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Gamification Resources - TeachersFirst

Grades
K to 12
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This collection of reviewed resources from TeachersFirst is selected to help teachers and students learn about and use gamification in the classroom. Various subject areas are included...more
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This collection of reviewed resources from TeachersFirst is selected to help teachers and students learn about and use gamification in the classroom. Various subject areas are included in the collection. Explore online workshops to learn more about gamification. Find tools that you can use to gamify your classroom. Remember to start small with gamification and add more to your gamification "toolbox" as you are more comfortable.

tag(s): coding (90), game based learning (175), gamification (77), polls and surveys (45)

In the Classroom

Create your own games for review and classroom activities. As a final assessment, challenge students to create their own games to share with their peers. Use this collection to find the best gamification tools on the TeachersFirst site!

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Game-Based Learning Resources - TeachersFirst

Grades
K to 12
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This collection of reviewed resources from TeachersFirst is selected to help teachers and students learn about game-based learning and how to incorporate games into teaching and learning....more
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This collection of reviewed resources from TeachersFirst is selected to help teachers and students learn about game-based learning and how to incorporate games into teaching and learning. Engage your students in the way they love to learn - games! Explore resources for quick practice or create your own games using these tools. Nurture problem solving, logic, and creativity.

tag(s): coding (90), differentiation (86), game based learning (175), gamification (77), logic (165)

In the Classroom

Share these tools on your class website or blog for students to use both in and out of the classroom. Use these tools to differentiate and reach all students at the various levels. Challenge your students to create their own games for review of content or acceleration options.

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Grammarly - Max Lytvyn and Alex Shevchenko

Grades
K to 12
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Check your blogs, emails, and other written content for grammar and spelling using Grammarly. Consider it your second set of eyes for proofreading any document. Copy and paste text...more
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Check your blogs, emails, and other written content for grammar and spelling using Grammarly. Consider it your second set of eyes for proofreading any document. Copy and paste text into Grammarly's text editor, or install the browser extension for use on Chrome, Firefox, and Safari. Grammarly also includes an add-in for Windows OS for use in Microsoft Word and Outlook. Use Grammarly to flag 250 types of errors, including context-optimized synonym suggestions. Click on underlined words to view and correct errors. This review is for the free edition of Grammarly, which includes the browser extension.

tag(s): editing (90), grammar (133), Microsoft (76), proofreading (21), spelling (95), writing (318)

In the Classroom

Use this visual revision program with your students who are ready to refine and improve their writing. Have students copy and paste writing projects into the text editor for a final check for spelling and grammar mistakes after making their last revisions. Continued use of Grammarly helps students correct writing on their own after seeing common errors in their writing. Never send out a newsletter or post to your web page with spelling or grammar errors again! Use Grammarly to spell check and suggest corrections for any published writing projects. Although Grammarly offers premium accounts, the free features provide a robust set of tools for use in all classroom situations. Add the browser extension to class computers for students to click on an unknown word when reading on the web.

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Playbuzz - Shaul Olmert and Tom Pachys

Grades
9 to 12
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Create and share interactive content with Playbuzz. Browse through to find and participate in polls, quizzes, trivia, and much more. Additional free features include a Video Snaps tool...more
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Create and share interactive content with Playbuzz. Browse through to find and participate in polls, quizzes, trivia, and much more. Additional free features include a Video Snaps tool for sharing portions of a video and Flip Cards. Create an account, then make content to embed and engage with other participants. Warning: this site contains content that is not moderated, be sure to view information before sharing with students.

tag(s): DAT device agnostic tool (143), flash cards (41), polls and surveys (45), quiz (66), trivia (20), video (257)

In the Classroom

Share Playbuzz with students to create interactive classroom content. Have students create polls for favorite characters in books, use the Video Snaps tool to share significant portions of a video, or use Flip Cards in place of traditional flash cards. Create interactive content for your classroom lessons including trivia to introduce new lessons or create a Gallery Quiz to match images to clues. The possibilities are as unlimited as your imagination and those of your students!

