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Prove It!: A Citation Scavenger Hunt - ReadWriteThink
Grades
6 to 12tag(s): character education (81), critical thinking (136), plot (15), reading comprehension (150), themes (16)
In the Classroom
Divide students into small groups and give each team a set of questions related to a class text. Challenge the teams to race to find the correct textual evidence and write down the citation. Using the Citation Hunt Printout from ReadWriteThink, students can work in pairs or small groups to locate and cite textual evidence supporting character traits, themes, or key events. After completing the scavenger hunt, students can select one piece of cited evidence and write a short analytical paragraph explaining how it supports a theme or argument.Goblin Threat- Plagiarism Game - Lycoming College
Grades
9 to 12tag(s): evaluating sources (30), plagiarism (34)
In the Classroom
Before playing the Plagiarism Game, have students work in small groups to find examples of plagiarism in real-world contexts (e.g., news stories, social media posts, or famous cases of academic dishonesty). Then, have each group present their findings and discuss how the plagiarism could have been avoided. Create a classroom escape room using Google Forms reviewed here or Genially reviewed here where students must solve citation-related puzzles to unlock the final "safe passage" to submit a research paper. Include challenges like identifying plagiarism, correcting citations, and differentiating between paraphrasing and direct quoting. After playing the game, challenge students to take a plagiarized passage and properly rewrite it using correct paraphrasing and citations.YouTube Kids - YouTube
Grades
K to 5This site includes advertising.
tag(s): enrichment (13), internet safety (114), personalized learning (10), playlists (8), video (267)
In the Classroom
Teachers can select age-appropriate educational videos for science, history, or art and share them with students to supplement lessons. Create individual profiles for students and set content levels based on their age. During independent study time, allow them to explore videos that align with a specific topic or theme, such as space exploration, environmental conservation, or creative arts. Set up an interactive learning station in classrooms with tablets or computers, where students can watch teacher-approved videos related to their current lessons. Assign specific videos from YouTube Kids for students to watch at home, along with questions or activities based on the content.Remini AI - Bending Spoons
Grades
6 to 12This site includes advertising.
tag(s): artificial intelligence (187), photography (131), Teacher Utilities (203)
In the Classroom
Provide students with old, low-quality historical or family photos. Use Remini AI to restore the images and discuss the stories or history behind them or have them write a story about the photo. Have students use Remini AI to enhance famous artworks or historical photos. Compare the restored versions with the originals and discuss how AI can help preserve cultural artifacts. Incorporate Remini AI into a lesson about artificial intelligence. Explore how AI works in photo enhancement and connect it to broader discussions on AI's role in everyday life, technology, and careers.Online Escape Room Templates - Genially
Grades
3 to 12tag(s): digital escapes (17), game based learning (207), gamification (85), puzzles (149)
In the Classroom
Create an escape room where students solve riddles and match definitions to unlock clues. Use synonyms, antonyms, or context clues to reinforce vocabulary skills in a fun, interactive way. Design an escape room where students "travel" through different historical events, solving primary source analysis puzzles, decoding ciphers, and answering questions to unlock the next time period. Students must solve multi-step word problems or algebraic equations to advance through a mystery-themed escape room. Each correct answer reveals a key to "unlock" the final solution. Simulate a science experiment gone wrong! Students analyze data, interpret graphs, and solve scientific riddles to find the missing formula or save the lab before time runs out. After reading a novel or short story, students could navigate an escape room based on key events, themes, and character motivations. They solve puzzles related to symbolism, figurative language, or plot twists to escape.Library of Congress Research Guides - Library of Congress
Grades
4 to 12tag(s): african american (119), architecture (84), black history (135), branches of government (65), civil rights (217), civil war (140), conservation (102), energy (133), engineering (137), environment (252), foreign policy (13), hispanic (36), industrialization (12), jews (50), latin (23), literature (221), middle east (50), native americans (117), nutrition (139), photography (131), politics (118), population (51), religions (112), Research (88), sports (84), statistics (121), Teacher Utilities (203), women (152), womenchangemaker (37), womens suffrage (52)
In the Classroom
