350 computer-literacy results | sort by:
return to subject listingHour of Code - Code.org
Grades
K to 12tag(s): Teacher Utilities (202), preK (423), coding (130), STEM (354), computers (164), computational thinking (56), problem solving (407),
In the Classroom
Use information on this site to plan and prepare for Hour of Code events at school and within your classroom. Create excitement for your upcoming event by engaging students during the days leading up to your Hour of Code by asking them to share ideas about coding using a word cloud created with Answer Garden, reviewed here. For example, create a word cloud that asks students to provide a short response to the question, "What is Creativity?" Extend student learning after your Hour of Code by providing various coding resources to try during computer centers or as an at-home activity. Ask students to reflect upon their coding experience using Canva Comic Strip Templates, reviewed here, to share their feelings about participating in Hour of Code. Extend learning by creating infographics and asking students to create and share information about coding and computer science careers. Infogram, reviewed here, and Genially, reviewed here, provide easy-to-use infographic creators that include many templates to use as a starting point.You must be registered and logged in to add items to your favorites.
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Try an Hour of Code with Khan Academy - Khan Academy
Grades
3 to 12tag(s): logic (325), critical thinking (186), STEM (354), coding (130), computers (164),
In the Classroom
Although this site is a resource for Hour of Code, it is available at any time. Include the tutorials on classroom computers for students to use during computer center time or as an ongoing STEM activity. Encourage students to revisit lessons and try them again with their newly-found coding skills or ask them to try a different tutorial than the one used during Hour of Code. Ask students to become coding experts by sharing tips and ideas created using a screen recording tool such as Free Screen Recorder Online, reviewed here. Share the recordings on your class website for students to access from any location. Consider starting a monthly podcast designed by students to share coding tips and suggestions with the larger school community. Buzzsprout, reviewed here, offers up to two hours of free podcast uploads monthly. Hour of Code lessons are supported in many languages, including a transcript option for deaf students. Registration isn't required; however, it allows you to track progress and earn badges on the Khan Academy site.Add your comments below (available only to members) | Become a Member
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iThrive Sim- Digital Simulation Games - ithrive games
Grades
9 to 12tag(s): social and emotional learning (106), game based learning (255), collaboration (121), simulations (9), Online Learning (45), flipped learning (10),
In the Classroom
Teachers can find links to individual games, downloadable curricula for various video games, lesson plans, and teaching resources. These game simulations are designed to build skills in decision-making, understanding bias, compromise, advocacy, and collaboration among students. The games support face-to-face interaction and can also be adapted to the needs of online and hybrid learning environments.Add your comments below (available only to members) | Become a Member
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Password Folder - PasswordFolder.net
Grades
K to 12tag(s): Teacher Utilities (202), digital citizenship (139), internet safety (211),
In the Classroom
Add Password Folder to your Windows device for many different uses. For example, protect sensitive student files, private data, or financial information. In addition, use a password when sharing files with parents to ensure that only authorized viewers access personal information. Adding a password to folders also provides an extra layer of security if your device is hacked.Add your comments below (available only to members) | Become a Member
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Filter Bubble Trouble - Common Sense Education
Grades
9 to 12tag(s): digital citizenship (139), internet safety (211), social media (75), social and emotional learning (106),
In the Classroom
Bookmark and save this lesson with other social media and digital citizenship lessons. Engage students in this lesson by assigning a Threadit activity, reviewed here, as a conversation starter. A day or two before your lesson, share a link to a Threadit with a conversation prompt using one of the provided prompts that ask students to discuss the concept of living in a bubble. As students continue their discussion on filter bubbles and view the linked video, enhance learning through using Escape Rooms that challenge students to use their knowledge to complete tasks within the Escape Room. Use Room Escape Maker, reviewed here, to create and share your Escape Room activity. Extend student learning by asking students to share Internet safety and digital citizenship tips school-wide. For example, ask students to create a monthly podcast using Acast, reviewed here, sharing advice on using social media responsibly.Add your comments below (available only to members) | Become a Member
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Resources related to Source Reliability/Checking Sources - TeachersFirst
Grades
K to 12tag(s): media literacy (138), Research (89),
In the Classroom
We have included resources for all grades. Remember, our "In the Classroom" suggestions with each reviewed resource, give you ideas about using these tools in your classroom.Add your comments below (available only to members) | Become a Member
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OK2Ask: 3 Cool Tools for Images - TeachersFirst
Grades
2 to 12When using projects for alternative assessment and feedback, you'll find that students can express themselves more creatively when given tools to share what they have learned. Come to this session to learn about three tools students can use to work with images for their projects. We'll discuss digital citizenship expectations and explore tools that allow students to responsibly repurpose digital resources. You might even find a tool that is useful for your own purposes when creating learning objects! As a result of this session, teachers will: 1. Understand the tenets of copyright and digital citizenship that apply to remixing and reusing images. 2. Explore three tools and how each can be used to alter and change images; and 3. Plan for the introduction of creative image tools in the classroom. This session is appropriate for teachers at all technology levels.
