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Chaparral Animal Printouts - Enchanted Learning
Grades
K to 5This site includes advertising.
tag(s): animal homes (57), animals (295), biomes (110), habitats (91)
In the Classroom
Have students create maps locating chaparals and animals from around the world using Zeemaps, reviewed here. Zeemaps allows students to create audio recordings AND choose various locations on a map where the chaparals are and the animals live. Use an online poster creator, such as Padlet, reviewed here, to create posters with animal facts.You must be registered and logged in to add items to your favorites.
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Sonoran Desert Seek and Find - Arizona-Sonora Desert Museum
Grades
K to 6tag(s): animal homes (57), animals (295), deserts (16)
In the Classroom
Share with younger students on an interactive whiteboard before asking students to explore on their own. The mouse needs to be placed in a certain area for each image before the caption appears. After exploring the site, have students choose and research an animal then create an online interactive poster individually or together as a class using a tool such as Adobe Creative Cloud Express for Education, reviewed here, or PicLits, reviewed here. Have students use a mapping tool such as Zeemaps, reviewed here, to create a map of local landmarks (with audio stories and pictures included)!Add your comments below (available only to members) | Become a Member
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Biomes of the World - Arizona State University School of Life Sciences
Grades
6 to 12tag(s): biomes (110), deserts (16), forests (29), oceans (147), rainforests (18), rivers (16), tundra (14)
In the Classroom
Have cooperative learning groups create podcasts describing each different biome using the scientist's audio from the site as a model. Use a site such as Podcast Generator, reviewed here. Have students use a mapping tool such as Zeemaps, reviewed here, to create a map of biomes from around the world (or country) with audio stories and pictures included!Add your comments below (available only to members) | Become a Member
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How to Deliver a World Class Presentation - Malcolm Andrews
Grades
6 to 12This site includes advertising.
tag(s): infographics (56), speaking (26), speeches (23)
In the Classroom
Share this infographic with students before class presentations. Include it on your website for reference throughout the year. After class presentations, have students reflect on what they learned through the speech creating and presenting process and ask them to think about what they would do differently next time. Ask students to write a rough draft script for what they want to say (be sure to have them state what they would do differently next time). Then use a tool such as Flip, reviewed here. Flip are video response and reflection tools. This wrap-up for your assignment will help students internalize what they've learned about giving a presentation. Challenge students to create an infographic for something they do well academically, i.e. test taking and studying, writing up labs or research reports, etc. Use a tool such as Infogram, reviewed here.Add your comments below (available only to members) | Become a Member
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Biome Challenge - Diana Dell
Grades
5 to 12tag(s): assessment (144), biomes (110), ecosystems (81)
In the Classroom
Use this site as either an activator to assess how much students know about biomes, OR as a review tool assessing what needs practice before an exam. Have students complete the activity individually on classroom computers, either simultaneously - or as a learning center or station. Be sure to post the site on your teacher wiki or webpage too, allowing students to review before an assessment both in and out of the classroom. Have students create their own quizzes using Quia or another quiz creation site such as Bamboozle, reviewed here.Add your comments below (available only to members) | Become a Member
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Biomes Jeopardy Review Game - SuperTeacherTools
Grades
5 to 12This site includes advertising.
tag(s): assessment (144), biomes (110), game based learning (199)
In the Classroom
Use this game as a quick assessment of prior knowledge at the beginning of your biome unit. Share a link on classroom computers and your website for students to play on their own to review concepts. Have students create their own Jeopardy game using Jeopardy Labs, reviewed here, to share and review facts before a unit test on any topic.Add your comments below (available only to members) | Become a Member
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WordMint - Nathaniel Story
Grades
K to 12tag(s): crosswords (19), game based learning (199), puzzles (149)
In the Classroom
Create puzzles and activities to review spelling or vocabulary terms. Create bingo cards and use as an introduction to new concepts. Share a link to this site on your class website for students to create their own puzzles for review at home.Add your comments below (available only to members) | Become a Member
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Poki Educational Games - Poki
Grades
K to 8This site includes advertising.
