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Wonder How To - Wonder How To, Inc.
Grades
6 to 12Membership is free and has many perks. You are able to comment and/or grade the video clips or even submit your own video. Registration does require some personal information: a username, password, email address, and date of birth. ALL USERS MUST BE OVER 13-years of age! Check with your administrator about allowing the students to register for this site using fictitious names. You may wish to set up a class registration instead of entering true data into the registration site. Another option is to create a free Gmail account to use for memberships. If you plan to have students register individually, you may want to create your own Gmail account with up to 20 subaccounts for each group of students (by code name or number) within your classes. Here is a blog post that tells how to set up GMail subaccounts to use for any online membership service.
Warning: not all videos are suitable for the classroom. Be sure to preview what you wish to share. If you choose to allow your older students to navigate this site on their own (for research or a class project), be sure to set boundaries on which videos to watch, consequences for going elsewhere, and WATCH CAREFULLY! Some videos explain "how to" do things that are unsafe or inappropriate for school-ages audiences. Wonder How To does include unobtrusive advertisements.
In the Classroom
Use these fabulous "how to" videos for informative writing projects in speech, science, or even with your gifted students. The site does provide excellent research. You may want to link directly to the specific videos you want students to see in order to avoid other, less-desirable options. Share the "how to" videos on an interactive whiteboard or projector as an anticipatory set for a new lesson. For a final project, have students create and submit their own "how to" video using YouTube or using a tool such as SchoolTube (reviewed here).You must be registered and logged in to add items to your favorites.
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Sharp Brains - Sharpbrains
Grades
6 to 12Be aware: each mind stretcher activity includes a blog. Some of the blog comments may not be appropriate, so be sure to READ any blogs that you plan to share. You may want to make these activities a group challenge, rather than individual exploration. Many are interactive and require Flash or Java. You can get it from the TeachersFirst Toolbox page.
In the Classroom
Start your class (any subject area) with a mind stretcher or include this as part of a psychology or biology lesson on how the brain works. Share the puzzle or challenge on an interactive whiteboard or projector. Challenge your students to create their own logic activities and create a class "Logic" wiki.Add your comments below (available only to members) | Become a Member
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AAA Math
Grades
K to 8Be aware there are several advertisements at this website (all appropriate). But considering this site is free (and full of ready to go math activities), the advertisements are worth the minor annoyance.
In the Classroom
This site has countless possibilities in the classroom. Use the descriptions and activities as an anticipatory set for a new topic in math class. Share the activities on your interactive whiteboard or projector. Set up a learning station for students and differentiate the activities for your lower and higher level math students. Provide this link on your class website for students to use to review at home.Add your comments below (available only to members) | Become a Member
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Puzzlers Paradise - Shelly Hazard
Grades
2 to 10In the Classroom
Save this site in your favorites. Use a logic puzzle as a class opener to "warm up" brains. Display the puzzle on an interactive whiteboard or projector. Print out the logic puzzles for students to complete for additional enrichment. Use this site with your gifted students. Provide a link to this site on your class website for students to use at home. Challenge your students to create some puzzlers of their own and share them on a class wiki.Add your comments below (available only to members) | Become a Member
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Remember The Milk - Remember the Milk.com
Grades
K to 12In the Classroom
Read the Blog at this site to learn many cool ways to interact with your personal computer an devices using RTM. Learning support teachers and teachers of disorganized gifted students may want to "model" using such an online tool to help middle and high school students learn better personal organization. Make a demo account for a "mythical" student and organize him/her together so students can see how it works. You will have to check school policies and access to some of the messaging tools, however, since some may be prohibited in your school. Learning support and gifted teachers will welcome this online tool as an engaging way for students to become better-organized. Give students a tech tool, and they just might try it!Add your comments below (available only to members) | Become a Member
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Olympics Resources - TeachersFirst
Grades
K to 12In the Classroom
Use these Olympics resources to plan an entire unit during the Olympics or make them available as links from your teacher web page for enrichment if the Olympics fall during school breaks. Not enough time for an Olympics unit? Perhaps students can use these links to generate ideas and projects to share on an Olympics extra credit wiki. Teachers of gifted will find many ways to spark new projects usig these links.Add your comments below (available only to members) | Become a Member
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Open Book Scenarios - Teaching Australia
Grades
K to 12In the Classroom
Teacher ed institutions and graduate classes you are taking on contemporary issues in education may want to explore these scenarios for discussion. Even high school classes exploring careers or trends in current events may discuss the reshaping of education over the next 20+ years as today's high schoolers become tomorrow's teachers. Teachers of Gifted working with forecasting and futures will find this an interesting model.Any teacher planing to remain in the profession will want to think about how these scenarios might affect YOUR classroom in some way in the near future.
