273 computer-literacy results | sort by:
return to subject listingThe Crash Course - Crash Course
Grades
4 to 12tag(s): artificial intelligence (136), black history (128), branches of government (63), business (48), climate (82), computers (109), copyright (47), ecology (98), energy (130), engineering (123), human body (94), literature (214), media literacy (102), myths and legends (22), plants (147), politics (111), space (214), statistics (119), video (260), zoology (8)
In the Classroom
Introduce this site on your interactive whiteboard or with a projector. The site is excellent for introductory material on any topic you're starting and for giving students some background knowledge. Use Acclaim, reviewed here to organize and annotate the videos you plan to use. Crash Course is also great for your early finishers. Allow them to choose a topic they want to investigate or know more about.You must be registered and logged in to add items to your favorites.
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GZM Shows - GZM Shows
Grades
K to 8tag(s): 1800s (74), adolescence (12), ecosystems (72), franklin (11), mayans (10), mysteries (19), podcasts (95), sports (80)
In the Classroom
Include the podcasts on this site among your other podcast resources to share with students. Use podcasts in your classroom for many purposes, including as a resource to enhance curriculum topics, teach listening skills, and increase vocabulary and comprehension. Learn more about using podcasts in the classroom by watching archived recordings of OK2Ask: Podcasting 101: Using Podcasts in the Classroom, reviewed here and OK2Ask: Podcasting 201: Creating Podcasts in Your Classroom, reviewed here.Add your comments below (available only to members) | Become a Member
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The Big Fib Podcast - Benjamin Strouse, Chris Tarry & David Kreizman
Grades
K to 8This site includes advertising.
tag(s): game based learning (179), media literacy (102), podcasts (95)
In the Classroom
Share this podcast as a flipped learning experience or include it as part of a listening center during station rotation activities on evaluating information shared by different sources. Take advantage of free teaching materials such as the Listening Guide to provide students with focus while listening and as a resource for documenting their evaluation process. After listening to and evaluating several episodes of the podcast, encourage students to write and produce a podcast in a similar style. After creating storyboards and writing their script, use a podcast creation tool such as Castbox Creator Studio, reviewed here to record and share your podcasts.Add your comments below (available only to members) | Become a Member
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AI or Not - AI Literacy Generator - Curipod
Grades
4 to 12tag(s): artificial intelligence (136), digital citizenship (87), images (261), Teacher Utilities (156)
In the Classroom
Use this presentation to introduce lessons on creating AI-generated images or lessons on digital citizenship to help students understand how to verify "real" vs. AI-created information. Use the prompts provided in the lesson to create images in other image creation tools like Ideogram, reviewed here and Image Creator by Designer, reviewed here, then ask students to compare and contrast the images created with each tool. Use the shared prompts as a template for students as they learn how to design effective prompts to create AI images for use with creative writing projects, slide presentations, and other classroom projects.Add your comments below (available only to members) | Become a Member
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3 Great Lesson Plans on Copyright - Common Sense and Bronwyn H.
Grades
K to 8tag(s): copyright (47), digital citizenship (87), STEM (269)
In the Classroom
Include the shared lessons and activities as part of your digital citizenship curriculum. Use the provided handouts to guide students toward extended learning and discussion of proper digital citizenship practices. For example, second-grade students complete a Digital Citizens Report handout, and as an extension, ask students to create a list of credits for some of their commonly used online sites such as PBS Kids Reading Games, reviewed here or Scratch, reviewed here.Add your comments below (available only to members) | Become a Member
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Barefoot Computing - BT in partnership with Computing At School
Grades
K to 5tag(s): coding (91), collaboration (91), computational thinking (41), computers (109), logic (163), patterns (62)
In the Classroom
Take advantage of the lessons and materials on this site to introduce computer and computational skills to elementary-age students. Several activities incorporate music and art concepts; collaborate with your school's special area teachers to teach lessons found on the site. Use a portfolio tool such as Seesaw, reviewed here, to have students enhance and share their learning successes through sharing pictures of projects and written reflections on learning activities. Work together as a class to modify classroom technology by creating a digital book using WriteReader, reviewed here, to feature class learning of computer concepts.Add your comments below (available only to members) | Become a Member
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My Cyberspace Academy Lesson 12: Copyright and Plagiarism - Carnegie Mellon University
