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3 Fast, Free Lesson Plans to Fight Fake News - The Cool Cat Teacher

Grades
2 to 12
The Cool Cat Teacher features three fast, free lesson plans to fight fake news. The lesson ideas include Breaking News Bellringer, Viral Video News Story, and To Share or Not ...more
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The Cool Cat Teacher features three fast, free lesson plans to fight fake news. The lesson ideas include Breaking News Bellringer, Viral Video News Story, and To Share or Not to Share. Each lesson has an example as a reference.

tag(s): character education (81), digital citizenship (90), digital literacy (9)

In the Classroom

Students can create a Breaking News Bellringer, Video News Story, and Share or Not to Share post by using Canva Edu, reviewed here. Students can create a public service announcement about fake news using Free Screen Recorder Online, reviewed here. Finally, students can use Padlet, reviewed here to share their ideas for fake news stories.
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CTRL-F's Fact-Checking Tools -- Video 2: Looking up Claims and Website Owners - CTRL-F's Fact-Checking Tools -- Video 2: Looking up Claims and W

Grades
4 to 12
 
CTRL-F's Fact-Checking Tools -- Video 2: Looking up Claims and Website Owners is a three-minute YouTube video. It features information on how to investigate websites and their owners....more
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CTRL-F's Fact-Checking Tools -- Video 2: Looking up Claims and Website Owners is a three-minute YouTube video. It features information on how to investigate websites and their owners. It shares tips and tricks to use, a website to find out the owners of websites, and other websites associated with them.
This site includes advertising.

tag(s): digital citizenship (90), digital literacy (9)

In the Classroom

Students can use the tips and tricks to evaluate websites. They can use Padlet, reviewed here to share the websites and evaluation. Students can use Adobe Podcast reviewed here to create public service announcements about the dangers of fake websites. Students can use Figma, reviewed here to compare and contrast websites.
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Cyber Choices - MediaSmarts

Grades
3 to 5
 
Cyber Choices is an interactive educational game developed by MediaSmarts for students in grades 3 to 5. Presented in an engaging online comic-book format with audio support...more
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Cyber Choices is an interactive educational game developed by MediaSmarts for students in grades 3 to 5. Presented in an engaging online comic-book format with audio support for developing readers, the game allows students to explore four different stories that address key issues such as making good choices about personal information, dealing with cyberbullying (as both a target and a witness), and managing online conflict. At critical points in each story, students practice decision-making skills by evaluating reasons for different choices, leading to multiple possible endings. Accompanying the game is a comprehensive Teacher's Guide, which includes detailed instructions, classroom activities, handouts, and links to additional resources, facilitating meaningful discussions and reinforcing digital citizenship concepts in the classroom.

tag(s): cyberbullying (42), digital citizenship (90)

In the Classroom

Have students draw a short comic strip showing two different outcomes based on a single online decision (ex., sharing a password vs. keeping it private). They can create the comic strip digitally using ToonyTool reviewed here. Hold a "circle discussion" where you read out a situation similar to one in the game. Each student shares how they would respond and why, practicing respectful listening and explaining digital responsibility. After playing the game, work as a class to create a "Cyber Code" -- a list of 5-7 rules or promises about how to act kindly and safely online. Post it somewhere visible and refer back to it during future tech use.
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Media and Video Game jobs collection - PBS LearningMedia

Grades
K to 12
    
Learn about Media and Video Game jobs at this collection that includes various resources, including videos, audio, documents, lesson plans, webpages, and collections for grades kindergarten...more
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Learn about Media and Video Game jobs at this collection that includes various resources, including videos, audio, documents, lesson plans, webpages, and collections for grades kindergarten through twelfth. There are thousands of resources available to search. Videos are available for future jobs, such as how to make a video game, lighting technicians, and more. Lesson plans on video editing, pre-production, during, and post-production, microphone tips, and more. Lessons plans featured contain a summary, time allotted, learning objectives, preparation, procedure, and standards. Filters are available to sort by grade level, subject, resource type, length of video/audio, language, accessibility, and additional features.

tag(s): careers (178), coding (86)

In the Classroom

Students can watch two videos on the same topic and compare and contrast them using ClassTools Interactive Venn Diagrams reviewed here. You can click on the right side to choose between a two or three-circle Venn diagram. Students can use Scratch reviewed here to create a video game. Finally, students can use the video editing tips and tricks while producing their video.
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Design Squad Global - PBS Kids