tag(s): professional development (531), images (487), copyright (86), digital citizenship (139), Creating Media (6),
In the Classroom
The archive of this teacher-friendly, hands-on webinar will empower and inspire you to use learning technology in the classroom and for professional productivity. As appropriate, specific classroom examples and ideas have been shared. View the session with a few of your teaching colleagues to find and share new ideas. Find additional information and links to tools at the session resource page. Learn more about OK2Ask and upcoming sessions here.Add your comments below (available only to members) | Become a Member
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Georgia Virtual Learning Shared Resources - Georgia Virtual Learning
Grades
5 to 12tag(s): geology (106), novels (45), drawing (135), chinese (83), environment (462), financial literacy (130), sociology (36), space (320), romeo & juliet (11), poetry (378), psychology (90), photography (233), body systems (80), narrative (33), short stories (35), art history (128), french (134), japanese (72), music theory (68), nutrition (234), STEM (354), robotics (44), latin (38), oceans (243), plagiarism (60), business (86), spanish (166), OER (48), writers workshop (60),
In the Classroom
Bookmark and save this site as a supplemental resource for your current lessons, as a resource for students to learn about subjects not covered in their current courses, and to differentiate learning for students. For example, provide remediation to high school students by sharing the 9th or 10th-grade literature and composition courses as a review activity or enhance your British Literature unit by assigning a module that focuses specifically on 17th, 18th, or 19th-century British literature. Consider assigning different activities to groups of students to present to their peers. Ask them to use an infographic creator such as the Canva Infographic Creator, reviewed here, as a tool for sharing important information. As a final learning extension, create a digital class book using Ourboox, reviewed here, to share understanding of the content learned. Include text, images, maps, and more in the student-created books.Add your comments below (available only to members) | Become a Member
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Chromebook Simulator - Google
Grades
K to 12In the Classroom
This site is a must-have for all Chromebook classrooms! Include a link on your Chromebooks for students to access efficiently to find tutorials, print, and manage files. Also, be sure to share this link on your class website and in newsletters to parents as a tool for them to use at home. As you use Chromebooks, evaluate difficulties encountered by students in using their computers. Ask students to create video tutorials using Free Screen Recorder Online, reviewed here, for students to watch and use to become proficient in the different features available.Add your comments below (available only to members) | Become a Member
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OK2Ask: Engage & Inspire: Basic Spreadsheets and Forms for Real-World Problem Solving - TeachersFirst
Grades
2 to 12Prepare your students to use today's digital tools to solve tomorrow's problems. Join this session and learn to use forms and spreadsheets for basic data collection and analysis. You'll learn to use these tools to design authentic learning activities that provide support while facilitating deep learning. Return to the classroom prepared to help your students take on challenges and communicate their findings. As a result of this session, teachers will: 1. Learn the basic use of spreadsheets; 2. Explore authentic ways to include forms and/or spreadsheets in instruction; and 3. Plan for the use of forms and/or spreadsheets in the classroom. This session is appropriate for teachers at all technology levels.
