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return to subject listingGigasheet - Gigasheet
Grades
4 to 12tag(s): artificial intelligence (152), data (149), spreadsheets (23), Teacher Utilities (164)
In the Classroom
Teachers can import large datasets of student grades, test scores, or assessment results to analyze trends over time. For teachers focusing on classroom management, Gigasheet can organize data from behavioral tracking forms or point systems. Math teachers can introduce data sets related to weather, population statistics, or sports, encouraging students to analyze real-world data. Students participating in science fairs or experiments can collect and organize data in Gigasheet.You must be registered and logged in to add items to your favorites.
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Leonardo.ai - Leonardo Labs
Grades
5 to 12tag(s): artificial intelligence (152), graphic design (49), Teacher Utilities (164)
In the Classroom
Students can use Leonardo AI to generate images of characters in narrative stories they have written. Use Leonardo AI to produce an image of a character from a text read in class to enhance a lesson in characterization. Encourage students to collaborate on designing a unique class logo or mascot using Leonardo AI's design tools. In science, students can use Leonardo AI to illustrate complex concepts, like parts of a cell, ecosystems, or weather patterns. Students can generate images related to new vocabulary words or complex concepts as a helpful way to remember difficult words.Add your comments below (available only to members) | Become a Member
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PDF Resizer - Open Idea
Grades
K to 12This site includes advertising.
tag(s): conversions (37), Teacher Utilities (164)
In the Classroom
Merge various worksheets into a single PDF to create themed workbooks, offering students an organized and engaging resource. Have students contribute individual work (like research notes or project drafts), then combine them into a collaborative PDF to encourage teamwork and allow easy access for peer review. Split larger documents to tailor study guides for individual students, enhancing targeted support based on learning needs or chunking information for students who require it.Add your comments below (available only to members) | Become a Member
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Lesson Plan Generator - Polymath
Grades
K to 12tag(s): artificial intelligence (152), blooms taxonomy (7), Teacher Utilities (164)
In the Classroom
The Lesson Plan Generator can produce additional activities or discussion questions that enhance engagement. Teachers can review the generated lesson and pick elements that suit their class's needs, adding variety to familiar topics. Teachers save time on lesson prep, giving them more bandwidth to focus on student engagement and classroom interactions. Teachers can maintain a consistent approach to lesson planning, incorporating essential elements like warm-ups, main activities, and assessments. This tool helps to create a predictable classroom routine that students can rely on.Add your comments below (available only to members) | Become a Member
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Auto Classmate - AI-powered Lesson Plan Generator - Logan Greenhaw
Grades
K to 12tag(s): artificial intelligence (152), Teacher Utilities (164)
In the Classroom
Auto Classmate's tools support diverse classroom needs, allowing teachers to incorporate engaging elements without extensive planning. The Lesson Plan Generator creates tailored lesson plans based on specific topics, grade levels, or student needs. The Activation and Engagement Activity Generator provides three unique engagement activities for any lesson or grade level. The "Would You Rather" Question Generator generates grade and subject-specific questions, which teachers can use as a quick warm-up activity that gets students talking and thinking in creative ways. Teachers can use it to add exciting and engaging activities that make learning fun and accessible, particularly for starting new topics or units.Add your comments below (available only to members) | Become a Member
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AI Planet - AI Planet
Grades
K to 12tag(s): artificial intelligence (152), differentiation (91), Teacher Utilities (164)
In the Classroom
Use this tool to tailor lesson plans with interactive activities that captivate student interest, such as projects, discussions, or group tasks based on their interests. It can also be helpful to create differentiated lessons or advanced materials for students ready to deepen their understanding, promoting independent study and critical thinking skills. Use this tool to refresh your lessons with new and engaging ideas.Add your comments below (available only to members) | Become a Member
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Gruvy Education - William Grube
Grades
K to 5tag(s): artificial intelligence (152), differentiation (91), personalized learning (9)
In the Classroom
Use Gruvy's AI-driven reading comprehension activities to assign students personalized passages at their reading levels. Group students with similar reading abilities or comprehension skills and have them work through the exercises together. After students have practiced various concepts on Gruvy, have them design their own math or reading games based on what they've learned. Students can create questions or scenarios, incorporating Gruvy's topics, and then swap with classmates to play each other's games. Use Gruvy's math games to create a "Math Challenge Day" where students rotate through various stations, each focusing on a different skill (like addition, subtraction, or multiplication).Add your comments below (available only to members) | Become a Member