Grades
2 to 8
 
PBS Kids Design Squad features four activities: Design, Build, Watch, and Games. In the Design section, you can draw scenes of the outdoors, fashion, sports, food, animals, and more....more
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PBS Kids Design Squad features four activities: Design, Build, Watch, and Games. In the Design section, you can draw scenes of the outdoors, fashion, sports, food, animals, and more. In the Building section, you can create buildings, machines, toys, and vehicles. The Watch section features videos on learning with the Design Squad, do-it-yourself, and clips. The fidget games from the Games section include learning about electricity, farm life, natural disasters, and floods.

tag(s): crafts (74), design (79), engineering (137), game based learning (207), machines (17), musical instruments (54)

In the Classroom

Students can participate in the site's activities and enter challenges. Students can upload their work to Padlet, reviewed here to share with others. Students can learn more about electricity, farm life, natural disasters, and floods as they play the games on the site.
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Google Safe Browsing - Google

Grades
K to 12
Google Safe Browsing is a security service designed to protect viewers from online threats like phishing, malware, and harmful websites. It identifies unsafe web pages and warns viewers...more
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Google Safe Browsing is a security service designed to protect viewers from online threats like phishing, malware, and harmful websites. It identifies unsafe web pages and warns viewers before they access them. This tool is a valuable resource for teachers to ensure a secure online environment for students, particularly when sharing links or conducting web-based activities. Additionally, it can be integrated into lessons on digital safety to teach students how to navigate the internet responsibly. Google Safe Browsing is a practical tool for fostering a safer and more productive digital learning experience.

tag(s): browser (8), internet safety (114), Teacher Utilities (203)

In the Classroom

Teachers can help protect students from phishing websites, malware, and other harmful online threats by warning about unsafe sites. Also, teachers can use it to check links before sharing them with students, ensuring a secure browsing experience. Google Safe Browsing could be integrated into lessons on digital literacy to help students recognize and avoid unsafe websites.
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ChatGPT Foundations for K-12 Educators - Common Sense ChatGPT Foundations for K-12 Educators

Grades
K to 12
Discover this resource for K-12 Educators offering a free, quick course that introduces the basics of artificial intelligence, generative AI, ChatGPT, and how to use ChatGPT effectively....more
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Discover this resource for K-12 Educators offering a free, quick course that introduces the basics of artificial intelligence, generative AI, ChatGPT, and how to use ChatGPT effectively. The course is easy to navigate and takes no more than 1 hour to complete. There are a few questions to answer to test your knowledge before moving to the next section.

tag(s): artificial intelligence (187), chat (41), writing prompts (61)

In the Classroom

Teachers and students can learn how to create prompts using ChatGPT that will be effective and allow for increased productivity. The shared prompt library gives concrete examples for teachers and students to use to help formulate an effective prompt.
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OK2Ask: AI for Creating Learning Objects - TeachersFirst

Grades
K to 12
 
This recording of an OK2Ask online professional learning session is from January 2025. You can register and immediately view the archive of the session.

Join us for an
...more
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This recording of an OK2Ask online professional learning session is from January 2025. You can register and immediately view the archive of the session.

Join us for an engaging workshop workshop for educators who are excited to harness the power of AI in their teaching practices. This session will introduce you to various generative AI tools that can create dynamic interactive learning objects--small pieces of content that you can seamlessly integrate into your lessons to enhance student engagement and understanding. Whether you're a tech novice or a seasoned pro, this workshop will provide the practical insights and hands-on experience you need to elevate your teaching strategies. As a result of this session, teachers will: 1. Define learning objects and their strategic role in instruction. 2. Explore cutting-edge AI tools for generating interactive learning resources. 3. Design practical strategies for integrating AI-created learning objects to optimize student learning experiences. This session is appropriate for teachers at all technology levels.

tag(s): artificial intelligence (187), creating media (17), Teacher Utilities (203)

In the Classroom

The archive of this teacher-friendly, hands-on webinar will empower and inspire you to use learning technology in the classroom and for professional productivity. As appropriate, specific classroom examples and ideas have been shared. View the session with a few of your teaching colleagues to find and share new ideas. Once registered, find additional reference materials, tutorials, and how-to information to help you review or extend your knowledge from the session in the handout posted on the session landing page. Resources may include additional ideas and examples on integrating the tools and strategies shared in classroom instruction. Learn more about OK2Ask and upcoming sessions here.
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The Purring Test - TED