tag(s): game based learning (199), logic (161), problem solving (232)
In the Classroom
Share links to games on classroom computers and your class website. Share with parents for practice at home. Use Dotstorming, reviewed here, to survey students to see which of several games was a favorite. With Dotstorming students are allowed to vote and make comments. After voting, challenge students to create their own game, similar to the one voted most popular using a tool such as Scratch, reviewed here.Add your comments below (available only to members) | Become a Member
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LOOPY - Nick Case
Grades
9 to 12In the Classroom
Share LOOPY with students then have them explore the features included on the shared models. LOOPY would work well in classes with gifted students as an exploration project of different cause and effect relationship influences. Use the embed code to share student examples and explanations on your class website.Add your comments below (available only to members) | Become a Member
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Discovery Education Virtual Field Trips - Discovery Education
Grades
K to 12tag(s): agriculture (47), animals (295), careers (141), constitution (93), design (78), energy (131), england (52), explorers (65), holocaust (42), lincoln (66), nutrition (138), pi (29), planets (111), shakespeare (99), spain (13), STEM (290), virtual field trips (122), weather (160)
In the Classroom
Immerse your students into your studies with a close-up in-depth look through virtual field trips. Visit places where time, money, and mileage inhibit your dreams for bringing your students into wondrous worlds. Find ways to visit where your class has never gone before. Find ways to motivate your most reluctant learners. ENL/ESL learners will appreciate the visit. Reach all types of learners through a class visit. Use field trips as a whole class anticipatory guide, a center activity, a home connection, or even as extra credit. Challenge your gifted students to be guides in their own learning by choosing topics of interest. Then transform their learning and ask these students to share research findings in a video with discussion questions to go with the research and with links to outside resources using a tool such as Vibby, reviewed here. Be sure students create a script to read from before beginning to produce their own video.Add your comments below (available only to members) | Become a Member
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Pickit - Microsoft
Grades
K to 12In the Classroom
Use Pickit in your Microsoft classroom as a resource for free images for presentations, reports, and writing projects. Once downloaded, share with students how to access and find images. Use images to add interest to your class website, newsletters, and more.Add your comments below (available only to members) | Become a Member
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Spotify for Podcasters - Michael Mignano and Nir Zicherman
Grades
1 to 12tag(s): communication (129), DAT device agnostic tool (147), digital storytelling (153), podcasts (106)
In the Classroom
Create regular or special podcasts to share on your class web page or wiki. Looking for even more ideas? Record class assignments or directions. Record story time or a reading excerpt for younger ones to listen to at a computer center AND from home, adding a touch of blended learning to your classroom! Have readers (perhaps older buddies) enhance their learning and build fluency by recording selected passages for your non-readers. Launch a service project for your fifth or sixth graders to record stories for the kindergarten to use in their reading and listening center. Challenge students to create "you are there" recordings as "eyewitnesses" to historical or current events. Make a weekly class podcast, with students taking turns writing and sharing the "Class News," encourage and extend learning and have students create radio advertisements for concepts studied in class (Buy Dynamic DNA!). Invite students to write and record their own stories or poetry in dramatic readings. Language students or beginning readers could record their fluency by reading passages. Allow parents to hear their child's progress reading aloud, etc. Compare world language, speech articulation, or reading fluency at two points during the year. Challenge your Shakespeare students to record a soliloquy. Write and record a poem for Father's or Mother's Day (or other special events) and send the URL as a gift to that special person. If you have gifted students who lean toward the dramatic, this tool is simple enough for them to create dramatic mini-casts without needing any additional tools.Add your comments below (available only to members) | Become a Member
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QuizPedia - Stephan Stephensen
Grades
6 to 12tag(s): assessment (144), DAT device agnostic tool (147), game based learning (199), gamification (82), quizzes (90)
In the Classroom
Pretest students and allow them to "test out" of material they already know. Learning support teachers will want their students to create their own QuizPedia sets for practice and review of any material. Create your own sets of quizzes, or let students do the work for themselves and each other. Take advantage of quizzes previously developed and available to share with students on your class website. Allow students to create a quiz for other students to take following class presentations and reports.Add your comments below (available only to members) | Become a Member
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Sketchboard - sketchboard.io
Grades
K to 12In the Classroom
