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Wonder How To - Wonder How To, Inc.

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6 to 12
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This creative site offers "how to" videos on a WIDE variety of topics. Anyone is able to view the videos, but you must be a member (which is free) to comment on the videos, grade the videos, or submit your own "how to" video. Topics vary; some are appropriate for the classroom - others are definitely NOT appropriate. Some of the general topics that may be useful in the middle school or high school classroom include: alcohol, autos, motorcycles, and planes, business and money, computers and programming, diet and health, education (which features a variety of science experiments and more), film and theater, language (English, Chinese, Hungarian, Russian, Finnish, sign language, Polish, and countless others), music and instruments, travel, and several other topics. Within each of these general topics, there are thousands of specific "how to" videos.

Membership is free and has many perks. You are able to comment and/or grade the video clips or even submit your own video. Registration does require some personal information: a username, password, email address, and date of birth. ALL USERS MUST BE OVER 13-years of age! Check with your administrator about allowing the students to register for this site using fictitious names. You may wish to set up a class registration instead of entering true data into the registration site. Another option is to create a free Gmail account to use for memberships. If you plan to have students register individually, you may want to create your own Gmail account with up to 20 subaccounts for each group of students (by code name or number) within your classes. Here is a blog post that tells how to set up GMail subaccounts to use for any online membership service.

Warning: not all videos are suitable for the classroom. Be sure to preview what you wish to share. If you choose to allow your older students to navigate this site on their own (for research or a class project), be sure to set boundaries on which videos to watch, consequences for going elsewhere, and WATCH CAREFULLY! Some videos explain "how to" do things that are unsafe or inappropriate for school-ages audiences. Wonder How To does include unobtrusive advertisements.

In the Classroom

Use these fabulous "how to" videos for informative writing projects in speech, science, or even with your gifted students. The site does provide excellent research. You may want to link directly to the specific videos you want students to see in order to avoid other, less-desirable options. Share the "how to" videos on an interactive whiteboard or projector as an anticipatory set for a new lesson. For a final project, have students create and submit their own "how to" video using YouTube or using a tool such as SchoolTube (reviewed here).
 

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Sharp Brains - Sharpbrains

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6 to 12
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Do you see the gorilla? Use the basketball mind stretcher to find out! This site offers some traditional and not so traditional mind stretchers. The general topic areas include How Your Brain Works, Attention, Memory, Pattern Recognition and Planning, Visual Workouts, Visual Illusions, Language and Logic, and others. Some of the activities are quick (less than a minute) while others require more time. The activities could be used in many subject areas; there are language activities, math, general logic, and even some for physical education.

Be aware: each mind stretcher activity includes a blog. Some of the blog comments may not be appropriate, so be sure to READ any blogs that you plan to share. You may want to make these activities a group challenge, rather than individual exploration. Many are interactive and require Flash or Java. You can get it from the TeachersFirst Toolbox page.

In the Classroom

Start your class (any subject area) with a mind stretcher or include this as part of a psychology or biology lesson on how the brain works. Share the puzzle or challenge on an interactive whiteboard or projector. Challenge your students to create their own logic activities and create a class "Logic" wiki.

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AAA Math

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K to 8
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Students can practice math skills independently (and in both English and Spanish) with this collection of challenging, interactive practice activities, organized by grade level and topic. Click Spanish version at the top for your ESL/ELL students to have access to the same valuable resources! The website says the activities are designed for students in grades K through eight. Topics vary greatly and include algebra, statistics, counting, comparing, decimals, basic operations, exponents, fractions, and many others. Nearly every math topic taught in elementary or middle school, will be found at this site. Once you click on the general topic area, be prepared for a HUGE list of specific choices to explore. Each math concept is explained in a simple paragraph and then students are presented with practice activities about the specific concept. The practice activities are timed.

Be aware there are several advertisements at this website (all appropriate). But considering this site is free (and full of ready to go math activities), the advertisements are worth the minor annoyance.

In the Classroom

This site has countless possibilities in the classroom. Use the descriptions and activities as an anticipatory set for a new topic in math class. Share the activities on your interactive whiteboard or projector. Set up a learning station for students and differentiate the activities for your lower and higher level math students. Provide this link on your class website for students to use to review at home.

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Puzzlers Paradise - Shelly Hazard

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2 to 10
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This site offers some fabulous (and addicting) mind stretchers. There are both visual and verbal puzzles. There is also a puzzle archive featuring a variety of puzzles for various grade levels. Some of the puzzles are interactive and you complete them online, while others are printable.