Grades
3 to 12
Looking for a quick, engaging brain break? TED's "The Purring Test" offers just that and more. Perfect for adding a playful twist to your classroom, TED's first game, The Purring ...more
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Looking for a quick, engaging brain break? TED's "The Purring Test" offers just that and more. Perfect for adding a playful twist to your classroom, TED's first game, The Purring Test, began with a curious question: "What would it be like to play Pictionary with an AI?" Intended to help understand different types of minds when challenged with quirky associations and unexpected twists, the outcome is usually hilarious and fun. This interactive game invites players to compete against friends and family with new puzzles daily, making it a playful addition to your classroom or a fun way to spark curiosity about AI and communication.

tag(s): artificial intelligence (187), gifted (66), puzzles (149)

In the Classroom

Use this game as a brain break during those long lessons or indoor recess. Turn the daily puzzles into a friendly competition or debate and pair students to play a Pictionary-inspired game, mimicking how AI might interpret their drawings. After playing, lead a discussion on how AI "thinks" compared to humans.
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AI for Lesson Planning - TeachersFirst

Grades
K to 12
View this collection of artificial intelligence tools designed to transform the way you create and deliver engaging learning experiences. Harness the power of AI to streamline the lesson...more
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View this collection of artificial intelligence tools designed to transform the way you create and deliver engaging learning experiences. Harness the power of AI to streamline the lesson planning process, offering intelligent assistance in curriculum development, personalized learning pathways, and resource curation. From AI-driven content generators that suggest creative activities to adaptive assessment tools that provide real-time insights into student progress, these resources assist teachers as they craft dynamic, data-informed lessons that cater to diverse learning needs. Some of the tools can also help educators create more diversified lessons with differentiation options (from reading levels to choice boards) and translation into many languages in mere seconds.

tag(s): artificial intelligence (187), differentiation (85)

In the Classroom

Use this collection to save time doing many tasks as you plan your lessons from start to finish. Bookmark this site to find new ways to deliver and differentiate content and lower the time required in planning using the power of AI!
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The Crash Course - Crash Course

Grades
4 to 12
 
The Crash Course has over 45 videos on topics ranging from Anatomy to Zoology, Artificial Intelligence to Outbreak Science. There are the more common topics one might want to learn...more
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The Crash Course has over 45 videos on topics ranging from Anatomy to Zoology, Artificial Intelligence to Outbreak Science. There are the more common topics one might want to learn about, like Ecology, Films, Geography, and much more. All videos are free to watch. Each video also includes a short description (some with lesson stem ideas). Crash Course videos are hosted on YouTube. If your district/school blocks YouTube, they may not be viewable. The good news for teachers whose schools block YouTube is that you can download the video if you fill out a form. Go to the Download tab from the top menu, select Students & Teachers, scroll down the page, and follow the directions.

tag(s): artificial intelligence (187), black history (135), branches of government (65), business (53), climate (85), computers (109), copyright (43), ecology (103), energy (133), engineering (137), human body (91), literature (221), media literacy (109), myths and legends (41), plants (147), politics (118), space (220), statistics (121), video (267), zoology (18)

In the Classroom

Introduce this site on your interactive whiteboard or with a projector. The site is excellent for introductory material on any topic you're starting and for giving students some background knowledge. Use Acclaim, reviewed here to organize and annotate the videos you plan to use. Crash Course is also great for your early finishers. Allow them to choose a topic they want to investigate or know more about.
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GZM Shows - GZM Shows

Grades
K to 8
  
GZM Shows is home to several podcast series geared toward students of all ages, including some web award winners for content. Browse through all the titles, or choose from mystery,...more
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GZM Shows is home to several podcast series geared toward students of all ages, including some web award winners for content. Browse through all the titles, or choose from mystery, comedy, non-fiction categories, and younger listeners. Visit any link for a podcast summary, then select the episode's link to begin listening. One series, Sies Minutos, is in Spanish. Many of the series include a link for educators, as well as supplemental materials such as a Listening Guide, Choice Board activities, and Explore Boards.

tag(s): 1800s (75), adolescence (12), ecosystems (83), franklin (12), mayans (32), mysteries (24), podcasts (114), sports (84)

In the Classroom

Include the podcasts on this site among your other podcast resources to share with students. Use podcasts in your classroom for many purposes, including as a resource to enhance curriculum topics, teach listening skills, and increase vocabulary and comprehension. Learn more about using podcasts in the classroom by watching archived recordings of OK2Ask: Podcasting 101: Using Podcasts in the Classroom, reviewed here and OK2Ask: Podcasting 201: Creating Podcasts in Your Classroom, reviewed here.
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The Big Fib Podcast - Benjamin Strouse, Chris Tarry & David Kreizman