Assign students to explore a Library of Congress guide on a historical event (ex., Civil Rights Movement, World War II) and have them read and summarize a firsthand account or diary (or blog) entry. Students can then write a journal entry or letter from someone who lived through the event. Try a simple blogging tool like Telegra.ph reviewed here. Choose a literature-focused research guide related to a classic novel or author (such as To Kill a Mockingbird or The Great Gatsby) and have students create a timeline using Time Graphics Timeline Maker, reviewed here or a newspaper front page using a template from Canva Infographic Creator, reviewed here.NPR- Breaking News, Analysis, Music, Arts, and Podcasts - NPR
Grades
K to 12tag(s): civil rights (217), cultures (211), journalism (74), news (226), podcasts (114), scientists (71), space (220)
In the Classroom
Have students listen to NPR's Student Podcast Challenge winners for inspiration and assign them to create a short podcast episode on a topic related to your curriculum. Use free tools like NPR's podcast resources or Buzzsprout, reviewed hereto guide their scriptwriting and recording process. Choose an NPR article and a similar report from another news source and have students analyze the tone, word choice, and sources used. Use NPR's science and history archives to explore a key discovery or event. Have students present their findings through a timeline project using Timeline Infographic Templates, reviewed here or Turbo Timeline Generator, reviewed here.Encyclopedia Britannica - Encyclopedia Britannica
Grades
K to 12tag(s): biographies (95), primary sources (120), Research (88), resources (83), timelines (57)
In the Classroom
Assign students a historical figure from Britannica's biography section and hold a "Meet the Influencers" day, where students dress up and present as their historical figure. Students pick a topic, use Britannica to research key details and gather images or videos. They create a short video (2-5 minutes) using Adobe Express Video Maker reviewed here or moovly reviewed hereexplaining their topic, incorporating facts from Britannica. Students develop their own research question use Britannica's resources to find answers and create a one-page infographic summarizing their findings using Canva Infographic Creator, < a href="/single.cfm?id=17570">reviewed here.Do Now Activity Generator - Yourway Learning
Grades
K to 12tag(s): artificial intelligence (187), assessment (146), classroom management (119), Formative Assessment (73), questioning (36), Teacher Utilities (203), teaching strategies (52), thinking skills (17)
In the Classroom
Use this activity generator to create quick Do Now activities (or entrance tickets) as schema activators that set the tone for your daily lessons. These brief, focused tasks set the tone for learning and provide valuable formative assessment data. Take advantage of digital whiteboard tools such as Figjam, reviewed here and Whiteboard.chat, reviewed here to have students share their ideas. At the end of your lesson, use Project Zero Thinking Routines, reviewed here such as I used to think, Now I think to extend learning and encourage critical thinking skills.Edge Features:
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How to Make a Digital Escape Room for the Classroom - Nearpod
Grades
3 to 12tag(s): collaboration (94), digital escapes (17), game based learning (207), problem solving (234), puzzles (149)
In the Classroom
Start the lesson with a quick digital escape puzzle related to the topic. For example, students solve an equation in a math class to reveal a clue, or in an ELA class, they decode a sentence to find a hidden theme. After experiencing a digital escape room, have students design their own using Nearpod or Google Forms, reviewed here and Nearpod, reviewed here. They can create puzzles based on a novel they read, a historical event, or a math concept, reinforcing learning through creation. Combine multiple subjects into one escape room experience. For example, students solve a math puzzle to get a clue, analyze a poem for another, and answer a science question to unlock the final key--blending critical thinking across subjects. Design a digital escape room focused on real-world skills (ex., financial literacy, digital citizenship, or environmental science). Students must apply knowledge to solve practical challenges and unlock the final "escape."OK2Ask: Microsoft Forms Basics - TeachersFirst
Grades
1 to 12Learn the basics...more
Learn the basics of using Microsoft Forms to support classroom instruction! Discover how to create forms, add questions, and share them with students and explore ways to use Forms for quizzes, exit tickets, data collection, and more. You'll leave this workshop with practical knowledge and basic skills for using Microsoft Forms to gather feedback and assess learning in your classroom. As a result of this session, teachers will: 1. Explore the features of Microsoft Forms. 2. Discover a variety of instructional uses for Microsoft Forms. 3. Learn to create a basic form. This session is appropriate for teachers at all technology levels.