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Simplenote - automattic.com

Grades
K to 12
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Simplenote is a note-taking tool that updates information across all of your devices. Download the app for mobile devices and onto PCs. Notes update immediately, no need to save. Use...more
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Simplenote is a note-taking tool that updates information across all of your devices. Download the app for mobile devices and onto PCs. Notes update immediately, no need to save. Use the scroll bar to go back in time and find notes from a previous time. Use tags or search to find notes created. Simplenote also allows for collaboration with other users.

tag(s): DAT device agnostic tool (143), organizational skills (90)

In the Classroom

Use Simplenote for all notes and ideas in all aspects of your busy life. Keep your file system with you all of the time! Instruct students in the use of Simplenote for notetaking needs. Share outlines and study guides with students. All members can collaborate and add thoughts. Offer as a way to improve organizational skills.

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Baamboozle - baamboozle.com

Grades
K to 12
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Baamboozle is a quick and easy-to-use tool for playing and creating games. It doesn't require registration to play. Choose the "Games" link to go to all games saved on Baamboozle. ...more
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Baamboozle is a quick and easy-to-use tool for playing and creating games. It doesn't require registration to play. Choose the "Games" link to go to all games saved on Baamboozle. Scroll through to view games, or search for a term. Divide the group into two teams and begin play. Each team chooses a number from the game board and answers the question. Check for accuracy; then, Baamboozle keeps track of scores. Use games found on the site, or create games on any device. Registration with email is necessary to create your own games.

tag(s): flash cards (41), game based learning (175), preK (259)

In the Classroom

Save Baamboozle in your bag of tricks for a quick review of any content. Engage students by having them create games to share with the class when reviewing for quizzes and tests. Bring excitement to professional development by creating a Baamboozle with materials you are sharing. Be sure to provide a link to Baamboozle games on your class website for students to play at home. Use Baamboozle if your class is remote learning

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EasyWrite - Deekshith Allamaneni

Grades
K to 12
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EasyWrite is a simple to use writing tool for creating easy to understand content. Just type your text into the text box and begin writing. EasyWrite highlights words not found ...more
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EasyWrite is a simple to use writing tool for creating easy to understand content. Just type your text into the text box and begin writing. EasyWrite highlights words not found in the 1,000 most commonly used words in the English language. At the time of this review, EasyWrite worked best with Chrome or Mozilla FireFox.

tag(s): digital storytelling (147), editing (90), multilingual (67), process writing (38), vocabulary (236), writers workshop (31), writing (318)

In the Classroom

Have students use EasyWrite to retell difficult text in an easy to understand way. Retell Shakespeare passages in simple English or breakdown complicated directions into simple terms. EasyWrite is perfect for use with ENL/ESL or special education students. Choose any complex or difficult text and break it into simpler terms for easier understanding. Do this by adding a free browser extension to classroom computers and devices. Use a tool such as Grammarly (at the time of this review worked for Chrome, Safari, Edge, and FireFox), reviewed here., or After the Deadline, reviewed here. Turn the theory of EasyWrite upside down - have students paste their writing projects into EasyWrite. If there are only a few highlighted words, have them develop more interesting and complex writing passages. Have students take a screenshot of their original work to include with a final draft.

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Teach With Movies - TeachWithMovies.com, Inc.

Grades
3 to 12
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Hundreds of teachable movies! That's how many lesson plans or guides you'll find at Teach With Movies. Search one of the numerous categories to locate the movie, documentary, or short...more
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Hundreds of teachable movies! That's how many lesson plans or guides you'll find at Teach With Movies. Search one of the numerous categories to locate the movie, documentary, or short you want. Some of the categories are Subject Matter (and not just math, science, history, etc.), Social-Emotional Learning (themes like Ambition, Coming of Age, and many others), Appropriate Age (three through adult), and Set Up the Sub (found on the top menu under Features), just to name a few. Lessons include a general summary of the film and discussion questions with answers. Most also include a rationale for using the movie, the subjects, topics, and themes, if there is a book - a bit of background and review of it, objectives, possible problems, historical context, and more. Of course, the topics for consideration depend on the film. Sign up for the newsletter to see when there are lesson guides for the newest movies. Whether culminating a unit or introducing one, using these lessons and guides along with the video will help to make a lasting impression about your topic.

tag(s): difficult conversations (58), essays (21), movies (51), questioning (32), social and emotional learning (86), social skills (22), worksheets (70), writing (318)

In the Classroom

Movies offer an entertaining format for history and thematic studies. Use a video to add to the learning experience of students who are visual and auditory learners. Use this site to find videos in a wide range of topics to share on an interactive whiteboard or with a projector. Take advantage of the free lesson plans for classroom use. Preview the lessons before viewing and convert those that can be to a real-time discussion to engage students WHILE they watch a video! Enhance classroom learning and technology use and achieve this by setting up a backchannel chat using GoSoapBox, reviewed here. Alternatively, if you are distance or remote teaching or have a blended classroom, use VideoAnt, reviewed here, to ask questions and have students respond directly on the video.