In the Classroom

Save this site in your favorites. Use a logic puzzle as a class opener to "warm up" brains. Display the puzzle on an interactive whiteboard or projector. Print out the logic puzzles for students to complete for additional enrichment. Use this site with your gifted students. Provide a link to this site on your class website for students to use at home. Challenge your students to create some puzzlers of their own and share them on a class wiki.

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Remember The Milk - Remember the Milk.com

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K to 12
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Your busy life needs a manager. Now you have one: RememberTheMilk.com (also known as RTM). Don't worry about missing a date; any or all of these applications or programs will remind you: email, SMS, and instant messenger (AIM, Gadu-Gadu, Google Talk, ICQ, Jabber, MSN, Skype and Yahoo) are all supported. Set up a free account in minutes. Secondary students will embrace this tool to remind them of tests or assignments or sporting events. List making has made it to a whole new level.

In the Classroom

Read the Blog at this site to learn many cool ways to interact with your personal computer an devices using RTM. Learning support teachers and teachers of disorganized gifted students may want to "model" using such an online tool to help middle and high school students learn better personal organization. Make a demo account for a "mythical" student and organize him/her together so students can see how it works. You will have to check school policies and access to some of the messaging tools, however, since some may be prohibited in your school. Learning support and gifted teachers will welcome this online tool as an engaging way for students to become better-organized. Give students a tech tool, and they just might try it!
 

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Olympics Resources - TeachersFirst

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K to 12
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Winter or summer, the Olympics provide teaching opportunities across the curriculum for students of all ages. Browse these options for curriculum connections to light the Olympic flame in your classroom.

In the Classroom

Use these Olympics resources to plan an entire unit during the Olympics or make them available as links from your teacher web page for enrichment if the Olympics fall during school breaks. Not enough time for an Olympics unit? Perhaps students can use these links to generate ideas and projects to share on an Olympics extra credit wiki. Teachers of gifted will find many ways to spark new projects usig these links.

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Open Book Scenarios - Teaching Australia

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K to 12
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This professional resource offers a possible look (scenarios) into the future of education. This site is a good illustration of the fact that teachers all around the world are aware of the changes that are necessary in education to respond to new technologies and globalization. The goal of the scenarios is to look at the possible education system in Australia in 2030. The creators narrowed down the futuristic world into four categories/scenarios. The first scenario offers a tolerant and harmonious society. The second scenario depicts a highly competitive world. Scenario three represents the society as polarized. The final scenario shows a world violent and fractured. The seeds of each of the possible societies are visible today. The scenarios demonstrate the importance of engaging with change and how THAT creates your ability to anticipate issues in the future, raise awareness, and create change! Click on Teaching for Uncertain Futures to view the book in its entirety. The links require Adobe Acrobat. You can get it from the TeachersFirst Toolbox page..

In the Classroom

Teacher ed institutions and graduate classes you are taking on contemporary issues in education may want to explore these scenarios for discussion. Even high school classes exploring careers or trends in current events may discuss the reshaping of education over the next 20+ years as today's high schoolers become tomorrow's teachers. Teachers of Gifted working with forecasting and futures will find this an interesting model.

Any teacher planing to remain in the profession will want to think about how these scenarios might affect YOUR classroom in some way in the near future.
 This resource requires PDF reader software like Adobe Acrobat.

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Kids Memory - kidsknowitnetwork

Grades
1 to 8
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This site claims to improve memory with its interactive games. The highly interactive games include one that's similar to the game Memory. Others include remembering a series of numbers, one in which you click on bulbs that light up after the lights turn off, and one that has you click on parts of faces to improve sequential memory. Most of the games have several levels so these activities can easily be differentiated for your students. The site provides specific ideas for ways teachers can use the activities.

There are some minor advertisements included at this website. This site requires Flash. Get it from the TeachersFirst Toolbox page..

In the Classroom

Have a team competition as students use the site on an interactive whiteboard, projector, or computer station for higher scores or better times than another team. Learning support teachers may want to try it as a memory improvement tool. Our editors really do not know if it works or not. Leave a comment on this review if you try it(TF members can do this)!

Save this site in your favorites. Use the site for enrichment, or test it out as a memory tool as you try out different study skills. You may want to list this site in your class newsletter and on your class website for students to use at home.
 This resource requires Adobe Flash.