tag(s): differentiation (85), Formative Assessment (73), Microsoft (79), professional development (392)
In the Classroom
The archive of this teacher-friendly, hands-on webinar will empower and inspire you to use learning technology in the classroom and for professional productivity. As appropriate, specific classroom examples and ideas have been shared. View the session with a few of your teaching colleagues to find and share new ideas. Once registered, find additional reference materials, tutorials, and how-to information to help you review or extend your knowledge from the session in the handout posted on the session landing page. Resources may include additional ideas and examples on integrating the tools and strategies shared in classroom instruction. Learn more about OK2Ask and upcoming sessions here.Rebus Generator - festisite
Grades
2 to 8tag(s): digital escapes (17), game based learning (207), puzzles (149)
In the Classroom
Have students create rebus puzzles for their weekly vocabulary words or spelling lists using the generator. They swap puzzles with classmates to solve, reinforcing word meanings in a fun way. Students write a short story or paragraph and replace keywords with rebus puzzles. Classmates decode the rebus to reconstruct the whole story. Use rebus puzzles as hidden clues in a classroom escape room or scavenger hunt. Students must solve them to unlock the next challenge, incorporating problem-solving and critical thinking.Virtual Escape Room Tools - VirtualEscapeRooms.org
Grades
4 to 12tag(s): collaboration (94), digital escapes (17), game based learning (207), problem solving (234), puzzles (149)
In the Classroom
Use the Virtual Escape Room Timer to create a themed escape room review for any subject. Set up puzzles using the Caesar Cipher Creator or Emoji Secret Message Maker, and have students work in teams to "escape" by answering questions correctly. Assign students a Secret Agent Name using the generator, then have them write a creative short story or historical journal entry from the perspective of their agent, incorporating key vocabulary or concepts from the lesson. After studying historical codes (ex., the Caesar cipher in Ancient Rome), students create a secret messages using the Caesar Cipher Creator and challenge their classmates to decode them. Use the Team Name Generator to form groups, then have teams design a digital or physical logo using Leonardo.ai, reviewed here and a motto that reflects the subject matter they're studying, such as a "Math Masters" group solving real-world math challenges.Resources related to Ancient Mesopotamian Civilizations - TeachersFirst
Grades
K to 12tag(s): mesopotamia (32)
In the Classroom
Help your students learn more about ancient Mesopotamian Civilizations. This list includes resources for cooperative learning groups. Read each resource's Classroom Use section to learn ways to incorporate the information in your lessons.Escape Room Resources - TeachersFirst
Grades
K to 12tag(s): digital escapes (17), game based learning (207), mysteries (24)
In the Classroom
Share these tools on your class website or blog for students to use both in and out of the classroom. Use these tools to differentiate and reach all students at the various levels. Challenge your students to create their own escape games to review content or for acceleration options.Reference Materials - TeachersFirst
Grades
K to 12tag(s): Research (88)
In the Classroom
Find new tools to try in your classroom when creating projects. Each review includes ideas for classroom use. Read the details of each tool and find the ones that will make using reference materials easier to manage and engage your students.Simulation Resources - TeachersFirst
Grades
K to 12tag(s): game based learning (207), simulations (21)
In the Classroom
Find new tools, strategies, and simulation games for your students. Use these tools to differentiate and reach all students at the various levels. Challenge your students to create their own simulations. Share this list on your class website for families to try at home; perfect for a snow day or during the hot days of summer. This list includes resources for elementary and secondary students.Reading Treks: So Many Beginnings: A Little Women Remix - TeachersFirst
Grades
9 to 12tag(s): civil war (140), diversity (43), emancipation proclamation (14), identity (34), maps (224), novels (34), social and emotional learning (109), virginia (15)
In the Classroom
Use this Reading Trek as a guide to integrating a book study into your lessons on the Civil War. Create a template for your book study in Book Creator, reviewed here for students to complete during their activities while reading the book and conducting the virtual tour. Enhance understanding by including timelines created with MyLens, reviewed here, videos made with Motioon, reviewed here, and annotated images created with ClassTools Image Annotator, reviewed here. If this is your first book study, consider completing the Book Creator activities as a class or assigning a book to small groups. This Reading Trek is also perfect for gifted middle school students as an integrated learning activity that explores the book's different themes.Image Picker Wheel - Image Picker Wheel
Grades
K to 12This site includes advertising.
tag(s): Teacher Utilities (203)
In the Classroom
Students can use the Image Picker Wheel to select writing prompts, brain breaks, and get to know you. Finally, students can use the wheel for yes/no activities, guess the number, and learn about different countries.Online Productivity Suite - Visual Paradigm
Grades
6 to 12tag(s): animation (66), charts and graphs (171), data (150), ebooks (46), editing (93), presentations (23), slides (43)
In the Classroom
Bookmark and save this site for many classroom uses for you and your students. Create visually appealing presentations, make flipbooks from class writing projects, or generate charts and graphs to provide context during lessons. Take advantage of embedded tips throughout this site to learn how to use the available features. As students use this site, consider asking tech-savvy students to create tutorials using Scribe, reviewed here.Edge Features:
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