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picjumbo - Viktor Hanacek

Grades
K to 12
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Find thousands of free images and stock photos for use with digital media at picjumbo. Preview and download images free of charge. Browse through categories or use the keyword search...more
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Find thousands of free images and stock photos for use with digital media at picjumbo. Preview and download images free of charge. Browse through categories or use the keyword search to view available images. Be aware: this site may have some topics not appropriate for the classroom. We suggest previewing images before allowing students to search independently.
This site includes advertising.

tag(s): creative commons (27), images (257), photography (118)

In the Classroom

Use this site to search for photos for presentations, projects, or research. Take advantage of this opportunity to discuss proper use and sharing of online images and information. For ENL/ESL students or speech/language, use the pictures for them to create their own visual dictionary. World language teachers can also challenge students to use images to illustrate vocabulary or accompany writing. Use photos for writing prompts or even to create descriptive sentences. Have one student describe the picture as another sketches the image. Now compare the described image to the real image.

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WordsEye - WordsEye

Grades
K to 12
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Create 3D scenes using descriptive sentences to make images. WordsEye is a must see tool! After signing up with email or a Facebook account, use WordsEye on the web or ...more
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Create 3D scenes using descriptive sentences to make images. WordsEye is a must see tool! After signing up with email or a Facebook account, use WordsEye on the web or iOS devices. There is an intro video that shows exactly how easy it is to use WordsEye. Click the blue WordsEye World text at the top of the page to find a thorough "About" page (with how-tos and FAQs). WordsEye also has an Instagram page with several other explainer videos, just click Word's Eye World on Instagram at the top of the page. Keep scenes private, publish to the gallery, or create a permalink (URL). A nice feature is that WordsEye will automatically credit you with any scene someone else uses or modifies (and vice-versa). If your district blocks YouTube, the videos may not be viewable.

tag(s): digital storytelling (147), images (257)

In the Classroom

Turn on your students' creative side with WordsEye! There are SO many ways to use WordsEye in classrooms: ENL/ESL students can create sentences, and correct them if the image doesn't look right. Have ENL/ESL and world language students set up their own visual dictionary. Challenge students to create images and then use them with the class as a writing prompt. Tell them they have to create a story, not try to recreate the sentence that produced the image. Show your students how to embed media transforming their work into a true digital story using a multimedia presentation about class content with their created images and sentences and Presentious, reviewed here. Digital storytellers can use the 3D images for the reader to see what is happening in the story. Alternatively, they can upload their image to Google Drawings, reviewed here, and tell the story around the image. Google Drawings allows you to annotate an image with links to videos, text, websites, and more. Not familiar with Google Drawings? Watch an archived OK2Ask session to learn how to use: OK2Ask Google Drawings, here. Share the link for this tool with your school's art teacher as an excellent tool for use with art projects, and post the link on your website for students to use at home. Since registration is via email, for young students consider using a "class set" of Gmail subaccounts, explained here; this tells how to configure Gmail subaccounts to use for any online membership service. Using Gmail subaccounts will provide anonymous interaction within your class.

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Labeley - Labeley.com

Grades
K to 12
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Create and design custom labels with Labeley. Choose from shapes, borders, backgrounds, and more to create your image. You need to create an account to save and work with finished ...more
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Create and design custom labels with Labeley. Choose from shapes, borders, backgrounds, and more to create your image. You need to create an account to save and work with finished designs. Once logged in, save your label and use provided links to share through social networking options. Another option for saving while logged in is to right click and save directly to your computer.

tag(s): digital storytelling (147), editing (90), images (257)

In the Classroom

Have students create images in Labeley to add to book reports and multimedia projects. Have students upload a picture of themselves doing their favorite activity and label it with amusing text or a favorite quote (or song lyrics?). Have them upload images that represent their interests and character traits using 4 Free Photos, reviewed here, from the public domain. Of course, proper credit must be given. Create a picture for a character from a story and add text descriptions of character traits. For other uses, have students practice new words in a world language class by labeling and identifying images in that language. Create writing prompts using several annotated images. Have students create annotated images to explain key terms in science class.

