only to members) | Become a Member
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Visualize Free - InetSoft Technology Corp.
Grades
6 to 12tag(s): artificial intelligence (157), charts and graphs (170), data (150), spreadsheets (24), Teacher Utilities (169)
In the Classroom
Use data from scientific experiments to create spreadsheets to interpret results. In social studies, students can analyze demographic or historical data to create graphs or charts showing trends over time. Use historical data sets or current events (such as elections) to create visual comparisons.Add your comments below (available only to members) | Become a Member
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Gigasheet - Gigasheet
Grades
4 to 12tag(s): artificial intelligence (157), data (150), spreadsheets (24), Teacher Utilities (169)
In the Classroom
Teachers can import large datasets of student grades, test scores, or assessment results to analyze trends over time. For teachers focusing on classroom management, Gigasheet can organize data from behavioral tracking forms or point systems. Math teachers can introduce data sets related to weather, population statistics, or sports, encouraging students to analyze real-world data. Students participating in science fairs or experiments can collect and organize data in Gigasheet.Add your comments below (available only to members) | Become a Member
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Presentations.AI - Gamma Technologies, Inc.
Grades
6 to 12tag(s): artificial intelligence (157), collaboration (94), presentations (20), slides (43), Teacher Utilities (169)
In the Classroom
Teachers can use Presentations.AI to quickly create visually engaging and well-organized presentations to introduce new topics or explain complex concepts. Create simple storyboards or character maps for literature studies, helping students visually break down story elements, themes, or character development. For group assignments, students can use the free real-time collaboration feature to collaborate on presentations, allowing them to co-edit and build teamwork skills as they create their project slides. Use the platform to create interactive review games, quizzes, or flashcards.Add your comments below (available only to members) | Become a Member
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2024 Groundhog Day Activities for Elementary Student - Houghton Mifflin Harcourt
Grades
K to 5This site includes advertising.
tag(s): crafts (60), holidays (185), stories and storytelling (52), weather (161)
In the Classroom
Students can create simple shadow experiments to explore how light and shadows work. Have them predict if they'll see a shadow based on different light sources (flashlight, sunlight, etc.) and record their observations. They can use a free tool such as Book Creator, reviewed here or WriteReader, reviewed here to create stories. They can also use these tools to write a weather journal, keeping track of the weather after Groundhog Day to see if the prediction came true. Students can make groundhog puppets using paper bags and basic craft materials. They can present a puppet show on Groundhog Day or a short skit.Add your comments below (available only to members) | Become a Member
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Leonardo.ai - Leonardo Labs
Grades
5 to 12tag(s): artificial intelligence (157), graphic design (49), Teacher Utilities (169)
In the Classroom
Students can use Leonardo AI to generate images of characters in narrative stories they have written. Use Leonardo AI to produce an image of a character from a text read in class to enhance a lesson in characterization. Encourage students to collaborate on designing a unique class logo or mascot using Leonardo AI's design tools. In science, students can use Leonardo AI to illustrate complex concepts, like parts of a cell, ecosystems, or weather patterns. Students can generate images related to new vocabulary words or complex concepts as a helpful way to remember difficult words.Add your comments below (available only to members) | Become a Member
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Reid Park Zoo - Reid Park Zoo
Grades
K to 12tag(s): virtual field trips (112), zoology (18)
In the Classroom
Have your students research an animal on the live camera by creating a poster, diorama, or a digital book using Book Creator, reviewed here. Students can watch other live cameras from different zoos to compare and contrast the animals from zoo to zoo. Finally, students can track the animals' day, including feeding, "playing," and sleep patterns.Add your comments below (available only to members) | Become a Member
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Smithsonian National Zoo and Conservation Biology Institute - Smithsonian National Zoo and Conservation Biology Institute
Grades
K to 12tag(s): animals (294), virtual field trips (112), zoology (18)
In the Classroom
Students can participate in the Animal Cam Bingo provided on the site. Students can compare and contrast the animals at the Smithsonian National Zoo to other zoos using a digital tool such as Canva's Venn Diagram Creator, reviewed here. Finally, students can research what we can do to help save animals by creating a public service announcement.Add your comments below (available only to members) | Become a Member
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Fox in Socks- Seussville - Dr. Seuss Enterprises
Grades
K to 2tag(s): dr seuss (12), fluency (26), listening (93), pronunciation (34), read across america (9)
In the Classroom
Use the game to help students practice reading fluency by having them follow along with the tongue twisters and repeat the words out loud. Teachers can use this game to expand students' vocabulary by discussing new words and their meanings after each round. Students can play the game in small groups, taking turns reading the tongue twisters aloud encouraging teamwork, listening skills, and collaborative learning while having fun with language.Add your comments below (available only to members) | Become a Member
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A-Maze-ing Green Eggs and Ham - Dr. Seuss Enterprises
Grades
K to 2tag(s): characterization (19), dr seuss (12), plot (14), read across america (9), setting (5), themes (13)
In the Classroom
After reading Green Eggs and Ham, students can play the game to reinforce key story elements like the characters, setting, and plot. Use the game as a group activity where students work together to navigate the maze. This encourages teamwork and helps develop problem-solving skills as students discuss strategies for overcoming obstacles and completing the maze. Teachers can extend the lesson by asking students to write or share what they would do if they were in Sam-I-Am's shoes.Add your comments below (available only to members) | Become a Member
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Your First Flying Lesson - Kings Schools
Grades
4 to 8This site includes advertising.
In the Classroom
Have students design, fold, and test different types of paper airplanes. Challenge them to create planes that fly the farthest, stay in the air the longest, or perform loops. This hands-on activity reinforces concepts like lift, drag, and thrust, which were introduced in the video. Supply students with materials like cardstock, paper clips, and tape to build basic gliders. Students can experiment with the design to see how wing size, shape, and weight placement affect flight. Using balloons, straws, and string, create balloon rockets to demonstrate thrust. Use an online flight simulator such as Geo-FS Flight Simulator, reviewed here to let students virtually "fly" an aircraft.Add your comments below (available only to members) | Become a Member
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