tag(s): spreadsheets (37), professional development (531), Microsoft (137), charts and graphs (297),
In the Classroom
The archive of this teacher-friendly, hands-on webinar will empower and inspire you to use learning technology in the classroom and for professional productivity. As appropriate, specific classroom examples and ideas have been shared. View the session with a few of your teaching colleagues to find and share new ideas. Find additional information and links to tools at the session resource page. Learn more about OK2Ask and upcoming sessions here.Add your comments below (available only to members) | Become a Member
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Teachers' Essential Guide to Cyberbullying Prevention - Erin Wilkey OH and Common Sense
Grades
K to 12tag(s): cyberbullying (73), digital citizenship (139), character education (84),
In the Classroom
Include information from this site when planning and preparing your digital citizenship lessons and curriculum. As you gather resources to include with your studies, use a curation tool like Milanote, reviewed here.Add your comments below (available only to members) | Become a Member
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Digital Citizenship Progression Chart - Mike Ribble
Grades
K to 12This site includes advertising.
tag(s): digital citizenship (139), character education (84),
In the Classroom
Scroll to the bottom of the page with the chart to download the updated copy of the progression chart to view and understand the general guidelines for teaching digital citizenship across all grade levels. Some themes include ideas for demonstration of learning and teaching ideas. Build upon this spreadsheet by adding additional activities and resources that fit into your curriculum. Use this document as a professional development activity to help all staff understand the progression of skills across grade levels, then break it down into smaller pieces by grade levels. Using the grade-level specific portions, work together with peers to find and share resources that teach and reinforce the appropriate concepts. Consider using an collaborative tool such as ClickUp, reviewed here, to organize your work with your peers. Use ClickUp to create a schedule, to-do lists, share documents, and more. Share your completed list of resources and grade-level progressions on a spreadsheet similar to the progression chart when finished.Add your comments below (available only to members) | Become a Member
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Digital Citizenship: Technological Literacy - PBS Learning Media
Grades
K to 12tag(s): internet safety (211), journalism (113), social media (75), digital citizenship (139),
In the Classroom
Take advantage of the many videos and resources found on this site to include with your digital citizenship lessons. Engage students in learning about digital citizenship using playposit, reviewed here, to add notes, questions, and student-teacher interactions to any video. Enhance the learning experience by including these videos and your other resources into a digital lesson using Curipod, reviewed here. Extend learning by asking students to share their learning using different technology tools. For example, have some students create a podcast using Buzzsprout, reviewed here, while others create and share video presentations made with Animoto, reviewed here.Add your comments below (available only to members) | Become a Member
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Deceptive Detective - Common Sense
Grades
2 to 12tag(s): news (382), bias (29), STEM (354), social media (75), internet safety (211), media literacy (138), computers (164), journalism (113), evaluating sources (36),
In the Classroom
Print this poster to display in your classroom or computer lab after discussing the information with your students. Use Padlet, reviewed here, to break down the questions found on the poster and share student findings. For example, begin by evaluating a website together as a class. Create a column on your Padlet for each question, then add students' responses in the appropriate column. As students become proficient at evaluating online resources, ask them to use Canva Infographic Maker, reviewed here, to create infographics sharing the validity of websites and online news resources based upon the questions found on the Deceptive Detective poster. Extend learning by asking students to become the instructor through the use of podcasts. Use Buzzsprout, reviewed here, to create bi-weekly or monthly student-created podcasts sharing tips for evaluating websites, how to recognize fake news sources or suggestions for useful resources for student use.Add your comments below (available only to members) | Become a Member
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OK2Ask: MakeCode: Bring Computational Thinking into Any Classroom - TeachersFirst
Grades
3 to 12Prepare your students to use today's digital tools to help solve tomorrow's problems. Pattern recognition, abstraction, algorithmic thinking, and decomposition are core thinking skills that can be applied to any subject. Learn how to integrate these components into any content area using Microsoft MakeCode projects and Hacking STEM lessons--hands-on activities that engage students immediately. As a result of this session, teachers will: 1. Review the fundamentals of computational thinking and how they can be applied across K-12 disciplines; 2. Explore MakeCode and Hacking STEM, two resources that promote computational thinking; and 3. Plan for the use of computational thinking in the classroom. This session is appropriate for teachers at all technology levels.