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Libib - Javod Khalaj

Grades
K to 12
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Do you have a home library of cookbooks or magazines with recipes you want to try? How about a classroom library? Libib is a tool for cataloging books and other ...more
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Do you have a home library of cookbooks or magazines with recipes you want to try? How about a classroom library? Libib is a tool for cataloging books and other media in the cloud. Organize books, movies, music, magazines, and video games using Libib's cloud cataloging features. Catalog your media, then add tags, leave notes, and share with others. Gather opinions about current books and movies. Scan items or search using ISBN numbers to add cover art and other pertinent information automatically.

tag(s): book lists (162), DAT device agnostic tool (143), preK (259)

In the Classroom

Libib is perfect for organizing and cataloging your classroom book collection. Use the tag features to organize your collection by genres, subject, authors, or any way you need. Tag books for specific students or reading levels. Post a link on your web page and share Libib with your students as a way for them to give opinions on current books and movies.

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Pencil Code Gym - David Bau

Grades
K to 12
4 Favorites 1  Comments
 
Code your own art, music, and interactive fiction with Pencil Code Gym. The main language is Coffescript, but you can click the word Reference in the upper left corner to ...more
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Code your own art, music, and interactive fiction with Pencil Code Gym. The main language is Coffescript, but you can click the word Reference in the upper left corner to use HTML for writing tags in your code. Pencil Code also supports Javascript and CSS. Follow instructions to code using drag and drop blocks or text. Toggle back and forth between the two formats to view the different formats. Click the pencil in the upper left corner to see several resources including Materials for Teachers, Teachers Manual, Printable Activities, and several others. The wide range of activities make this site perfect for use with students of all levels of coding abilities. When complete, share finished projects on "GymStage", the sharing portion of Pencil Code Gym.

tag(s): coding (90), computational thinking (41), critical thinking (112), digital storytelling (147), drawing (60), geometric shapes (136), musical notation (35), problem solving (226)

In the Classroom

Create a link on classroom computers for use as centers. Use the text options for students to use with digital storytelling. This site is perfect for differentiating different levels of coding skills. Allow students to explore at their own pace, then share their creations with classmates. Extend learning by challenging students or groups to create videos explaining their creations using Adobe Creative Cloud Express Video Maker, reviewed here, and share them on a site such as TeacherTube, reviewed here. Be sure to add a link to your class website for students to practice at home.
 

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Great resource for all ages, more appropriate for middle school and above. Melissa, , Grades: 0 - 5

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Financial Literacy Resources - KQED Education

Grades
9 to 12
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Financial Literacy Resources offers financial lessons targeted for English language learners. However, this is an excellent unit for any student to learn about money management! Topics...more
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Financial Literacy Resources offers financial lessons targeted for English language learners. However, this is an excellent unit for any student to learn about money management! Topics include managing money, credit, debt, banking, and more delivered through six lesson plans. Each lesson features new media tools such as a budget builder calculator and an online writing interactive. Click on any lesson plan to view in PDF format for easy printing. Note: at the time of this review several of the interactive activities didn't work; however, the lessons and other information available on the site make this worth considering for use during your financial literacy lessons.
This site includes advertising.

tag(s): financial literacy (92)

In the Classroom

Discover the many ready-to-go, free resources that go with these free lesson plans for use with all students, not just English language learners. Include this site on your class web page for students and parents to access as a reference when discussing financial issues at home. Use the calculators found on the site as part of any financial unit or as a math problem solving lesson. Oh, and by-the-way, students will also practice listening, reading, writing, and speaking skills!

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Geometry Math Is Fun - Math is fun

Grades
4 to 12
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Geometry Math is Fun provides an extensive catalog of descriptions and explanations for geometry vocabulary. Each clickable link leads to an explanation of terms along with images (some...more
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Geometry Math is Fun provides an extensive catalog of descriptions and explanations for geometry vocabulary. Each clickable link leads to an explanation of terms along with images (some animated) demonstrating and explaining the term. In addition to basic terms, this site includes information on geometric symbols, tools used in geometry, and advanced topics in plane geometry.
This site includes advertising.

tag(s): angles (51), area (52), dictionaries (48), geometric shapes (136), pythagorean theorem (18), symmetry (27)

In the Classroom

Use this site on your interactive whiteboard to introduce and reinforce geometry concepts and vocabulary. Be sure to add a link to the site on your class website for students to access at home. Have students create an annotated image including text boxes and related links using a tool such as Awesome Screenshot, reviewed here to demonstrate geometry in everyday objects.