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Kids Memory - kidsknowitnetwork
Grades
1 to 8There are some minor advertisements included at this website. This site requires Flash. Get it from the TeachersFirst Toolbox page..
In the Classroom
Have a team competition as students use the site on an interactive whiteboard, projector, or computer station for higher scores or better times than another team. Learning support teachers may want to try it as a memory improvement tool. Our editors really do not know if it works or not. Leave a comment on this review if you try it(TF members can do this)!Save this site in your favorites. Use the site for enrichment, or test it out as a memory tool as you try out different study skills. You may want to list this site in your class newsletter and on your class website for students to use at home.
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DocsTeach - Digital Vaults - National Archives
Grades
3 to 12In the Classroom
Use this site as an anticipatory set for a unit in history or on inventions. Share a collection of images or invention drawings on a projector or whiteboard and ask what the invention will do. Or use the site as the starting point for individual or group projects. After demonstrating on an interactive whiteboard or projector, have students use laptops or lab computers to "collect" resources related to their assigned inventor, decade, or era in American history. Check your school policy regarding accessing student email. If students cannot have their own email accounts, consider using a "class set" of GMail subaccounts (managed by you), explained here. This tells how to set up GMail subaccounts to use for any online membership service. This would provide anonymous interaction within your class. Students can use their log-ins to collect resources.Since the documents are in the public domain (are not copyrighted), students may also download and use the files as part of other projects, such as video compilations, Powerpoint presentations, or multimedia of any sort. To access the resources in non-Flash format, click the small link to "research this record in ARC" in the detailed view of the item. You can then view and Save As for use elsewhere. Be sure you teach students about copying the URL and relevant information from this ARC page to cite the source and give credit in any presentation they make. This site is excellent for enrichment or projects for the gifted, as well. Include it on your teacher web page for students to access both in and out of class for students who are working in History Day projects or other assignments for your class.
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Interactive Mathematics Miscellany and Puzzles - Alexander Bogomolny
Grades
3 to 12In the Classroom
Use these applets on an interactive whiteboard or projector as an anticipatory set for a lesson in math class. Have students work independently on the logic and puzzle activities. These activities are ideal for gifted students (for advancement and/or enrichment) or extra practice for struggling students. Provide this link on your class website, so students can explore at home or as review.Add your comments below (available only to members) | Become a Member
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Interactive whiteboard Resources for Teachers - Teacher LED
Grades
K to 12In the Classroom
Show difficult-to-understand concepts on the interactive whiteboard or projector. Use these Interactives by having students predict outcomes and then carry out the experiment, such as in rolling die to determine probabilities. Students can then apply the information to a new set of problems. Use many of the interactives as a class game. Though perfect for the whiteboard, they can also be used on individual computers or as a computer learning station.Add your comments below (available only to members) | Become a Member
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Mysterious Places: Ancient Civilizations Modern Mysteries - Mysterious Places
Grades
4 to 12In the Classroom
This site might be offered to students doing independent research or included as "real" mysteries during a reading or literature unit on mysteries. The information could augment a lesson plan from a standard text with its lovely photos. It could be an option for exploration by accelerated students who have completed a unit on ancient history. Teachers should be aware that there is an on-line forum as a part of this site which requires registration. Its content is completely peripheral to the site, and students should simply be instructed to avoid it.Add your comments below (available only to members) | Become a Member
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Scratch - Lifelong Kindergarten Group, MIT Media Lab
Grades
1 to 12Material created can only be viewed within the program. Drawings are not saved as a JPG or pic file. However, a "snapshot" of the screen can be created by using these keys in Mac: apple, shift, and 4 and click/drag to surround the portion to save. In PC use: control/print screen. These snapshots can be uploaded or used as a picture in other applications.
In the Classroom
Be sure to "play" with this program before you present it to students; or, you could have computer savy students in your class pair up with not so savy students to investigate together. There are many tabs, folders; and icons to investigate. You (or students) could click Create and in the center pane, click on the tutorial. To begin your creation follow the steps in the tutorial. Once you have the idea, choose your own features from the menu on the left, and on the bottom right are two more menus; Look for the cat icon and the backdrops. Different colors, pens, and materials can be used to create the background or an image can be brought in from your computer. Objects in Scratch are called a Sprite and can be added in by choosing the folders below the screen. By clicking the script tab, blocks can be moved in to create motion, add sounds (even record your own message), and change the look of the Sprite. Blocks are linked on to each other to create a series of events. A control block dragged to the top of the blocks control which key starts the event. Advanced options include adding variables and other controls.Be sure to check with your Technology Department, as many districts require authorization to download or install new applications. Projects can be shared online; however an account is required.