tag(s): coding (130), Microsoft (137), professional development (531), computational thinking (56),
In the Classroom
The archive of this teacher-friendly, hands-on webinar will empower and inspire you to use learning technology in the classroom and for professional productivity. As appropriate, specific classroom examples and ideas have been shared. View the session with a few of your teaching colleagues to find and share new ideas. Find additional information and links to tools at the session resource page. Learn more about OK2Ask and upcoming sessions here.Add your comments below (available only to members) | Become a Member
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OK2Ask: Classroom Activities to Promote Computational Thinking - TeachersFirst
Grades
1 to 12Computational thinking prepares students to understand how to use today's digital tools to help solve tomorrow's problems. Most teachers are already teaching elements of computational thinking without knowing it. This workshop will help participants understand the fundamental tenets of computational thinking, most notably, how this concept combines critical thinking skills with the power of computing to make decisions or find solutions. Learn how to infuse computational thinking into your classroom activities across all core content areas. As a result of this session, teachers will: 1. Learn the fundamentals of computational thinking; 2. Explore activities and resources that promote computational thinking; and 3. Plan for the use of computational thinking in the classroom. This session is appropriate for teachers at all technology levels.
tag(s): computational thinking (56), professional development (531),
In the Classroom
The archive of this teacher-friendly, hands-on webinar will empower and inspire you to use learning technology in the classroom and for professional productivity. As appropriate, specific classroom examples and ideas have been shared. View the session with a few of your teaching colleagues to find and share new ideas. Find additional information and links to tools at the session resource page. Learn more about OK2Ask and upcoming sessions here.Add your comments below (available only to members) | Become a Member
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Evolve EdTech - Evolve EdTech
Grades
K to 12tag(s): infographics (85), resources (153), computers (164), Teacher Utilities (202), podcasts (130), video (457), artificial intelligence (141),
In the Classroom
Discover the many free resources to add to your technology toolbox. For example, visit the Jamboard portion of the site to find and download many organizers for posing questions, summarizing, and vocabulary development. Download any of the templates to use or modify to fit your needs. Watch the short tutorials for tips and tricks on using PowerPoint and Microsoft Teams. Use the ideas found on this site to learn 24 ways to use ChatGPT, reviewed here in 24 days. Learn how to create collections using Wakelet, reviewed here, to curate and share information with students or to use for lesson planning and student projects.Add your comments below (available only to members) | Become a Member
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Wix Education - Wix
Grades
7 to 12tag(s): design (159), Online Learning (45), STEM (354), business (86), computers (164), tutorials (85),
In the Classroom
Include lessons from Wix Education as part of any lessons for learning about web design. Although the activities are designed specifically for use with the Wix website (not free) the principles and activities apply to any web creation product. Share with students interested in web design to complete an independent project or as part of an after-school program. Extend learning by asking students to share their new talent by designing websites for your classroom or different needs within the school.Add your comments below (available only to members) | Become a Member
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Social Media Resources - TeachersFirst
Grades
K to 12tag(s): social media (75),
In the Classroom
Explore this collection to find tools for yourself (and your students) to use to connect with others and find information using social media.Add your comments below (available only to members) | Become a Member
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How To Evaluate Websites: A Guide For Teachers And Students (Free Poster) - Kathleen Morris
Grades
6 to 12tag(s): charts and graphs (297), Research (89),
In the Classroom
As mentioned in the blog, it is natural to move around through several sites when conducting research. Having a specific process to use when deciding to spend more time helps students (and adults) become more effective with their time and resources. Share this site and the poster with your students as you discuss Internet search and research methods. Print the poster and have students include it with their research journals to use as a guide. Use this flow chart as a model for students to create their own guides for research using Canva Infographic Maker, reviewed here. Create guides for following the process from start to finish of creating a research report, finding and choosing research items, or evaluating educational games.Add your comments below (available only to members) | Become a Member
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