Grades
3 to 12tag(s): copyright (47), internet safety (112), plagiarism (34)
In the Classroom
In addition to the existing lesson plan, in small groups, have students use FreeComicMaker.com, reviewed here to create comics featuring heroes who respect copyright laws and villains who disregard them. This project encourages creativity and application of knowledge in a new context extending learning. Then, organize a virtual gallery walk for students to view each group's comics. Utilize a quiz program like Kahoot, reviewed here and use the information from the lesson to create a quiz that focuses on different aspects of copyright. Have students create their own Legal or Illegal trading card utilizing Trading Card Creator, reviewed here.Add your comments below (available only to members) | Become a Member
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O2 Internet Safety for Kids - O2 and NSPCC
Grades
K to 12tag(s): cyberbullying (40), digital citizenship (87)
In the Classroom
Although this site originates from the UK, the message is universal, and the information included is relevant to all classrooms, regardless of location. Include this site on your class webpage for students and parents to access as a reference. Use information from the site as part of your online safety lessons. Have students create an annotated image using Class Tool's Image Annotator, reviewed here, to demonstrate online safety.Add your comments below (available only to members) | Become a Member
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OK2Ask: Remix & Reuse Responsibly: Copyright for Digital Citizens - TeachersFirst
Grades
2 to 12Students need to...more
Students need to understand copyright laws and responsible content creation as they engage in various academic projects and creative endeavors. This workshop will equip you with the essential knowledge and strategies you need to effectively teach copyright concepts to your students. Together, we'll explore the legal and ethical implications of using other people's work and the creative and educational benefits of remixing and reusing content. Discover various tools and resources to help you and your students find, evaluate, and cite free or licensed content for reuse and gain valuable insights that will help you seamlessly integrate copyright literacy into your teaching practices. As a result of this session, teachers will: 1. Understand the basic copyright laws and how they apply to educational settings. 2. Explore strategies for teaching students to remix and reuse content in their projects responsibly. 3. Gain practical resources and tools that support copyright education in the classroom. This session is appropriate for teachers at all technology levels.
tag(s): copyright (47), digital citizenship (87), professional development (402)
In the Classroom
The archive of this teacher-friendly, hands-on webinar will empower and inspire you to use learning technology in the classroom and for professional productivity. As appropriate, specific classroom examples and ideas have been shared. View the session with a few of your teaching colleagues to find and share new ideas. Find additional information and links to tools at the session resource page. Learn more about OK2Ask and upcoming sessions here.Add your comments below (available only to members) | Become a Member
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Copyright and Fair Use Resources - TeachersFirst
Grades
1 to 12In the Classroom
Use these resources to model and teach ethical use of electronic media or to find copyright-safe raw materials for student projects. Be sure to share these resources with students for them to access any time they have a project to do.Add your comments below (available only to members) | Become a Member
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Change Makers - Women in STEM - TeachersFirst
Grades
K to 12tag(s): STEM (269), women (140), womenchangemaker (28)
In the Classroom
Share these resources with your students to learn about many women in STEM who changed the world. Share a link to this collection on your school web page and in your school newsletter (or email). Find resources to incorporate into your lessons to encourage girls to pursue learning paths in STEM and realize their potential.Add your comments below (available only to members) | Become a Member
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OK2Ask: Engage & Inspire with Fake Websites - TeachersFirst
Grades
3 to 12Misinformation...more
Misinformation is rampant online. As educators, how can we prepare students to navigate this landscape? In this interactive workshop, participants will explore techniques for leveraging fake websites to build essential media literacy skills. Join us to explore this engaging approach to promoting digital citizenship and critical thinking. Leave equipped with practical strategies for developing media-savvy students through authentic learning experiences that incorporate analyzing fake websites. As a result of this session, teachers will: 1. Evaluate fake websites and identify specific indicators of misinformation, such as biased language, questionable sources, and misleading visuals. 2. Learn strategies for responsibly incorporating fake websites into instruction to foster critical thinking. 3. Plan to implement activities using fake websites in instruction. This session is appropriate for teachers at all technology levels.
