TeachersFirst's Simulation Resources
Educational simulations offer immersive learning experiences that bridge the gap between theory and practice for students across various disciplines. These resources allow students to explore, experiment, and problem-solve in risk-free settings. Science simulations enable virtual lab experiments, while historical simulations transport students to pivotal moments in time, and language simulations create authentic conversational scenarios. By providing immediate feedback and encouraging active learning, simulations help students develop critical thinking skills, improve decision-making abilities, and gain deeper insights into various topics. Simulations offer great differentiation options for students who may need extra support.

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Spent - McKinney and Urban Ministries of Durham
Grades
8 to 12tag(s): financial literacy (91), money (114)
In the Classroom
Use this site when you are teaching budgeting or learning about poverty in America. Business classes or courses on "life in the real world" will benefit from trying the entire simulation. Challenge students to work this site individually and keep notes of the choices/consequences they discovered on their path. Have them write blog entries based on their experiences. If individual computers aren't available, share this site on your interactive whiteboard or projector. Have cooperative learning groups create online "how to" books on surviving the challenges learned about on the website using a tool such as Bookemon, reviewed here.You must be registered and logged in to add items to your favorites.
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Gizmos - Virtual Labs & Simulations - Explore Learning
Grades
3 to 12tag(s): earth (184), engineering (127), equations (118), forensics (12), life cycles (21), measurement (123), numbers (119), probability (98), scientific method (48), space (216)
In the Classroom
There are lesson plans and teacher guides associated with the free modules. Bookmark this to incluce in your regular units for some high-interest, student-centered activities. Use these interactives for yur blended classroom. Introduce them in class, have the students explore at home, then come to class the next day with questions, impressions, etc.Add your comments below (available only to members) | Become a Member
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Mission US - Thirteen
Grades
4 to 8tag(s): 1800s (75), abolition (7), american revolution (82), evolution (88), great depression (30), immigrants (34), immigration (68), slavery (78), westward expansion (39), world war 2 (160)
In the Classroom
This is a must for any social studies or US History class. If you are remote or hybrid teaching, besure to read the section for usng Mission US while learning at home. Start by checking out the teachers area so you can follow the progress of your students. Use the demo game on an interactive whiteboard or with a projector to introduce it to your students. Once classes are set up have your students work in cooperative groups and work their way through the activities. There are wonderful teacher resources available including models for instruction, tips, instructions and student handouts. Resources are available in both PDF and Word so you can customize the worksheets for your students. This feature is great for differentiating materials for various student levels. When all students are done with a Mission, enhance student learning and have a class discussion about what side they chose and why? Consider using a backchanneling tool such as Yo!Teach, reviewed here, which allows all students a chance to voice their opinions (even the shyest and quiet ones). If your class is remote learning, for the discussion, extend learning by using Gravity, reviewed here; require them to comment (politely) on their peers choices and reflections.Add your comments below (available only to members) | Become a Member
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iCivics - iCivics Inc.
Grades
5 to 10tag(s): bill of rights (31), branches of government (64), congress (40), constitution (93), courts (20), democracy (23), elections (83), game based learning (187), presidents (135), supreme court (27)
In the Classroom
As you study the Constitution or U.S. government, have students participate in the activities, stopping to write blog entries as their legal character discussing the results they have achieved in court or in their role within other interactive simulations. Students can work individually or with a partner. Be sure to demonstrate the activities on an interactive whiteboard or projector so students understand how they work. Another option is to enhance student learning and modify classroom technology use by having students create a multimedia guide to one of the constitutional rights learned in the games. Use a tool such as Canva Infographic Maker, reviewed here, to make an interactive poster or infographic on each right. If your class is remote learning, try using Zoom, reviewed here, or another video conferencing tool, to demonstrate or introduce your class to iCivics and the individual activities.Add your comments below (available only to members) | Become a Member
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PhET Interactive Simulations - University of Colorado at Boulder
Grades
5 to 12tag(s): circuits (21), electricity (62), energy (131), mass (20), motion (50), waves (15)
In the Classroom
Use these simulations initially in a unit to identify and discuss as a class the basic concepts. After more introduction, the simulations can be used as a lab assignment that generates data to be analyzed. Students can view the simulations and write about the concept or the fundamental principles. This will allow the teacher the opportunity to determine where student misconceptions are present. These activities can also be used as a review or in lieu of standard homework assignments that are repetitious but do not provide concrete or visual representations of the concept. This would be an excellent project for gifted students. Provide them the link to the site and the materials and allow them to learn how to use the simulation and teach it to fellow students.Add your comments below (available only to members) | Become a Member
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Fishbanks: A Renewable Resource Management Simulation - Defra
Grades
9 to 12tag(s): environment (246), financial literacy (91), fish (18), resources (83), sustainability (45)
In the Classroom
The game could be helpful in showing students that "success" in a business that affects the environment can be measured in a number of ways: cash flow, environmental impact, community support. The game could be played cooperatively by groups of students on an interactive whiteboard, or could be played individually by students, as long as other players are online. Since it's available on-line, students could be instructed to play the game at home or during study halls and then be prepared to share their individual data in group discussion.Add your comments below (available only to members) | Become a Member
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Lemonade Stand
Grades
4 to 8tag(s): money (114)
In the Classroom
Use this site as a learning center or station during a lesson on supply and demand! The site could take up to 20 minutes, so be sure to pair it with other centers that could last equally long. This site would also be better in partners, allowing for student discussion along the way.Add your comments below (available only to members) | Become a Member
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