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return to subject listingAction Citizen - Indiana University
Grades
6 to 12This site includes advertising.
tag(s): democracy (20), environment (246), national parks (28)
In the Classroom
Ask students to develop a detailed community action plan to address a social issue they're passionate about. In this activity, students design and implement a campaign to raise awareness about a chosen issue. Have students choose a current social issue (for example- climate change, education reform, or voting rights) from the Action Citizen resources. They can research the issue, create a poster or presentation explaining it, and propose solutions. Many projects can be completed using Canva, reviewed here.You must be registered and logged in to add items to your favorites.
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Antarctic Webcams and Live Videos - United States Antarctic Program
Grades
3 to 12tag(s): antarctica (30), virtual field trips (96)
In the Classroom
After discussing the unique challenges of living in Antarctica, students can design their own "survival gear" or research stations to cope with the extreme conditions. Use the webcams and video clips to observe Antarctic wildlife, such as seals and penguins. Discuss how these animals have adapted to survive in such a harsh environment. Have students watch time-lapse video clips from the website to see how the Antarctic landscape changes across seasons.Add your comments below (available only to members) | Become a Member
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Botany - Crash Course
Grades
5 to 12This site includes advertising.
tag(s): environment (246), genetics (81), plants (148)
In the Classroom
After watching the videos, students can create their own gardens at school. They can make a schedule for jobs, maintenance, and when plants will grow. Students can interview botanists virtually. Finally, students can use their imagination to create their own plant and describe its characteristics.Add your comments below (available only to members) | Become a Member
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OK2Ask: Proven Techniques to Improve Reading and Writing - TeachersFirst
Grades
K to 12This engaging interactive...more
This engaging interactive workshop will teach you how to leverage practical strategies and powerful free tools from Microsoft like Reading Coach, Edge/Word Online, and Forms to support your students' literacy development. Whether you're looking to boost reading comprehension, improve writing proficiency, or integrate technology seamlessly into your lessons, this workshop has something for everyone. As a result of this session, teachers will: 1. Explore strategies for using technology to enhance reading comprehension, fluency, and vocabulary. 2. Discuss approaches for collaborative writing, feedback, and improving writing skills. 3. Develop strategies for creating assessments aligned with literacy standards to gain insights into student learning. This session is appropriate for teachers at all technology levels.
tag(s): professional development (407), reading comprehension (146), reading strategies (101), writing (323)
In the Classroom
The archive of this teacher-friendly, hands-on webinar will empower and inspire you to use learning technology in the classroom and for professional productivity. As appropriate, specific classroom examples and ideas have been shared. View the session with a few of your teaching colleagues to find and share new ideas. Find additional information and links to tools at the session resource page. Learn more about OK2Ask and upcoming sessions here.Add your comments below (available only to members) | Become a Member
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Fly Through a Colossal Cave: Son Doong - National Geographic
Grades
6 to 12This site includes advertising.
tag(s): asia (72), biodiversity (34), caves (7), ecosystems (76), vietnam (38)
In the Classroom
Have your students research cave formations (stalactites, stalagmites) found in Son Doong, then create models using clay or other materials. Students can also design a tourism brochure for Son Doong, promoting conservation awareness while highlighting the cave's natural beauty using a free resource such as Canva, reviewed here. While exploring, students can keep a journal noting fascinating features and questions about the cave's geology and biology.Add your comments below (available only to members) | Become a Member
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NotebookLM - Google
Grades
K to 12tag(s): artificial intelligence (145), note taking (36), Teacher Utilities (159), timelines (56)
In the Classroom
Use NotebookLM to support and engage students in many different ways. Upload lessons and documents to create and share study guides with students. Create and share an audio podcast at the start of a new unit to engage students in the upcoming lessons. Use NotebookLM to create a study guide, copy it, and paste it into a quiz tool that uses AI, such as Quizlet reviewed here to create flashcards and study materials for your students or Gibbly, reviewed here to create a quiz. Create a short tutorial using Free Online Screen Recorder, reviewed here on the features and how to use NotebookLM to share with parents for use at home to create study guides for classroom lessons.Add your comments below (available only to members) | Become a Member
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Niagara Falls Live - Niagara Falls USA & Canada Tourism
Grades
2 to 12This site includes advertising.
tag(s): canada (23), virtual field trips (96)
In the Classroom
Students can design a postcard as if they visited Niagara Falls using a digital tool such as AddText reviewed here. Students can create a mini-poster explaining the role of Niagara Falls in the regional water cycle. Students can build a model of the Falls using sand or clay and show how erosion changes the land over time.Add your comments below (available only to members) | Become a Member
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Zoology - Crash Course
Grades
7 to 12This site includes advertising.