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Illuminative Lesson Resources - Illuminative and the National Indian Education Association
Grades
K to 12tag(s): cooking (31), crafts (59), cross cultural understanding (170), cultures (148), game based learning (182), landmarks (21), native americans (97), poetry (194), stories and storytelling (52)
In the Classroom
Bookmark this site as a resource for lessons on Native American cultures that present information in a culturally accurate manner. Find lessons and activity guides that integrate into your current subject area lessons; for example, one activity is called "Picaria: A Zuni Pueblo Math Game." Picaria is a game of logic and strategy that easily integrates into math station rotations that involve games of logic and strategy. Ask students to use Canva Docs, reviewed here to create and share flyers that include instructions for games they play.Add your comments below (available only to members) | Become a Member
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QRToon - QRToon
Grades
1 to 12In the Classroom
Teachers create custom QR codes for each student with their image that link to personalized learning activities or feedback based on their learning progress. Enhance classroom posters with QR codes that students can scan to access additional information like videos or interactive content related to the subject matter. Students can design QR codes as part of an art project, combining technology and art that links to their portfolios or project descriptions.Add your comments below (available only to members) | Become a Member
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QRCode Monkey - qrcodemonkey
Grades
1 to 12tag(s): Formative Assessment (74), images (261), qr codes (18)
In the Classroom
Generate QR codes that link to online surveys or quizzes where students can submit their understanding of the day's lesson before leaving. Create QR codes that link to clues or questions hidden around the classroom or school. Students scan to receive their next hint, promoting active learning. Link your QR codes in handouts or on a classroom bulletin board to newsletters, school event calendars, or homework help resources that parents can easily access. Set up stations with QR codes linking to different educational activities or virtual labs where students can engage with the material in diverse ways.Add your comments below (available only to members) | Become a Member
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An Introduction to Julius Caesar Using Multiple-Perspective Universal Theme Analysis - ReadWriteThink
Grades
6 to 12tag(s): julius caesar (9), plays (31), themes (13)
In the Classroom
Ask students to write an alternate ending to Julius Caesar from the perspective of one of the characters. Challenge students to draw parallels between Julius Caesar and modern political or historical figures. Assign students different themes from the play (such as ambition, betrayal, or loyalty) and have them create a visual collage representing their theme using a resource such as PhotoCollage, reviewed here. Have students create a comic strip and include scenes that could have happened during Roman Times.Add your comments below (available only to members) | Become a Member
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The Tragedy of Julius Caesar Summary and Analysis - Storyboard That
Grades
6 to 12tag(s): julius caesar (9), plot (14), shakespeare (99)
In the Classroom
Have students create storyboards on Ethos, Pathos, and Logos. Students can compare and contrast two characters on their actions, motivations, etc. Using a resource such as Timeline Maker, reviewed here create a timeline of Julius Caesar's life events. Create a fictional social media account for one or more of the characters using Fakebook, reviewed here.Add your comments below (available only to members) | Become a Member
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Julius Caesar - Royal Shakespeare Company
Grades
6 to 12tag(s): julius caesar (9), plays (31), shakespeare (99)
In the Classroom
Divide the class into groups and assign each a key scene to rehearse and perform for the class. Students can work in groups to create a Roman-era newspaper covering the play's events using a resource such as Smore, reviewed here. Select a few students to embody key characters from the play (Brutus, Cassius, Caesar) to play a game of Character Hot Seat. The rest of the class asks these characters questions about their motives, actions, and emotions. This activity helps students delve deeper into character analysis and understand the complex motivations driving the play's events.Add your comments below (available only to members) | Become a Member
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Free Resources Julius Caesar - The Practical English Teacher
Grades
6 to 12tag(s): julius caesar (9), readers theater (12), shakespeare (99), writing prompts (59)
In the Classroom
Have students assume the roles of key characters and participate in a mock Senate debate. Students can research contemporary political figures or events that mirror themes in Julius Caesar and present their findings. Assign students to write an alternate ending for the play or a letter from one character to another, encouraging creativity and engagement with the text. Have students create their writings using a digital tool like Sway, reviewed here. Students can create visual artwork that depicts key themes or character relationships, combining literature with visual arts to enhance understanding. Students could use the Canva Infographic Creator, < a href="/single.cfm?id=17570">reviewed hereAdd your comments below (available only to members) | Become a Member