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MathScienceMusic - Theolonius Monk Institute of Jaz

Grades
K to 12
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MathScienceMusic provides a large variety of free, engaging, resources to teach math, science, and music to students from kindergarten through college all created through a collaboration...more
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MathScienceMusic provides a large variety of free, engaging, resources to teach math, science, and music to students from kindergarten through college all created through a collaboration with Jazz legend, Herbie Hancock. Click letters on the homepage to begin your musical experience, then scroll down to view the available resources. Each group of resources includes a video introduction explaining the content. Some of the choices include Scratch Jazz (music and coding) and Groove Pizza (Shapes and Angles and Groove). All activities include a short description along with suggestions for appropriate grade level, concepts taught, and links to additional resources. The videos are hosted on YouTube. If your district blocks YouTube, then they may not be viewable.

tag(s): angles (51), animation (63), brain (55), coding (90), fractions (159), geometric shapes (136), india (25), multiples (15), music theory (45), musical instruments (47), musical notation (35), numbers (119), patterns (62), preK (259), ratios (46), sound (73)

In the Classroom

Share activities from MathScienceMusic on your interactive whiteboard with students, then let them explore independently. Scratch Jazz is perfect for teaching basic coding; students interested in music will enjoy creating their own jazz-themed project using the site's tutorial. Add interest to math lessons by taking advantage of the free lesson plans. Be sure to check out the link to Math and Music Standards found on the music and math curriculum page. Have students modify their learning by creating videos of their music creations using moovly, reviewed here and share them on a site such as TeacherTube, reviewed here. Be sure to have them discuss their journey from the beginning through the final creation of their project. Team up with your school's music teacher to collaborate on the many activities provided on this site.
 This resource requires PDF reader software like Adobe Acrobat.

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The Global Virtual Stock Exchange - Stock-Trak

Grades
8 to 12
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Learn global economics with real world experience playing the stock exchange game. Register on the site to browse and find current games to join or create your own game. Game ...more
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Learn global economics with real world experience playing the stock exchange game. Register on the site to browse and find current games to join or create your own game. Game creators choose from many personalization options including type of currency, trading dates, countries to include, and much more. Additional teacher resources include allowing loan options, downloading of all transactions, and streaming ranks for student result comparisons.
This site includes advertising.

tag(s): competitions (10), currency (14), stock market (9)

In the Classroom

Use The Global Virtual Stock Exchange to teach economics in your classroom. Before setting up a competition, share the site with students and allow plenty of time to explore the many resources for learning about the stock market and participating in a game. Be sure to point out the Learning Center including many articles for beginners and stock tools. Set up a challenge with other classrooms or learning partners and compete against each other. Have cooperative learning groups create weekly podcasts discussing market trends and the latest economic news. Use a site such as podOmatic, reviewed here.

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Animatron - Dmitry Skavish

Grades
K to 12
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Design, organize, animate, and publish creations using Animatron. Use Animatron's backgrounds and characters, or upload your own. Be sure to take advantage of the Tutorials and Tips,...more
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Design, organize, animate, and publish creations using Animatron. Use Animatron's backgrounds and characters, or upload your own. Be sure to take advantage of the Tutorials and Tips, and the Knowledge Base for a full understanding of the many features available. Registration isn't required to create an Animatron project; however, you will need to register to save and share. Free accounts allow users to create up to five public projects with up to 2GB storage (50Gb/month). The Tutorials are in video format and reside on YouTube. If your district blocks YouTube, the video tutorials may not be viewable.

tag(s): animation (63), movies (51), multimedia (43), slides (42), video (257)

In the Classroom

Challenge older students to create their own Animatrons. Students can use Animatron to share their ideas or to "prototype" an idea. Students can create videos to show math processes, explanations of complex concepts, review new learning, teach others, explain scientific processes, tell stories, or present research. Flip your classroom using Animatron presentations. Use Animatron to create teacher-authored animations for students in ANY grade. Animatron is an excellent way to present new information or ideas for discussion. It is an easy way to prepare information for the class when a substitute is coming. Share Animatron creations on your website or blog for students to review at home. Use an Animatron video on the first day of school to explain class rules or give an exciting introduction to the year ahead. Use Animatron to create movies or presentations for back-to-school night or conference nights to display on your interactive whiteboard or with a projector. Teacher-librarians can ask students to create Animatron book reviews to share kiosk style in the library/media center.