Allow students to create collaborative drawings as responses to literature. They can map out the plot or themes, add labels, create character studies, and more. Share the finished products on an interactive whiteboard, projector, or your class website. Have a group of students create a drawing so that another group can use it as a writing prompt. Use a board as a brainstorming or sketching space as groups (or the class) share ideas for a major project or for solving a real-world problem. Use this tool with students in a computer lab (or on laptops) to create a drawing of the setting in a story as it is read aloud. As an assessment idea, have students draw out a simple cartoon with stick figures to explain a more complex process such as how democracy works. If you are lucky enough to teach in a BYOD setting, use Sketchboard to demonstrate and illustrate any concept while students use the chat and drawing tools to interact in real time. If you are studying weather, have students diagram the layers of the atmosphere and what happens during a thunderstorm, for example. Introduce this tool to students who are working on group projects. Alternatively, have students use this to work as partners or as a small team to complete complex math problems or equations. Give students a problem by typing it on their board.Add your comments below (available only to members) | Become a Member
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Sploder - Geoff P. Gaudreault
Grades
5 to 12tag(s): coding (85), game based learning (199), gamification (82)
In the Classroom
Show Sploder to students who love to play games as an excellent source for creating their own games. Ask them to create educational games for classroom topics such as identifying parts of speech or multiples of numbers. Share a link to games on your class website for review.Add your comments below (available only to members) | Become a Member
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Review Game Zone - reviewgamezone.com
Grades
K to 12This site includes advertising.
tag(s): atmosphere (22), drugs and alcohol (28), financial literacy (91), game based learning (199), grammar (137), human body (93), literature (222), medicine (56), painting (55), photography (123), poetry (192), space (218), spanish (109), spelling (98), weather (160)
In the Classroom
Share a link to review games on your class website for student practice at home. Include a link to games on classroom computers for use as a center. Create your own games to personalize review materials for students. Due to a large number of advertisements on the site, you may want to share this site on your interactive whiteboard with younger students before assigning for independent use.Add your comments below (available only to members) | Become a Member
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Colorscope - CNN Creative and Dr. James Fox
Grades
6 to 12tag(s): colors (64), cross cultural understanding (172), cultures (179), senses (20), video (264)
In the Classroom
Include this colorful series with lessons about our senses, cultures, and art. Use information from the videos to understand and analyze images from around the world including typical forms of clothing worn or great works of art. Have students create an annotated image including text boxes and related links using a tool such as Image Annotator, reviewed here, to demonstrate cultural uses of color.Add your comments below (available only to members) | Become a Member
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Free Office Online Apps - Microsoft
Grades
K to 12tag(s): Accessibility (10), classroom management (120), collaboration (93), editing (93), Microsoft (80), portfolios (23), spreadsheets (23)
In the Classroom
Take advantage of these free Microsoft applications to access and use documents across a variety of devices. Have students collaborate on reports and presentations using the tools provided on this site. Easily curate and share class projects made using Microsoft Office using sharing links within each tool. Consider creating a class OneDrive account for students to share and upload documents and class projects. Flip your classroom by uploading documents and presentations for students to access on their own, then have students add comments and additional information to the uploaded document. Find 32 ideas for using Office Apps in this informative blog post from Microsoft.Add your comments below (available only to members) | Become a Member
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Kodu Game Lab - Microsoft Research
Grades
3 to 12tag(s): coding (85), game based learning (199), gamification (82), makerspace (40), Microsoft (80)
In the Classroom
Have students work in teams to design and develop content demonstrating an understanding of lessons in any subject area. Begin sharing Kodu with your computer experts who are interested in programming. Allow them to be the leaders in sharing how to use and personalize the program. Enhance their learning by asking them to create game creation tutorial screencasts using Screencast-o-matic, reviewed here, to share with their peers. Use Kodu as part of an after-school computer club. Be sure to take advantage of the resources section of Kodu for tips and tutorials on using the program.Add your comments below (available only to members) | Become a Member
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Timeline Eons - Maani.us
Grades
6 to 12tag(s): climate change (94), conservation (101), geologic time (12), space (218), timelines (55)
In the Classroom
Have students explore the timeline on their own, then research and share information on any given period of time. Encourage students to view future predictions on the timeline as a research project to find the basis of the predictions. Have students create a simple interactive infographic sharing their findings using Infogram, reviewed here.Add your comments below (available only to members) | Become a Member
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