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DocsTeach - Digital Vaults - National Archives

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3 to 12
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This site offers digitized National Archives of the U.S. organized according to general category. You can finally explore and share primary source documents interactively through this site. Start from 13 popular topics for educators. For a more in depth look at each subject and its associated categories, search by Relevance, Title, Date, and Popularity. An added feature at the bottom of the opening page is the "Create Fun & Engaging Activities" tab. Be sure to check out the menu on the left. Especially interesting for students and educators will be the Activity Tools with items like Analyizing Documents, Discussion Topic, Compare and Contrat and several more. Students can also create their own pathways, writing about connections they find between certain archived items. In another section, students can create their own historical posters and movies from the archives. You can create a collection of items from the archives to retrieve or look at later, as well. This feature requires a free membership created by email address.

In the Classroom

Use this site as an anticipatory set for a unit in history or on inventions. Share a collection of images or invention drawings on a projector or whiteboard and ask what the invention will do. Or use the site as the starting point for individual or group projects. After demonstrating on an interactive whiteboard or projector, have students use laptops or lab computers to "collect" resources related to their assigned inventor, decade, or era in American history. Check your school policy regarding accessing student email. If students cannot have their own email accounts, consider using a "class set" of GMail subaccounts (managed by you), explained here. This tells how to set up GMail subaccounts to use for any online membership service. This would provide anonymous interaction within your class. Students can use their log-ins to collect resources.

Since the documents are in the public domain (are not copyrighted), students may also download and use the files as part of other projects, such as video compilations, Powerpoint presentations, or multimedia of any sort. To access the resources in non-Flash format, click the small link to "research this record in ARC" in the detailed view of the item. You can then view and Save As for use elsewhere. Be sure you teach students about copying the URL and relevant information from this ARC page to cite the source and give credit in any presentation they make. This site is excellent for enrichment or projects for the gifted, as well. Include it on your teacher web page for students to access both in and out of class for students who are working in History Day projects or other assignments for your class.

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Interactive Mathematics Miscellany and Puzzles - Alexander Bogomolny

Grades
3 to 12
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Although we don't usually highlight a site that is simply a list, this list is worth mentioning. There are literally hundreds of math activities at this site (all Java applets). The activities are divided up into the following categories: Arithmetic, Math Games & Puzzles, Logic, Fractals & Chaos, Fallacies, Calculus, Combinatorial Games, Algebra, Visual Illusions, Computer Math Magic, Combinatorics, Geometry, Eye Opener Series, Social Science, Mathematical Droodles, and Analog Devices. Each category has numerous interactive activities included. The site is frequently updated. There are some small advertisements at the site. This site is simple to use and offers a wealth of options for many grade levels. The activities are not time-consuming and offer simple explanations with the applets.

In the Classroom

Use these applets on an interactive whiteboard or projector as an anticipatory set for a lesson in math class. Have students work independently on the logic and puzzle activities. These activities are ideal for gifted students (for advancement and/or enrichment) or extra practice for struggling students. Provide this link on your class website, so students can explore at home or as review.

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Interactive whiteboard Resources for Teachers - Teacher LED

Grades
K to 12
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This site has great simulations in Math that can be used with an Interactive Whiteboard. Math categories include "Algebra," "Data Handling," "Number," "Shape, Space, and Measure," and "General Maths." Specific topics include "Reading Scales," "Rotational Symmetry," "Shop Addition," "Prime Snakes," and "Number Cylinder." Information and ideas for use on each Interactive can be found both on the site and as an Adobe PDF download.

In the Classroom

Show difficult-to-understand concepts on the interactive whiteboard or projector. Use these Interactives by having students predict outcomes and then carry out the experiment, such as in rolling die to determine probabilities. Students can then apply the information to a new set of problems. Use many of the interactives as a class game. Though perfect for the whiteboard, they can also be used on individual computers or as a computer learning station.
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Mysterious Places: Ancient Civilizations Modern Mysteries - Mysterious Places

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4 to 12
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Students are always fascinated by the mysteries of the past, and wondering how those in ancient history managed feats of construction that would be difficult even today. Perhaps nothing sparks student interest more than the phrase, "no one knows". This site seeks to explore several "mysterious places" in the world--places whose origins or purposes are lost to antiquity. Currently, the featured locations include Easter Island, Stonehenge, Chichen Itza, and the Maya (still under construction). Each section contains stunning photography, and a variety of resources on the history and mystery of the site. A section entitled "educator link" promises lesson plans and other teachers' resources, but is not finished. The site offers great potential, some of which has already been realized. It's worth checking out now, even though the Mayan links aren't available, and perhaps in the future when more of its resources are up and running.