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The Stock Market Game - Securities Industry and Financial Markets Assoc Foundation

Grades
4 to 12
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Using hands-on lessons, students work in teams to learn the basics of investing, create $100,000 portfolios, manage an investment portfolio in a real-world scenario of a dynamic marketplace,...more
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Using hands-on lessons, students work in teams to learn the basics of investing, create $100,000 portfolios, manage an investment portfolio in a real-world scenario of a dynamic marketplace, learn other economic concepts, and compete against teams across the globe while fostering teamwork and decision-making skills. Created in 1977 by the Securities Industry and Financial Markets Association Foundation, The Stock Market Game (SMG) is an online simulation game for teaching students about the global capital markets and the stock market. Teachers must register for their school and students and then will receive essential information on program requirements and important dates. Adults are welcome to play after completing the online registration.

tag(s): business (47), DAT device agnostic tool (143), game based learning (175), investing (5), money (119), stock market (9)

In the Classroom

Participants who register as "Teachers with Classes" receive extensive teacher support, including a searchable library of standards, curriculum materials, and assessments. While providing real-world practice, SMG engages students in the core academic subjects, such as math, English, and economics. Lesson plans include Teacher Background and materials to implement the lesson with students. Find more information by perusing additional publications, links, and other resources. Contact a local SMG Coordinator for additional assistance. Use the game in individual classes, school-wide, in after school clubs, or with home-schoolers. Encourage families to play at home together or collaborate with others. Additional benefits include higher math and financial literacy scores on tests by students who play SMG. Also, teachers report that the program even taught them about financial planning, research, and investing wisely. Because this is ongoing activity, enhance learning with the use of technology throughout. Have students share financial resource sites using a bookmarking tool like Papaly, reviewed here. In addition to curating and sharing bookmarks, Papaly allows you the opportunity to add notes and comments to sites shared. Have students use a video creation tool like Powtoon, reviewed here, to make explainer videos of financial concepts. Ask groups of students to produce and share podcasts (perhaps weekly or bi-weekly) to discuss their learning and progress within the Stock Market Game. Buzzsprout, reviewed here, is a free tool for creating and sharing podcasts.

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Canva Infographic Maker - Canva.com

Grades
5 to 12
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Create and design stunning infographics with Canva's drag and drop infographic creator tool. Choose from several design layouts to begin - upload images from your computer or your Facebook...more
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Create and design stunning infographics with Canva's drag and drop infographic creator tool. Choose from several design layouts to begin - upload images from your computer or your Facebook account. Next, change your background, add text, and personalize as desired. When complete, choose from links to publish, download your creation as an image or PDF file, or copy the link to share via URL. This tool works well for collaboration projects, too. Share the URL with others and choose the "can edit" option to allow others to make changes. Midway down the page, you will find step-by-step tips for creating and designing infographics. There is an iPad app (free) available for this tool. Note: you must register (with email and password) before you can access this site.

tag(s): data (148), infographics (58), posters (42)

In the Classroom

Experiment with Canva on a projector or interactive whiteboard (let the students do it!) using different design "themes." Make changes without having to configure the whole Infographic. After creating Infographics as a class, review the other types to show basic design principles. Students can create Infographics of a classroom topic, relationships and definitions of major terms, lab information, and more. Find data and information that connects your content to the outside world, such as the statistics and causes for endangered species. Consider assigning the creation of an Infographic as an assignment to understand any curriculum content and connect it with the real world. For example, show the many ways to use electricity or the impact of slavery on an economy. Have students explain an experiment and report the results with graphical information to provide meaning. Learn about food groups (now displayed as myplate) by dissecting a food diary or a typical school lunch meeting daily requirements (and other nutrition topics).

If you use literature circles in your classroom, making an Infographic about a novel the group read would be a great conclusion for the lit circle project, and it might entice others in the class to read the novel. Post the infographics on your web page for all your students and their parents to enjoy.

To challenge your gifted students, have them research and create infographics depicting the tough issues or "flipsides" related to your curriculum topic. Some suggestions: Major court cases and issues involving freedom of speech (during your Constitution unit), risks and benefits of nuclear power (in a physics class), or how an author's experience influences what he/she writes. Extend student learning by asking them to create a webpage using Webnode, reviewed here, that includes their infographic. Be sure to point out that many of the same tips shared for creating infographics applies to web page construction.

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