In the Classroom
After watching the video series, the students pick an animal to research. Enhance learning by having students share what they learn via a poster, pamphlet, or video using Genially, reviewed here. Students can take a virtual field trip to different places to explore more animals. Finally, students can find a zoologist to visit either in person or virtually.Add your comments below (available only to members) | Become a Member
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TeachRock - Rock and Roll Forever Foundation
Grades
K to 12tag(s): artists (82), cross cultural understanding (165), dance (28), empathy (32), jazz (17), musical instruments (49), social and emotional learning (96), sociology (24), STEM (279)
In the Classroom
Take advantage of these free lessons to find standards-based lessons and activities for many content areas. Encourage students to find additional examples of connections to history (or another subject) made with pop music and pop culture. Use Padlet, reviewed here to curate and share ideas and resources. Add your own resources to create interactive presentations using NearPod, reviewed here or Pear Deck, reviewed here. Include videos, animations, quizzes, and more as part of your presentation. Extend student learning by asking them to create podcasts using Buzzsprout, reviewed here to tell the story of how music and pop culture influenced different historical events.Add your comments below (available only to members) | Become a Member
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U-Report - UNICEF
Grades
6 to 12tag(s): disabilities (31), environment (246), hiv/aids (15), inequalities (24), mental health (36), school violence (10), sustainability (43)
In the Classroom
This site is an excellent resource to bookmark and use throughout the year when discussing current events, specific countries or geographic areas, or for non-fiction reading. Find informational texts that matter to your students. Spark informational writing, as well. Allow students to browse the site to find interesting articles. Have students enhance their learning by creating magazine covers of information on this site using Magazine Cover Maker, reviewed here. Elevate learning by challenging students to create a newspaper article using articles on this site as a model using the Newspaper Clipping Generator, reviewed here. World language teachers will find this useful when viewing articles in French or Spanish to practice translation skills. If you have a blended learning classroom or are teaching remotely, you may want to try adding the reading to Fiskkit, reviewed here to annotate and analyze text and measure reading activity through sharing and commenting on texts.Add your comments below (available only to members) | Become a Member
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OK2Ask: Tech Made EZ with Book Creator - TeachersFirst
Grades
K to 12Learn how to use...more
Learn how to use the free Book Creator app in your classroom! This engaging hands-on workshop will guide you through the basics of the app and help you make the most of your free account. Together, we'll explore various strategies to differentiate and scaffold student work, ensuring that all learners can succeed. We'll also discover innovative ways to integrate Book Creator into digital storytelling projects, enhancing creativity and engagement in your classroom. As a result of this session, teachers will: 1. Master Book Creator's features and functionalities. 2. Differentiate instruction and scaffold student work with Book Creator. 3. Apply learning by creating hands-on Book Creator projects. This session is appropriate for teachers at all technology levels.
tag(s): digital storytelling (152), Formative Assessment (72), professional development (407)
In the Classroom
The archive of this teacher-friendly, hands-on webinar will empower and inspire you to use learning technology in the classroom and for professional productivity. As appropriate, specific classroom examples and ideas have been shared. View the session with a few of your teaching colleagues to find and share new ideas. Find additional information and links to tools at the session resource page. Learn more about OK2Ask and upcoming sessions here.Add your comments below (available only to members) | Become a Member
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AI Literacy with Minecraft - Minecraft Education
Grades
4 to 12tag(s): artificial intelligence (145), digital citizenship (89), STEM (279)
In the Classroom
Add the resources on this site to your current teaching resources about artificial intelligence. Share the videos with parents to help them understand AI basics. Consider using Padlet, reviewed here to share AI resources with parents and older students. For example, use the shelf option to create columns to organize information. Create a column with ideas on learning about AI, another column with generative AI tools that make images or generate ideas, and another column for AI learning tools such as historical figure chatbots.Add your comments below (available only to members) | Become a Member
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Engineering - Crash Course
Grades
7 to 12This site includes advertising.
tag(s): aeronautics (10), energy (132), engineering (126), environment (246)
In the Classroom
After watching an engineering episode, students can create a flipped classroom using Moocnote, reviewed hereto teach each other about their assigned videos. Add comments, links, and questions to online videos with MoocNote. If possible, students can conduct experiments or test their own engineering ideas. Finally, students can interview an engineer(s) virtually or in person.Add your comments below (available only to members) | Become a Member
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Astronomy - Crash Course
Grades
6 to 12This site includes advertising.
