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Blended Learning Planner - Yourway Learning
Grades
K to 12This site includes advertising.
tag(s): artificial intelligence (177), blended learning (37), flipped learning (9), Teacher Utilities (198)
In the Classroom
Bookmark and save this site to use at any time to create blended learning activities throughout the year. Use the request change feature to integrate different blended learning activities. For example, ask to include flipped learning and station rotations in your lesson. Modify the activity and request additional details. If the activity consists of a learning game that requires questions or real-world problems, ask this tool to create those items and include them in the outline. Continue asking for modifications and support materials as needed until satisfied. Find additional resources for blended learning at TeachersFirst Special Topics Page: Blended Learning Resources, reviewed here.Edge Features:
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Learning Game Generator - Yourway Learning
Grades
K to 12This site includes advertising.
tag(s): artificial intelligence (177), assessment (147), Formative Assessment (74), game based learning (205), gamification (83), Teacher Utilities (198)
In the Classroom
Use the game generator to create activities for use during station rotations, whole-class games, or as a homework activity. Use the features included on this site to request changes until you identify a game that meets your needs and your class's. Be specific with your requests; for example, ask for a Jeopardy-style game that includes all of the answers to use in your game. If your class enjoys games that require a lot of movement or use puzzles, include that type of information in your prompt. Use this site to create questions for online game-maker tools such as Classroom Jeopardy, reviewed here and those found on TeachersFirst Special Topics Page: Gamification Resources, reviewed here.Edge Features:
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Math Building Lesson Plan: What's So Cool About Manufacturing? - PBS LearningMedia
Grades
6 to 12In the Classroom
Divide students into small teams and assign each group a role in a mini "factory" (ex.: designers, assemblers, quality control, packaging). Provide simple materials such as Legos, paper, or craft supplies, and have them mass-produce a small item. This activity introduces the manufacturing process, teamwork, and efficiency. Give students an everyday product like a water bottle or backpack, and challenge them to redesign it to be more efficient, sustainable, or cost-effective. They must sketch their ideas on paper or a 3D model using Tinkercad reviewed here, explain their improvements, and, if possible, create a prototype. Have students experience the difference between assembly-line production and custom-made products. First, have them individually create a handmade craft (such as a greeting card). Then, set up an assembly line where each student has one specific task. Compare the time, efficiency, and quality of both methods to discuss the benefits and challenges of mass production.Math Test Creator - Yourway Learning
Grades
K to 12tag(s): artificial intelligence (177), assessment (147), quiz (67), quizzes (90), Teacher Utilities (198)
In the Classroom
Although this Math Test Creator may not replace your current assessment, it is a quick way to generate practice assessments for students to prepare for upcoming tests and quizzes. Share a link to this test creator with students and parents to use at home to create practice questions. If the original test generated by this tool doesn't fit your needs, use Beans, the site's chatbot, to ask for refinements, including adding a workspace for students or increasing the difficulty of the questions.Edge Features:
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Plan My Lesson Tool - Yourway Learning
Grades
K to 12tag(s): artificial intelligence (177), professional development (385), Teacher Utilities (198)
In the Classroom
Take advantage of this lesson generation tool to create new lessons or improve your current lessons. Use this tool to generate a lesson in just a few minutes, then browse through the lesson plan to find new ideas and resources to include with your current plan. In addition to the lesson activity, plans include extension activities and additional resources to include in your planning. When writing the prompt to create a lesson, include as much information as possible to generate results that work for you. Items to include are class size, type of activities to include, and differentiation needs. Visit the archive of OK2Ask: AI for Creating Learning Objects, reviewed here to find many ideas for creating learning objects that accompany your lesson plan.Edge Features:
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WorldCat - OCLC, Inc.
Grades
K to 12tag(s): authors (107), book lists (167), digital reading (17), Research (87), resources (84), Teacher Utilities (198)
In the Classroom
Have students search for a specific book, author, or topic related to your curriculum using WorldCat. Ask them to find the closest library with the book and compare availability across locations. Choose a novel or historical text related to your class and find different editions or translations on WorldCat. Have the class compare publication dates, cover designs, and publishers, then discuss how these factors might affect interpretation. Provide students with a historical event or literary movement and have them use WorldCat to locate a primary source (ex., original speeches, diaries, first editions) and present their source, explaining its historical significance and how it connects to modern perspectives.Yourway - Yourway Learning
Grades
K to 12This site includes advertising.