Grades
K to 8
  
The Big Fib Podcast encourages kids to separate accurate information from falsehood by listening to an interview with two participants in a game show format. The participants are known...more
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The Big Fib Podcast encourages kids to separate accurate information from falsehood by listening to an interview with two participants in a game show format. The participants are known experts and liars. Recent podcasts include kid-friendly topics such as whales, bicycles, and laughter. Several educational guides are available for download, including a Listening Guide for prelistening, an Explore Board for use before and while listening, and a Choice Board for after listening activities. An additional document includes correlations between reading and literature standards and speaking and listening standards.
This site includes advertising.

tag(s): game based learning (207), media literacy (109), podcasts (114)

In the Classroom

Share this podcast as a flipped learning experience or include it as part of a listening center during station rotation activities on evaluating information shared by different sources. Take advantage of free teaching materials such as the Listening Guide to provide students with focus while listening and as a resource for documenting their evaluation process. After listening to and evaluating several episodes of the podcast, encourage students to write and produce a podcast in a similar style. After creating storyboards and writing their script, use a podcast creation tool such as Castbox Creator Studio, reviewed here to record and share your podcasts.
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AI or Not - AI Literacy Generator - Curipod

Grades
4 to 12
 
Can you and your students identify AI-generated images vs. human-made images? This activity shared by Curipod, reviewed here lets you select from...more
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Can you and your students identify AI-generated images vs. human-made images? This activity shared by Curipod, reviewed here lets you select from image options to generate a lesson with a series of slides with polls for students to choose the correct image format. Additional slides include the prompts for creating the AI images and a short lesson on verifying AI-created images. Customize the presentation as desired before sharing it with students, or share it with the link or by selecting "Present" on your device to display it in real-time.

tag(s): artificial intelligence (187), digital citizenship (90), images (263), Teacher Utilities (203)

In the Classroom

Use this presentation to introduce lessons on creating AI-generated images or lessons on digital citizenship to help students understand how to verify "real" vs. AI-created information. Use the prompts provided in the lesson to create images in other image creation tools like Ideogram, reviewed here and Image Creator by Designer, reviewed here, then ask students to compare and contrast the images created with each tool. Use the shared prompts as a template for students as they learn how to design effective prompts to create AI images for use with creative writing projects, slide presentations, and other classroom projects.
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3 Great Lesson Plans on Copyright - Common Sense and Bronwyn H.

Grades
K to 8
  
Use the three lessons in this article to help your students learn about and respect the need to understand copyright and fair use. Let's Give Credit, for second grade, teaches ...more
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Use the three lessons in this article to help your students learn about and respect the need to understand copyright and fair use. Let's Give Credit, for second grade, teaches students why it is essential to give credit and how to give credit the right way through role-playing activities as detectives. A lesson plan for fourth graders guides students through the rights and responsibilities involved with using images. The Four Factors of Fair Use provides middle school students a framework for understanding fair use, copyright, and domain. Create a free account to access the lessons and materials shared. All lessons correlate with national standards, including ISTE, Common Core ELA, and CASEL.

tag(s): copyright (43), digital citizenship (90), STEM (306)

In the Classroom

Include the shared lessons and activities as part of your digital citizenship curriculum. Use the provided handouts to guide students toward extended learning and discussion of proper digital citizenship practices. For example, second-grade students complete a Digital Citizens Report handout, and as an extension, ask students to create a list of credits for some of their commonly used online sites such as PBS Kids Reading Games, reviewed here or Scratch, reviewed here.
 This resource requires PDF reader software like Adobe Acrobat.
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Barefoot Computing - BT in partnership with Computing At School

Grades
K to 5
 
Discover a variety of computational thinking resources for elementary students including lessons, activity sheets, PowerPoints, and downloadable classroom posters. Register for an account...more
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Discover a variety of computational thinking resources for elementary students including lessons, activity sheets, PowerPoints, and downloadable classroom posters. Register for an account using your email to access and save materials found on the site. Browse through activities by grade level or topics. Topics include programming, collaboration, logical thinking, and more. Be sure also to check out the Teacher Resources to find professional development to bring you up to date with the latest computing concepts.

tag(s): coding (86), collaboration (94), computational thinking (40), computers (109), logic (161), patterns (61)

In the Classroom

Take advantage of the lessons and materials on this site to introduce computer and computational skills to elementary-age students. Several activities incorporate music and art concepts; collaborate with your school's special area teachers to teach lessons found on the site. Use a portfolio tool such as Seesaw, reviewed here, to have students enhance and share their learning successes through sharing pictures of projects and written reflections on learning activities. Work together as a class to modify classroom technology by creating a digital book using WriteReader, reviewed here, to feature class learning of computer concepts.
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My Cyberspace Academy Lesson 12: Copyright and Plagiarism - Carnegie Mellon University