tag(s): digital citizenship (87), media literacy (102), professional development (402)
In the Classroom
The archive of this teacher-friendly, hands-on webinar will empower and inspire you to use learning technology in the classroom and for professional productivity. As appropriate, specific classroom examples and ideas have been shared. View the session with a few of your teaching colleagues to find and share new ideas. Find additional information and links to tools at the session resource page. Learn more about OK2Ask and upcoming sessions here.Add your comments below (available only to members) | Become a Member
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10 AI Terms Everyone Should Know - Susanna Ray
Grades
K to 12tag(s): artificial intelligence (136), Microsoft (80)
In the Classroom
Use this article to develop your understanding of AI and related terms. Share the information with your peers as part of your professional development activities as you learn about AI tools, discuss guidelines for the use of AI by you and your students, and support your discussions of AI use with parents. Consider sharing this article on your class website to help parents learn about AI. As a school, dig deeper into developing an understanding of AI by choosing to explore one term in-depth each month. For example, begin with term number one, artificial intelligence, and start a conversation with what you, your peers, parents, or students know about AI. Use a word cloud creation tool like Answer Garden, reviewed here as an easy way to collect responses anonymously while still viewing responses in this visual format. Use the embed code to include your Answer Garden poll on your class website if desired. Use that information to guide your activities toward the discussion focus for the following month.Add your comments below (available only to members) | Become a Member
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Day of AI Curriculum - Day of AI and Massachussets Institute of Technology
Grades
K to 12tag(s): artificial intelligence (136), computers (109), digital citizenship (87), internet safety (112), media literacy (102), STEM (269), Teacher Utilities (156)
In the Classroom
Include these lessons as part of your computer science program to introduce AI to students and provide them with information on using this technology appropriately. Share the lessons with parents as a valuable resource for understanding AI and how it works in both positive and negative ways. Use Google Forms to assess student understanding, then use Certify'em, reviewed here, a forms add-on to generate personalized certificates of completion for students. Extend learning by asking students to share their understanding of AI using Canva for Education, reviewed here by creating presentations, infographics, or posters to share on your class website.Comments
We should always be cautious when giving our students access to things like AI. However, with the expanding knowledge of technology in the classroom, teachers can use it as a teaching tool. This provides limitless opportunities to introduce our children to new topics that interest them within the safe space of a classroom.Bekkah, IN, Grades: 0 - 5
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Resources for using Artificial Intelligence (AI) for Productivity - TeachersFirst
Grades
K to 12tag(s): artificial intelligence (136), differentiation (88), personalized learning (9), Teacher Utilities (156), writing prompts (58)
In the Classroom
Use this collection to save time doing many tasks, from creating assessments to writing prompts, rewriting your emails in a new tone, and much more. Bookmark this site to use to find new ways to increase your productivity and lower your time required using the power of AI!Add your comments below (available only to members) | Become a Member
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Love Letters for Computers - Hello Ruby
Grades
K to 4tag(s): artificial intelligence (136), coding (91), computational thinking (41), computers (109), diversity (37)
In the Classroom
Use the free lessons and activities to supplement your current computer science curriculum or as a stand-alone curriculum if you don't have one. Even if you don't use all of the activities provided on this site, consider using the downloadable student passport to engage students while developing an understanding of computer science concepts. Create class books using the pages from the passport that share completed student responses and ideas to the featured prompts using PDF to Flipbook Converter, reviewed here.Add your comments below (available only to members) | Become a Member
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Cyber Academy - Trend Micro
Grades
3 to 5tag(s): cyberbullying (40), digital citizenship (87), internet safety (112)
In the Classroom
Include these lessons as part of your internet safety activities by adding them as a computer center activity or a flipped or blended learning activity. Consider adding a new lesson weekly or monthly as part of your year-long discussions on becoming a safe digital citizen. Enhance the video information using an interactive tool such as Timelinely, reviewed here, to add comments, insert supporting media, or links to additional information. Ask students to create short videos sharing their learning, then add them to a class book made with Book Creator, reviewed here. As you complete each lesson, add new videos to create a reference book that includes all the material learned.Add your comments below (available only to members) | Become a Member
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Cracking the Code: Coding in the Classroom - TeachersFirst
Grades
K to 12tag(s): book lists (161), coding (91), professional development (402), STEM (269)
In the Classroom
Include the suggested books and activities with your current lessons on coding. If you are new to coding, begin by offering activities found at Hour of Code, reviewed here. Although Hour of Code is an annual event held each December, the activities are always available, including options for beginners through advanced coders. Encourage your more tech-savvy students to become instructors and provide tutorials for their peers. Ask them to use a screen recording tool like Free Screen Recorder Online, reviewed here, to create short instructional videos demonstrating different methods for creating code.Add your comments below (available only to members) | Become a Member
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STEM - STEAM - STREAM Resources - TeachersFirst
Grades
K to 12tag(s): engineering (123), STEM (269)
In the Classroom
We have included resources for all grades. Remember, our "In the Classroom" suggestions with each reviewed resource, give you ideas about using these tools in your classroom.Add your comments below (available only to members) | Become a Member
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TEACHFLIX - Ditch That Textbook
Grades
K to 12tag(s): coding (91), computational thinking (41), computers (109), digital citizenship (87), engineering (123), problem solving (226), social and emotional learning (94), STEM (269), video (260), virtual field trips (83)
In the Classroom
Use this curated collection of videos to engage students in lessons in all subjects. Use EdPuzzle, reviewed here, to enhance the video content by adding comments, questions, and more within the video. Create interactive lessons with videos from this collection, formative assessments, and other interactive content using Pear Deck, reviewed here, to present material in a deeper, more robust manner. Upon completion of your lesson, extend learning by asking students to share their learning using a simple web page builder such as Straw.Page, reviewed here.Add your comments below (available only to members) | Become a Member
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