tag(s): artificial intelligence (177), assessment (147), cross cultural understanding (173), differentiation (84), rubrics (37), social and emotional learning (102), Teacher Utilities (198), vocabulary (238)
In the Classroom
Take advantage of the many free tools available at Yourway to improve your lesson planning, increase student engagement, and save time. For example, use the Plan My Lesson Tool to create a lesson plan that matches learning objectives and teaching standards or create collaborative classroom activities in just a few seconds. When using AI-generation tools, include as much information as possible when writing a prompt to receive the best output. Ideas to include are the number of students in your class, the number of gifted students, and how many are on IEPs. Mention the type of activities your students enjoy and any other pertinent information that would help to create meaningful and engaging activities. Learn more about creating effective prompts at this blog post.PBS Learning Media's Banking and Finance collection - PBS Learning Media's Banking and Finance collection
Grades
K to 12tag(s): banks (8), careers (156), financial literacy (93)
In the Classroom
Have students watch two videos on the same topic and compare and contrast them using the Venn diagram feature on Figjam, reviewed here. Students can track the stock market for a certain time using Google Drawings, reviewed here. Students could also host a virtual question-and-answer session with someone in banking and finance.YouTube Kids - YouTube
Grades
K to 5This site includes advertising.
tag(s): enrichment (13), internet safety (114), personalized learning (10), playlists (8), video (266)
In the Classroom
Teachers can select age-appropriate educational videos for science, history, or art and share them with students to supplement lessons. Create individual profiles for students and set content levels based on their age. During independent study time, allow them to explore videos that align with a specific topic or theme, such as space exploration, environmental conservation, or creative arts. Set up an interactive learning station in classrooms with tablets or computers, where students can watch teacher-approved videos related to their current lessons. Assign specific videos from YouTube Kids for students to watch at home, along with questions or activities based on the content.Google Indoor Map - Google
Grades
3 to 12tag(s): DAT device agnostic tool (147), digital literacy (6), map skills (63), maps (220), problem solving (233), virtual field trips (128)
In the Classroom
Use this platform to plan field trips or as a tool in geography and technology lessons. Challenge students to plan routes through indoor maps of airports, malls, or stadiums. Analyze how indoor maps highlight accessible routes and features in public spaces. Discuss inclusivity in design and how technology can assist people with disabilities. Provide scenarios where students must solve problems using indoor maps (ex., locate emergency exits or the nearest restroom). Introduce the technology behind indoor mapping, such as GPS, Wi-Fi, and floor-plan digitization.Online Escape Room Templates - Genially
Grades
3 to 12tag(s): digital escapes (15), game based learning (205), gamification (83), puzzles (149)
In the Classroom
Create an escape room where students solve riddles and match definitions to unlock clues. Use synonyms, antonyms, or context clues to reinforce vocabulary skills in a fun, interactive way. Design an escape room where students "travel" through different historical events, solving primary source analysis puzzles, decoding ciphers, and answering questions to unlock the next time period. Students must solve multi-step word problems or algebraic equations to advance through a mystery-themed escape room. Each correct answer reveals a key to "unlock" the final solution. Simulate a science experiment gone wrong! Students analyze data, interpret graphs, and solve scientific riddles to find the missing formula or save the lab before time runs out. After reading a novel or short story, students could navigate an escape room based on key events, themes, and character motivations. They solve puzzles related to symbolism, figurative language, or plot twists to escape.Library of Congress Research Guides - Library of Congress
Grades
4 to 12tag(s): african american (115), architecture (75), black history (133), branches of government (65), civil rights (209), civil war (139), conservation (102), energy (133), engineering (129), environment (252), foreign policy (13), hispanic (36), industrialization (12), jews (33), latin (23), literature (222), middle east (50), native americans (109), nutrition (140), photography (130), politics (118), population (51), religions (95), Research (87), sports (82), statistics (121), Teacher Utilities (198), women (150), womenchangemaker (36), womens suffrage (52)
In the Classroom
Assign students to explore a Library of Congress guide on a historical event (ex., Civil Rights Movement, World War II) and have them read and summarize a firsthand account or diary (or blog) entry. Students can then write a journal entry or letter from someone who lived through the event. Try a simple blogging tool like Telegra.ph reviewed here. Choose a literature-focused research guide related to a classic novel or author (such as To Kill a Mockingbird or The Great Gatsby) and have students create a timeline using Time Graphics Timeline Maker, reviewed here or a newspaper front page using a template from Canva Infographic Creator, reviewed here.NPR- Breaking News, Analysis, Music, Arts, and Podcasts - NPR
Grades
K to 12tag(s): civil rights (209), cultures (180), journalism (74), news (229), podcasts (108), scientists (67), space (222)
In the Classroom
Have students listen to NPR's Student Podcast Challenge winners for inspiration and assign them to create a short podcast episode on a topic related to your curriculum. Use free tools like NPR's podcast resources or Buzzsprout, reviewed hereto guide their scriptwriting and recording process. Choose an NPR article and a similar report from another news source and have students analyze the tone, word choice, and sources used. Use NPR's science and history archives to explore a key discovery or event. Have students present their findings through a timeline project using Timeline Infographic Templates, reviewed here or Turbo Timeline Generator, reviewed here.Encyclopedia Britannica - Encyclopedia Britannica