Work is saved to the computer itself and only shared online via an account. To avoid problems concerning content made by outsiders or issues with sharing, save the work locally and either create your own gallery on a supervised class website/wiki or set up a single account where you share the "best" projects online via your own log-in. Remind students of the school's Acceptable Use Policy and consequences of violations, if you do allow them to join/share. Images used should adhere to all copyright rules. Use pictures taken in class or those with Creative Commons licensing (and provide attribution!).
Practical tips: Students quickly catch on to this program when allowed to play and easily see what they can make from it. Provide a simple assignment with defined rules/tasks to learn the tools. Younger students may familiarize themselves more easily working with a partner. Have students use a storyboard to write down what they will do/draw/say in their creation in order to keep tabs on what students and their creations.
Possible uses: For the lower grades, Scratch provides unlimited possibilities. Use as a new way to show vocabulary usage. Use the paint program to add information to a picture from your class field trip or science experiment. Use Scratch to help in storytelling a concept in a new and unique way, such as how rocks are formed. In the upper grades, use Scratch to show complex material in a new way. For example, students can draw DNA and show replication, etc. through their drawings and storytelling. Draw the different movements of landforms in plate tectonics. Draw or illustrate solutions to Math problems.
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Sheppard Software - Brain Games - Sheppard Software
Grades
2 to 8In the Classroom
Introduce the website (or a specific activity) on an interactive whiteboard and then have students work in pairs to "try their hands" at the many activities. This website is perfect for gifted students looking for an extra challenge. This is a great link to provide to parents in a class newsletter or on your class website.Add your comments below (available only to members) | Become a Member
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The Art of Ancient Egypt - Metropolitan Museum of Art
Grades
4 to 7In the Classroom
After exploring the various activities, students can create their own Egyptian-inspired artifacts for a classroom museum. Invite other classes for a student-docent tour of the museum. Discuss the stylized Egyptian figures that communicate ideas and stories and ask students to strike poses which others try to decipher. Students can add contemporary items to a time capsule and bury it somewhere on the school grounds to be discovered by future archeologists. Discuss why items in the time capsule might mystify people in the future.Add your comments below (available only to members) | Become a Member
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Geometry - 3D Shapes - Annenberg Media
Grades
5 to 9In the Classroom
Get your interactive whiteboards (or projectors) ready for this intriguing website. The website introduction page activates students' schema by explaining how we live in a three-dimensional world. Have your students add to the website's list of 3D shapes in their classroom. Complete the web activities as a class (on a projection screen), or have your students team up and research the website in pairs. At the conclusion of the activity, have your students divide into two teams to complete the interactive quiz. Project the questions on the screen, and have the teams discuss the math problem and determine the best answers.Add your comments below (available only to members) | Become a Member
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Johnnie\'s Math Page - Johnnie Wilson
Grades
K to 8This site includes advertising.
In the Classroom
What a fantastic website to include in your classroom web page and newsletter. All of these activities are perfect for an interactive whiteboard or projector. Share a link to games and activities for students to play during math centers. This is an excellent resource for gifted students. The activities could also be used for enrichment, additional practice, and re-teaching skills. Use these activities for students to share as part of their digital portfolio by asking students to share their reflections and tips on learning new concepts. Seesaw, reviewed here is an excellent tool for creating and sharing online portfolios.Add your comments below (available only to members) | Become a Member
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Probability - Johnnie\'s Math Page
Grades
4 to 8In the Classroom
This is a "ready to go" learning center. Use the interactive spinners and dice for student-created games or teacher-created review games in any subject. Or better yet, have students work independently on laptops or in the computer lab.Be sure to include this website in your next class newsletter, your class website, and blog.
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Statistics - Johnnie\'s Math Page
Grades
2 to 8In the Classroom
Use an interactive whiteboard and make the activities a class challenge. The activities at this website offer a "ready to go" learning center. Or these web activities would be perfect for individual practice on laptops or in the computer lab.Be sure to provide a link to this website in your class newsletter and on your class website.
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Geometry - Johnnie\'s Math Page
Grades
2 to 8In the Classroom
This website provides excellent resources to use for additional practice, re-teaching skills, enrichment activities, or even advanced activities for your gifted students. All of the math activities are perfect for an interactive whiteboard (or projector). Treat your class to these fabulous resources.Be sure to include this link on your classroom web page, blog and/or newsletter.
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