tag(s): light (53), moon (73), solar system (109), space (216), stars (70)
In the Classroom
Have students create a scaled-down model of the solar system using everyday objects to demonstrate the vast distances between planets. Students can research constellations and create star maps, identifying major stars and their mythological stories. Build a simple DIY telescope and allow students to observe the moon or planets, connecting it to lessons on celestial bodies. Students can also maintain a journal of nightly observations, sketching the moon's phases or tracking the position of visible planets over time.Add your comments below (available only to members) | Become a Member
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Match Game - EquIPHQ
Grades
6 to 12tag(s): game based learning (181), inventors and inventions (77), matching (8)
In the Classroom
Have students search for examples of trademarks, patents, or copyrights in their environment (online or in stores) for an IP Scavenger Hunt and match them to the appropriate term or definition from the game. Students can invent their own product or artwork, design a mock trademark, or apply for a patent, integrating the terms and concepts learned. Ask students to simulate roles such as inventors or lawyers in IP cases, discussing how to protect their creations through patents or copyrights. Have cooperative learning groups create a podcast explaining what they learned using a tool like Podcast Generator, reviewed here.Add your comments below (available only to members) | Become a Member
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Promo Zone - EquipHQ
Grades
5 to 12tag(s): advertising (26), inventors and inventions (77)
In the Classroom
Have students design logos and slogans for their inventions, incorporating creativity and persuasive elements. Students can script, film, and edit a short commercial for their prototype, practicing communication and marketing skills. Challenge students to create a multi-format ad campaign, including posters, social media posts, and radio ads. Students can then present their invention, focusing on how they would market it.Add your comments below (available only to members) | Become a Member
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Prototype Zone - EquipHQ
Grades
5 to 12tag(s): inventors and inventions (77), science fairs (20)
In the Classroom
Have students work in groups to brainstorm everyday problems and propose potential inventions to solve them. Using basic materials (cardboard, tape, etc.), challenge students to create a physical model of their invention. Students can present their prototypes to the class, simulating a patent pitch to highlight their invention's unique features and market potential. Students can keep an innovation journal to document their process from ideation to creation, tracking their thoughts and changes made during prototyping.Add your comments below (available only to members) | Become a Member
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OK2Ask: Transforming Assessments: Google Forms for Immediate Feedback - TeachersFirst
Grades
1 to 12In this hands-on...more
In this hands-on workshop, educators will learn how to leverage Google Forms to create dynamic, "no-fail" quizzes that provide immediate feedback and built-in remediation. Explore powerful features of Google Forms like branching logic and automated feedback that you can use to design assessments that support all learners. Leave this session equipped with the skills you need to transform your assessment practices, making them more engaging and effective. As a result of this session, teachers will: 1. Gain foundational skills for creating and customizing Google Forms for educational assessments. 2. Learn to construct quizzes that provide immediate feedback and remediation, helping students learn from mistakes in real time. 3. Explore how to use data from Google Forms to inform instructional decisions and enhance teaching strategies. This session is appropriate for teachers at all technology levels.
tag(s): feedback (12), Formative Assessment (72), Google (52), professional development (407)
In the Classroom
The archive of this teacher-friendly, hands-on webinar will empower and inspire you to use learning technology in the classroom and for professional productivity. As appropriate, specific classroom examples and ideas have been shared. View the session with a few of your teaching colleagues to find and share new ideas. Find additional information and links to tools at the session resource page. Learn more about OK2Ask and upcoming sessions here.Add your comments below (available only to members) | Become a Member
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OK2Ask: Engage & Inspire with Simulations - TeachersFirst
Grades
K to 12Learn how to integrate...more
Learn how to integrate learning simulations like Quandry and MissionUS into your classroom! During this engaging session, participants will learn to distinguish between simulations and learning games, explore the unique benefits of each, and discover strategies to inspire and engage students through interactive learning experiences. Whether you're new to educational simulations or looking to deepen your understanding, this free workshop offers valuable insights and practical techniques that will enhance student learning. As a result of this session, teachers will: 1. Differentiate simulations and learning games, noting their benefits. 2. Integrate simulations to meet learning objectives. 3. Reflect on ways simulations can enhance learning. This session is appropriate for teachers at all technology levels.
tag(s): professional development (407), simulations (12)
In the Classroom
The archive of this teacher-friendly, hands-on webinar will empower and inspire you to use learning technology in the classroom and for professional productivity. As appropriate, specific classroom examples and ideas have been shared. View the session with a few of your teaching colleagues to find and share new ideas. Find additional information and links to tools at the session resource page. Learn more about OK2Ask and upcoming sessions here.Add your comments below (available only to members) | Become a Member
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Access Mars - Google
Grades
5 to 12In the Classroom
Have students compare the features of Mars to similar landscapes on Earth (e.g., deserts, volcanoes, canyons). Students can create a side-by-side comparison chart, highlighting key similarities and differences, and present their findings to the class. This could lead to discussions about what makes a planet habitable. Based on the landscape and conditions they observe in Access Mars, have students design an experiment they want to conduct on Mars. They should consider the planet's gravity, temperature, and atmosphere. Students can create a proposal outlining their hypothesis, the materials needed, and the steps they'd take to carry out their experiment. Using Goosechase edu, reviewed here create a scavenger hunt where students must navigate Access Mars to find specific features like craters, rock formations, or the path taken by the Curiosity rover. Provide clues or a checklist, and encourage students to document their findings with screenshots and descriptions. After exploring the Martian surface, have students work in groups to design a human habitat for astronauts. They can use information about the landscape and climate conditions to brainstorm shelter designs, life-support systems, and how they would handle the harsh environment. Students can present their designs as posters or models using Desygner, reviewed here.Add your comments below (available only to members) | Become a Member
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