Grades
K to 12tag(s): biographies (94), primary sources (117), Research (87), resources (84), timelines (56)
In the Classroom
Assign students a historical figure from Britannica's biography section and hold a "Meet the Influencers" day, where students dress up and present as their historical figure. Students pick a topic, use Britannica to research key details and gather images or videos. They create a short video (2-5 minutes) using Adobe Express Video Maker reviewed here or moovly reviewed hereexplaining their topic, incorporating facts from Britannica. Students develop their own research question use Britannica's resources to find answers and create a one-page infographic summarizing their findings using Canva Infographic Creator, < a href="/single.cfm?id=17570">reviewed here.Do Now Activity Generator - Yourway Learning
Grades
K to 12tag(s): artificial intelligence (177), assessment (147), classroom management (120), Formative Assessment (74), questioning (36), Teacher Utilities (198), teaching strategies (50), thinking skills (17)
In the Classroom
Use this activity generator to create quick Do Now activities (or entrance tickets) as schema activators that set the tone for your daily lessons. These brief, focused tasks set the tone for learning and provide valuable formative assessment data. Take advantage of digital whiteboard tools such as Figjam, reviewed here and Whiteboard.chat, reviewed here to have students share their ideas. At the end of your lesson, use Project Zero Thinking Routines, reviewed here such as I used to think, Now I think to extend learning and encourage critical thinking skills.Edge Features:
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How to Make a Digital Escape Room for the Classroom - Nearpod
Grades
3 to 12tag(s): collaboration (93), digital escapes (15), game based learning (205), problem solving (233), puzzles (149)
In the Classroom
Start the lesson with a quick digital escape puzzle related to the topic. For example, students solve an equation in a math class to reveal a clue, or in an ELA class, they decode a sentence to find a hidden theme. After experiencing a digital escape room, have students design their own using Nearpod or Google Forms, reviewed here and Nearpod, reviewed here. They can create puzzles based on a novel they read, a historical event, or a math concept, reinforcing learning through creation. Combine multiple subjects into one escape room experience. For example, students solve a math puzzle to get a clue, analyze a poem for another, and answer a science question to unlock the final key--blending critical thinking across subjects. Design a digital escape room focused on real-world skills (ex., financial literacy, digital citizenship, or environmental science). Students must apply knowledge to solve practical challenges and unlock the final "escape."Maths Escape Room - Twinkl Educational Publishing
Grades
2 to 8tag(s): angles (52), collaboration (93), counting (60), critical thinking (127), digital escapes (15), equations (119), fractions (160), game based learning (205), negative numbers (13), numbers (120), order of operations (29), problem solving (233), puzzles (149), pythagorean theorem (19), ratios (47)
In the Classroom
Start the class with a mini escape puzzle where students solve a quick math problem to "unlock" the day's lesson. Divide the class into small teams and use a Twinkl math escape room challenge. Teams work through math puzzles, decoding clues to "escape" first. After completing a Twinkl escape room, have students design a math-based escape puzzles for their classmates, reinforcing math concepts through creative problem-solving. Connect escape room puzzles to real-world math applications, such as budgeting for a trip, measuring distances, or calculating time zones, to show students the practical use of math skills.OK2Ask: Microsoft Forms Basics - TeachersFirst
Grades
1 to 12Learn the basics...more
Learn the basics of using Microsoft Forms to support classroom instruction! Discover how to create forms, add questions, and share them with students and explore ways to use Forms for quizzes, exit tickets, data collection, and more. You'll leave this workshop with practical knowledge and basic skills for using Microsoft Forms to gather feedback and assess learning in your classroom. As a result of this session, teachers will: 1. Explore the features of Microsoft Forms. 2. Discover a variety of instructional uses for Microsoft Forms. 3. Learn to create a basic form. This session is appropriate for teachers at all technology levels.
tag(s): differentiation (84), Formative Assessment (74), Microsoft (80), professional development (385)
In the Classroom
The archive of this teacher-friendly, hands-on webinar will empower and inspire you to use learning technology in the classroom and for professional productivity. As appropriate, specific classroom examples and ideas have been shared. View the session with a few of your teaching colleagues to find and share new ideas. Once registered, find additional reference materials, tutorials, and how-to information to help you review or extend your knowledge from the session in the handout posted on the session landing page. Resources may include additional ideas and examples on integrating the tools and strategies shared in classroom instruction. Learn more about OK2Ask and upcoming sessions here.Rebus Generator - festisite
Grades
2 to 8tag(s): digital escapes (15), game based learning (205), puzzles (149)
In the Classroom
Have students create rebus puzzles for their weekly vocabulary words or spelling lists using the generator. They swap puzzles with classmates to solve, reinforcing word meanings in a fun way. Students write a short story or paragraph and replace keywords with rebus puzzles. Classmates decode the rebus to reconstruct the whole story. Use rebus puzzles as hidden clues in a classroom escape room or scavenger hunt. Students must solve them to unlock the next challenge, incorporating problem-solving and critical thinking.Virtual Escape Room Tools - VirtualEscapeRooms.org
Grades
4 to 12tag(s): collaboration (93), digital escapes (15), game based learning (205), problem solving (233), puzzles (149)