Grades
3 to 12
 
The PDF lesson plan from Carnegie Mellon University introduces students to copyright issues, defines new terms, emphasizes illegal actions that could occur when using information from...more
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The PDF lesson plan from Carnegie Mellon University introduces students to copyright issues, defines new terms, emphasizes illegal actions that could occur when using information from the Internet, and provides guidance on safe practices for searching and using information online. It includes learning objectives and materials for teachers to use with students.

tag(s): copyright (43), internet safety (114), plagiarism (34)

In the Classroom

In addition to the existing lesson plan, in small groups, have students use FreeComicMaker.com, reviewed here to create comics featuring heroes who respect copyright laws and villains who disregard them. This project encourages creativity and application of knowledge in a new context extending learning. Then, organize a virtual gallery walk for students to view each group's comics. Utilize a quiz program like Kahoot, reviewed here and use the information from the lesson to create a quiz that focuses on different aspects of copyright. Have students create their own Legal or Illegal trading card utilizing Trading Card Creator, reviewed here.
 This resource requires PDF reader software like Adobe Acrobat.
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O2 Internet Safety for Kids - O2 and NSPCC

Grades
K to 12
 
Provide kids with a safe online experience with tips and information from O2 Internet Safety for Kids. Choose from several different topics, including A Worry-free Digital Life, Tools...more
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Provide kids with a safe online experience with tips and information from O2 Internet Safety for Kids. Choose from several different topics, including A Worry-free Digital Life, Tools and Tips, and My Child's First Phone. Each category includes quick tips and advice for keeping kids safe online. The site was created in the UK, so some pronunciations and spellings may differ from those in American English.

tag(s): cyberbullying (42), digital citizenship (90)

In the Classroom

Although this site originates from the UK, the message is universal, and the information included is relevant to all classrooms, regardless of location. Include this site on your class webpage for students and parents to access as a reference. Use information from the site as part of your online safety lessons. Have students create an annotated image using Class Tool's Image Annotator, reviewed here, to demonstrate online safety.
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OK2Ask: Remix & Reuse Responsibly: Copyright for Digital Citizens - TeachersFirst

Grades
2 to 12
 
This recording of an OK2Ask online professional learning session is from April 2024. You can register and immediately view the archive of the session.

Students need to
...more
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This recording of an OK2Ask online professional learning session is from April 2024. You can register and immediately view the archive of the session.

Students need to understand copyright laws and responsible content creation as they engage in various academic projects and creative endeavors. This workshop will equip you with the essential knowledge and strategies you need to effectively teach copyright concepts to your students. Together, we'll explore the legal and ethical implications of using other people's work and the creative and educational benefits of remixing and reusing content. Discover various tools and resources to help you and your students find, evaluate, and cite free or licensed content for reuse and gain valuable insights that will help you seamlessly integrate copyright literacy into your teaching practices. As a result of this session, teachers will: 1. Understand the basic copyright laws and how they apply to educational settings. 2. Explore strategies for teaching students to remix and reuse content in their projects responsibly. 3. Gain practical resources and tools that support copyright education in the classroom. This session is appropriate for teachers at all technology levels.

tag(s): copyright (43), digital citizenship (90), professional development (392)

In the Classroom

The archive of this teacher-friendly, hands-on webinar will empower and inspire you to use learning technology in the classroom and for professional productivity. As appropriate, specific classroom examples and ideas have been shared. View the session with a few of your teaching colleagues to find and share new ideas. Find additional information and links to tools at the session resource page. Learn more about OK2Ask and upcoming sessions here.
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Copyright and Fair Use Resources - TeachersFirst

Grades
1 to 12
Understanding copyright is essential for students living in today's digital world. Copyright protects original creative works, allowing the creators to control how their material is...more
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Understanding copyright is essential for students living in today's digital world. Copyright protects original creative works, allowing the creators to control how their material is used and shared. In the classroom, respecting copyright shows students why intellectual property rights and using content ethically matter. By teaching copyright principles, educators prepare students with the necessary knowledge for future courses, careers, and participation in our copyright-respecting world. This collection provided valuable resources for teaching students and staff the basics of copyright. The resources allow for discussions around plagiarism, piracy, and Internet ethics. It includes guidelines on fair use, how to credit sources appropriately, and updated copyright laws and policies.

tag(s): copyright (43)

In the Classroom

Use these resources to model and teach ethical use of electronic media or to find copyright-safe raw materials for student projects. Be sure to share these resources with students for them to access any time they have a project to do.
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