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return to subject listingMedia Clips for Student Projects - TeachersFirst
Grades
K to 12tag(s): creating media (8), Research (85)
In the Classroom
Find new tools to try in your classroom to use when creating projects. Each review includes classroom use ideas. Read the details of each tool and find the ones that will make your tasks easier to manage and engage your students.You must be registered and logged in to add items to your favorites.
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Game-Based Learning for Littles - TeachersFirst
Grades
K to 4tag(s): critical thinking (120), game based learning (183), gamification (78), preK (266)
In the Classroom
Share these tools on your class website or blog for students to use both in and out of the classroom. Use these tools to differentiate and reach all students at the various levels. Challenge your students to create their own games to review content or acceleration options.Add your comments below (available only to members) | Become a Member
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Mesopotamia Smartboard Review - Not provided
Grades
6 to 12tag(s): asia (86), cultures (153), mesopotamia (18), slides (43)
In the Classroom
Use the information in the slides to create a game using Quizizz, reviewed here or Gimkit, reviewed here that can be used to help review. Have students work in collaborative groups to work through the links on the slides. Have students compare and contrast Mesopotamia with another ancient culture.Add your comments below (available only to members) | Become a Member
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Writing - History.com
Grades
6 to 12This site includes advertising.
tag(s): asia (86), mesopotamia (18), writing (322)
In the Classroom
Provide students with a simple "cuneiform-like" chart of symbols. Ask them to decode a short message or create their own using the symbols, introducing the idea of early writing systems. After watching, divide students into small groups to research and compare ancient writing systems like cuneiform, hieroglyphics, or early alphabets. They can record their findings in Google Slides, reviewed here or Canva, reviewed here. Challenge students to create a timeline that traces the evolution of writing, starting with cuneiform and moving through significant innovations like the printing press, typewriters, and digital communication using Class Tools,reviewed here or Time Graphics Timeline Maker, reviewed here.Add your comments below (available only to members) | Become a Member
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Mesopotamia - History.com
Grades
6 to 12This site includes advertising.
tag(s): asia (86), cultures (153), mesopotamia (18)
In the Classroom
Have students construct a model ziggurat using building blocks, sugar cubes, or cardboard and discuss their purpose in Mesopotamian society. Provide students with clay or playdough and wooden sticks to practice creating cuneiform symbols. Use examples from the article to guide students, encouraging them to write simple messages or their names in "Mesopotamian writing." Ask students to compare Mesopotamia with another ancient civilization (e.g., Egypt or Indus Valley).Add your comments below (available only to members) | Become a Member
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The First Emperor of Babylon - History Explained
Grades
5 to 9This site includes advertising.
tag(s): asia (86), mesopotamia (18)
In the Classroom
Students can complete a timeline of Hammurabi's reign using Class Tools, reviewed here or Timelinely, reviewed here. In groups, students could create a skit depicting Hammurabi's leadership, military campaigns, and lawmaking process. Compare Hammurabi's law code with modern legal systems, discussing similarities and differences using Canva's Venn Diagram Creator, reviewed here.Add your comments below (available only to members) | Become a Member
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Ancient Mesopotamia 101 - National Geographic
Grades
6 to 12This site includes advertising.
tag(s): asia (86), cultures (153), mesopotamia (18)
In the Classroom
Have students create a timeline of major events mentioned in the video, such as the rise of Cyrus the Great, the construction of the Royal Road, and the fall of the empire, using Time Graphics Timeline Maker, reviewed here or Timelinely, reviewed here. Have students compare the Persian Empire with other ancient empires, such as the Roman or Mauryan Empires. They can create a Venn diagram or write a short essay on similarities and differences.Add your comments below (available only to members) | Become a Member
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Ancient Civilizations: The Persian Empire - elephango
Grades
6 to 8This site includes advertising.