In the Classroom

This site might be offered to students doing independent research or included as "real" mysteries during a reading or literature unit on mysteries. The information could augment a lesson plan from a standard text with its lovely photos. It could be an option for exploration by accelerated students who have completed a unit on ancient history. Teachers should be aware that there is an on-line forum as a part of this site which requires registration. Its content is completely peripheral to the site, and students should simply be instructed to avoid it.

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Scratch - Lifelong Kindergarten Group, MIT Media Lab

Grades
1 to 12
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Want to get in touch with your inner child? Get Scratch! Warning: The use of this application is quite fun and engaging! Scratch is a downloadable program that creates interactive stories, animations, games, music, and art. This application can be used for bringing simple ideas and projects to life. It has great use as a paint program without using the animations. Download/install files are available for Mac or PC. Menu tabs include an Idea tab where you will find a Getting Started Tutorial, Activity Guides, Coding Cards, and Starter Projects. FAQs and support pages are also available for help in using the application.

Material created can only be viewed within the program. Drawings are not saved as a JPG or pic file. However, a "snapshot" of the screen can be created by using these keys in Mac: apple, shift, and 4 and click/drag to surround the portion to save. In PC use: control/print screen. These snapshots can be uploaded or used as a picture in other applications.

In the Classroom

Be sure to "play" with this program before you present it to students; or, you could have computer savy students in your class pair up with not so savy students to investigate together. There are many tabs, folders; and icons to investigate. You (or students) could click Create and in the center pane, click on the tutorial. To begin your creation follow the steps in the tutorial. Once you have the idea, choose your own features from the menu on the left, and on the bottom right are two more menus; Look for the cat icon and the backdrops. Different colors, pens, and materials can be used to create the background or an image can be brought in from your computer. Objects in Scratch are called a Sprite and can be added in by choosing the folders below the screen. By clicking the script tab, blocks can be moved in to create motion, add sounds (even record your own message), and change the look of the Sprite. Blocks are linked on to each other to create a series of events. A control block dragged to the top of the blocks control which key starts the event. Advanced options include adding variables and other controls.

Be sure to check with your Technology Department, as many districts require authorization to download or install new applications. Projects can be shared online; however an account is required.

Work is saved to the computer itself and only shared online via an account. To avoid problems concerning content made by outsiders or issues with sharing, save the work locally and either create your own gallery on a supervised class website/wiki or set up a single account where you share the "best" projects online via your own log-in. Remind students of the school's Acceptable Use Policy and consequences of violations, if you do allow them to join/share. Images used should adhere to all copyright rules. Use pictures taken in class or those with Creative Commons licensing (and provide attribution!).

Practical tips: Students quickly catch on to this program when allowed to play and easily see what they can make from it. Provide a simple assignment with defined rules/tasks to learn the tools. Younger students may familiarize themselves more easily working with a partner. Have students use a storyboard to write down what they will do/draw/say in their creation in order to keep tabs on what students and their creations.

Possible uses: For the lower grades, Scratch provides unlimited possibilities. Use as a new way to show vocabulary usage. Use the paint program to add information to a picture from your class field trip or science experiment. Use Scratch to help in storytelling a concept in a new and unique way, such as how rocks are formed. In the upper grades, use Scratch to show complex material in a new way. For example, students can draw DNA and show replication, etc. through their drawings and storytelling. Draw the different movements of landforms in plate tectonics. Draw or illustrate solutions to Math problems.
 
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Sheppard Software - Brain Games - Sheppard Software

Grades
2 to 8
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Brain Games offers a collection of over thirty interactive logic games, puzzles, music games, and more. Some specific topics include code breaking, coins, arithmetic, music notes, word scramble, and many others. There is even a card game version similar to "24." All of the activities require Flash. You can get it from the TeachersFirst Toolbox page.

In the Classroom

Introduce the website (or a specific activity) on an interactive whiteboard and then have students work in pairs to "try their hands" at the many activities. This website is perfect for gifted students looking for an extra challenge. This is a great link to provide to parents in a class newsletter or on your class website.

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The Art of Ancient Egypt - Metropolitan Museum of Art

Grades
4 to 7
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Lead your students on an exploration of the art of Ancient Egypt! The Metropolitan Museum of Art has created a treasure trove of lesson plans and activities built around their stellar Egyptian collection. The educational resources integrate Egyptian art into language arts, social studies, math, science, and visual and performing arts. This would be a terrific launch point for a gifted enrichment unit. Dig into the Resources area to get an overview of the printable worksheets, bibliographies, maps, and online features. Be sure to click on the Curriculum Connection area for specific lesson plans and activities for your students.