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Enlighten AI - Enlighten AI
Grades
K to 12tag(s): assessment (150), data (149), Google (50), rubrics (35)
In the Classroom
In the classroom, teachers can use Enlighten AI to assist with grading. Since Enlighten AI will sync with your Google Classroom, Enlighten AI can grade your Google Classroom assignments and provide feedback to the students. Teachers can create rubrics for which Enlighten AI will do the grading for them. Finally, teachers can use the data gained from Enlighten AI to drive their teaching or re-teaching instruction.Add your comments below (available only to members) | Become a Member
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Creatify - Creatify
Grades
5 to 12tag(s): artificial intelligence (152), presentations (18), social media (53), video (262)
In the Classroom
Students could create a short video summarizing a book they've read; this engages them by encouraging creative expression and storytelling skills. Use Padlet, reviewed here for students to create and share videos. Have students view each other's videos, then discuss the variety of perspectives and styles, deepening their understanding of storytelling. Assign students a historical figure to research, then have them create a short "video diary" as that person during a key event. Students can create short videos explaining a science topic, like the water cycle or photosynthesis. In small groups, students create short videos demonstrating how to solve a math problem or explain a concept, like fractions or basic geometry.Add your comments below (available only to members) | Become a Member
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Canvas - Chrome
Grades
K to 12tag(s): brainstorming (18), drawing (60), painting (55)
In the Classroom
Use Canvas to highlight information in text by uploading an image of your text as the background, then use the drawing tools to annotate and share ideas. When discussing different methods for solving math problems, use Canvas to share student ideas, upload diagrams and charts to use a background, and highlight key components. Download and share work done in Canvas on your Learning Management System or class website for students to use as a resource when studying for tests or completing homework assignments.Add your comments below (available only to members) | Become a Member
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Pedagog.ai - Priten Shaw
Grades
3 to 12tag(s): artificial intelligence (152), computers (110), creative writing (123), critical thinking (118), digital literacy (3), editing (92), images (261), media literacy (107), persuasive writing (58), politics (116), population (50), readers theater (12), shakespeare (99), vocabulary (238), vocabulary development (91)
In the Classroom
Include Pedagog.ai as part of your resources for using AI effectively to promote engagement and increase student understanding of classroom lessons. Use the suggested prompts to find ideas for creative activities and assessments, then modify the prompt to fit the needs of your classroom and students. Use the prompts within chat tools such as ChatGPT, reviewed here and Claude, reviewed here and continue asking questions and adding suggestions for making changes until you generate information that fits your needs. Use an organizational tool like Wakelet, reviewed here to save and share your favorite prompts. For example, create a collection of prompts for each subject or class you teach or work with peers to create prompt collections for assessments, lesson ideas, and incorporating teaching strategies.Add your comments below (available only to members) | Become a Member
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Clickview - Evan Clark and Edward Filletti
Grades
K to 12tag(s): artists (83), decimals (84), fractions (158), grammar (133), poetry (194), reading strategies (103), statistics (120), STEM (286)
In the Classroom
After watching a ClickView math video, present students with real-world problems related to the video's content. Have them work in pairs or small groups to solve the problems using the concepts they learned. Host a "Math Video Showcase" where students present math tutorial videos they made to the class, allowing for peer feedback and discussion. After viewing a video about art techniques or historical art movements, students can create their own artwork using the methods discussed. Following a ClickView science video, organize a hands-on experiment related to the video's content. For example, if the video discusses ecosystems, students can create mini-ecosystems in a jar. After watching a video on a literary topic or a story, have students create their own short stories or scripts incorporating themes, characters, or settings from the video. Share the stories using a digital storytelling tool such as Book Creator, reviewed here.Add your comments below (available only to members) | Become a Member
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kudoswall - Nikhil Vootkur and Jag Vootkur
Grades
K to 12tag(s): artificial intelligence (152), assessment (150), careers (140), classroom management (122), portfolios (24)
In the Classroom
Assign students to research a career and build a portfolio demonstrating the skills and experiences needed for that job, using AI features to draft mock resumes. Have students create digital portfolios to highlight their academic and extracurricular achievements from the school year. Students can use Kudoswall to set goals and document their progress through photos, videos, or written updates. Older students can practice creating professional resumes and portfolios to prepare for college or scholarship applications.Add your comments below (available only to members) | Become a Member
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