tag(s): asia (86), cultures (153), mesopotamia (18)
In the Classroom
Have students research how Persian innovations, such as infrastructure, bureaucracy, or cultural tolerance, influence modern governance or society. Students can present findings in a mini-report or slideshow using resources such as Google Slides, reviewed here or Canva, reviewed here. Set up stations with Persian art, architecture, religion, and governance information. Include images, artifacts, and video clips. Have students rotate through and complete a quick reflection at each station. They can create a page for each station in Book Creator, reviewed here. Provide students with blank maps and ask them to outline the Persian Empire's borders at its peak, label significant cities, and mark the Royal Road.Add your comments below (available only to members) | Become a Member
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Getty Villa- Mesopotamia - Getty Museum
Grades
4 to 8tag(s): asia (86), cultures (153), mesopotamia (18)
In the Classroom
Students could research ziggurats on the website and design their own. The model can be made digitally using a resource like CoSpaces, reviewed here or Google Drawings, reviewed here, on paper, or as a 3D model. Students can role-play a Mesopotamian marketplace where students act as traders. Each is assigned a region and good (e.g., grain, textiles, lapis lazuli). Using the "Trade in the Ancient World" tool, students explore "The Story of Writing" and practice writing their names or a short message in cuneiform using clay or printable worksheets.Add your comments below (available only to members) | Become a Member
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Ancient Civilization: Mesopotamia - Ms. Jenkins
Grades
4 to 8This site includes advertising.
tag(s): asia (86), cultures (153), mesopotamia (18)
In the Classroom
Students can construct mini ziggurats in small groups using LEGO bricks, sugar cubes, or recycled materials. Discuss the purpose of ziggurats in Mesopotamian society and compare them to modern-day architectural structures. Have students use clay and styluses (or toothpicks) to write messages in cuneiform, mimicking ancient Mesopotamian scribes. Pair this with a decoding activity where they interpret classmates' "inscriptions." Using maps and information from the site, students can label the Tigris and Euphrates rivers, trade routes, and key cities using a resource like Google My Maps reviewed here. Assign students an invention (e.g., the wheel, irrigation systems, or the plow). They can research its origin and importance, then create a visual presentation or demonstration to show how it transformed life in Mesopotamia. Canva Edu, reviewed here offers many options for visual presentations, from timelines to posters to comic strip creators and more!Add your comments below (available only to members) | Become a Member
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How to Draw a Groundhog - Ms. Haynes
Grades
K to 6In the Classroom
Students can research facts about groundhogs and Groundhog Day, then create a fact sheet or poster with both their drawings and interesting information about the holiday. Use a tool such as Canva Edu, reviewed here for students to create virtual posters. Create a Groundhog Day-themed bulletin board with students' drawings. Add fun facts and predictions for the upcoming spring season. Have students write a short prediction about whether they think the groundhog will see its shadow based on what they've learned about Groundhog Day. They can incorporate their drawings into their written predictions. You can share the predictions and drawings using a tool such as Padlet, reviewed here.Add your comments below (available only to members) | Become a Member
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Groundhog Day Activities - Jennifer Findley
Grades
3 to 5This site includes advertising.