In the Classroom

After exploring the various activities, students can create their own Egyptian-inspired artifacts for a classroom museum. Invite other classes for a student-docent tour of the museum. Discuss the stylized Egyptian figures that communicate ideas and stories and ask students to strike poses which others try to decipher. Students can add contemporary items to a time capsule and bury it somewhere on the school grounds to be discovered by future archeologists. Discuss why items in the time capsule might mystify people in the future.

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Geometry - 3D Shapes - Annenberg Media

Grades
5 to 9
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This website offers motivational and interactive class activities to learn more about 3D shapes. It also shows how to calculate surface area and volume, as well as other mathematical properties about the 3D shapes. Specific topics include surface area and volume, platonic solids, Euler's Theorem, and several others. The Test Your Skills link provides an interactive quiz complete with photos, illustrations, and animations. The About This Interactive link provides standards, goals, lesson ideas, and more.

In the Classroom

Get your interactive whiteboards (or projectors) ready for this intriguing website. The website introduction page activates students' schema by explaining how we live in a three-dimensional world. Have your students add to the website's list of 3D shapes in their classroom. Complete the web activities as a class (on a projection screen), or have your students team up and research the website in pairs. At the conclusion of the activity, have your students divide into two teams to complete the interactive quiz. Project the questions on the screen, and have the teams discuss the math problem and determine the best answers.

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Johnnie\'s Math Page - Johnnie Wilson

Grades
K to 8
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This large collection of math activities was organized by a math specialist (former 5th grade teacher). The activities are organized into categories based upon the topic beginning with numbers and moving up in levels to statistics and probability. In addition to selecting games by math concept, use the grade level links to choose games appropriate for first through sixth grade. Many, but not all, activities include correlations to Common Core Math Standards. Make sure you scroll down to the bottom of the home page to find a series of video explanations of math topics. Teachers, also check out the link for teachers that includes number lines, hundreds charts, pattern block activities, and much more.
This site includes advertising.

In the Classroom

What a fantastic website to include in your classroom web page and newsletter. All of these activities are perfect for an interactive whiteboard or projector. Share a link to games and activities for students to play during math centers. This is an excellent resource for gifted students. The activities could also be used for enrichment, additional practice, and re-teaching skills. Use these activities for students to share as part of their digital portfolio by asking students to share their reflections and tips on learning new concepts. Seesaw, reviewed here is an excellent tool for creating and sharing online portfolios.

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Probability - Johnnie\'s Math Page

Grades
4 to 8
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This website includes four interactive web activities that were organized by a math specialist (and former 5th grade teacher). The specific topics include spinners, dice, and dice tallying.

In the Classroom

This is a "ready to go" learning center. Use the interactive spinners and dice for student-created games or teacher-created review games in any subject. Or better yet, have students work independently on laptops or in the computer lab.

Be sure to include this website in your next class newsletter, your class website, and blog.
 This resource requires PDF reader software like Adobe Acrobat.

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Statistics - Johnnie\'s Math Page

Grades
2 to 8
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This phenomenal collection of interactive statistics activities was organized by a math specialist (a former 5th grade teacher). There are about seven activities provided. Specific topics of interest include a few graph maker activities, pie charts, mean and median, and spinners.

In the Classroom

Use an interactive whiteboard and make the activities a class challenge. The activities at this website offer a "ready to go" learning center. Or these web activities would be perfect for individual practice on laptops or in the computer lab.

Be sure to provide a link to this website in your class newsletter and on your class website.
 This resource requires PDF reader software like Adobe Acrobat.

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Geometry - Johnnie\'s Math Page

Grades
2 to 8
4 Favorites 0  Comments
 
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This fantastic collection of links was organized by a math specialist (a former 5th grade teacher). The site provides over forty interactive math activities that all relate to geometry. Some of the specific topics include pattern blocks, square tiles, pentominoes, geoboards, symmetry, tangrams, triangles, angle measures, polyhedra, cartesian grids, tessellations, point of view, and numerous other topics. What a wonderful resource to use with elementary or middle school math students.

In the Classroom

This website provides excellent resources to use for additional practice, re-teaching skills, enrichment activities, or even advanced activities for your gifted students. All of the math activities are perfect for an interactive whiteboard (or projector). Treat your class to these fabulous resources.

Be sure to include this link on your classroom web page, blog and/or newsletter.

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