tag(s): critical thinking (120), holidays (185), puzzles (143), reading comprehension (149), writing prompts (60)
In the Classroom
Have students write a story or journal entry from the perspective of the groundhog. Have your students use a tool such as WriteReader to create and record books reviewed here. Students can sort statements about Groundhog Day into fact or opinion categories. The class can predict whether the groundhog will see its shadow and discuss the implications. There are also math puzzles and a themed reading passage with questions to gauge understanding and encourage critical thinking skills.Add your comments below (available only to members) | Become a Member
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Podcast- Adobe - Adobe
Grades
3 to 12tag(s): digital storytelling (153), multimedia (47), podcasts (105)
In the Classroom
For younger students, Adobe Podcast can be used for storytelling, oral reports, or fluency checks. Middle school students can conduct interviews, record debates, or use it for research-based assignments. Book reviews, investigative pieces, or class discussions can be recorded for older students.Add your comments below (available only to members) | Become a Member
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Emoji Finder - Graham Hicks
Grades
K to 12tag(s): artificial intelligence (156), character education (78), social and emotional learning (97), summarizing (23), Teacher Utilities (168)
In the Classroom
Students could use emojis to represent characters, emotions, or key events in stories, adding a layer of engagement in language arts or social-emotional learning. Challenge students to summarize a story, historical event, or scientific concept using only emojis. Use emojis as digital rewards or "stickers" for students who meet specific goals or demonstrate positive behaviors. Teachers could create a virtual reward board where students earn and display unique emojis for their accomplishments.Add your comments below (available only to members) | Become a Member
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Visme AI Presentation Maker - Payman Taei
Grades
6 to 12tag(s): artificial intelligence (156), presentations (20), Teacher Utilities (168)
In the Classroom
Assign students to create presentations on topics they're studying using Visme AI. The templates and visuals help them structure their work effectively and develop design skills. Use Visme AI to create organized, appealing classroom newsletters. Include upcoming events, student achievements, and project highlights, and share them digitally with parents and students. Use Visme AI to build timelines for history or literature classes. These timelines could be a collaborative class project or an individual assignment to encourage research and presentation skills. Use Visme's design tools to create engaging slides or flashcards featuring vocabulary words, similes, metaphors, or other literary devices to help with extension activities or study aids.Add your comments below (available only to members) | Become a Member
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Visualize Free - InetSoft Technology Corp.
Grades
6 to 12tag(s): artificial intelligence (156), charts and graphs (170), data (150), spreadsheets (24), Teacher Utilities (168)
In the Classroom
Use data from scientific experiments to create spreadsheets to interpret results. In social studies, students can analyze demographic or historical data to create graphs or charts showing trends over time. Use historical data sets or current events (such as elections) to create visual comparisons.Add your comments below (available only to members) | Become a Member
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Gigasheet - Gigasheet
Grades
4 to 12tag(s): artificial intelligence (156), data (150), spreadsheets (24), Teacher Utilities (168)
In the Classroom
Teachers can import large datasets of student grades, test scores, or assessment results to analyze trends over time. For teachers focusing on classroom management, Gigasheet can organize data from behavioral tracking forms or point systems. Math teachers can introduce data sets related to weather, population statistics, or sports, encouraging students to analyze real-world data. Students participating in science fairs or experiments can collect and organize data in Gigasheet.Add your comments below (available only to members) | Become a Member
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Presentations.AI - Gamma Technologies, Inc.
Grades
6 to 12tag(s): artificial intelligence (156), collaboration (94), presentations (20), slides (43), Teacher Utilities (168)
In the Classroom
Teachers can use Presentations.AI to quickly create visually engaging and well-organized presentations to introduce new topics or explain complex concepts. Create simple storyboards or character maps for literature studies, helping students visually break down story elements, themes, or character development. For group assignments, students can use the free real-time collaboration feature to collaborate on presentations, allowing them to co-edit and build teamwork skills as they create their project slides. Use the platform to create interactive review games, quizzes, or flashcards.Add your comments below (available only to members) | Become a Member
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Leonardo.ai - Leonardo Labs
Grades
5 to 12tag(s): artificial intelligence (156), graphic design (49), Teacher Utilities (168)
In the Classroom
Students can use Leonardo AI to generate images of characters in narrative stories they have written. Use Leonardo AI to produce an image of a character from a text read in class to enhance a lesson in characterization. Encourage students to collaborate on designing a unique class logo or mascot using Leonardo AI's design tools. In science, students can use Leonardo AI to illustrate complex concepts, like parts of a cell, ecosystems, or weather patterns. Students can generate images related to new vocabulary words or complex concepts as a helpful way to remember difficult words.Add your comments below (available only to members) | Become a Member
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Houston Zoo - Houston Zoo
Grades
K to 12tag(s): animals (293), virtual field trips (108)
In the Classroom
Students can research the animal on the live camera by creating a poster or diorama. Use a digital tool such as Book Creator, reviewed here. Students can watch other live cameras from different zoos to compare and contrast the animals from zoo to zoo. Finally, students can track the animals' day, including feeding, "playing," and sleep patterns.Add your comments below (available only to members) | Become a Member
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