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OK2Ask: Tech Made EZ with Genially - TeachersFirst

Grades
K to 12
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This recording of an OK2Ask online professional learning session is from February 2025. You can register and immediately view the archive of the session.

Want to make learning
...more
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This recording of an OK2Ask online professional learning session is from February 2025. You can register and immediately view the archive of the session.

Want to make learning fun and enjoyable for your students? Try Genially! Start from scratch or use a template to gamify a lesson or unit of study and easily create interactive content that your learners will want to explore. This session will show you how to make interactive images, infographics, and presentations to engage learners of all ages. As a result of this session, teachers will: 1. Discuss the basic principles of multimedia learning. 2. Explore various ways to use Genially in the classroom. 3. Plan for the instructional use of Genially. This session is appropriate for teachers at all technology levels.

tag(s): multimedia (49), presentations (22), professional development (403), student-centered (5)

In the Classroom

The archive of this teacher-friendly, hands-on webinar will empower and inspire you to use learning technology in the classroom and for professional productivity. As appropriate, specific classroom examples and ideas have been shared. View the session with a few of your teaching colleagues to find and share new ideas. Once registered, find additional reference materials, tutorials, and how-to information to help you review or extend your knowledge from the session in the handout posted on the session landing page. Resources may include additional ideas and examples on integrating the tools and strategies shared in classroom instruction. Learn more about OK2Ask and upcoming sessions here.

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The Jerry Cans - Mamaqtuq - Making The Case

Grades
5 to 12
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The YouTube video "The Jerry Cans - Ukiuq" showcases a dynamic folk song performed in Inuktitut, the Indigenous language of the Inuit people. The music video offers a unique opportunity...more
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The YouTube video "The Jerry Cans - Ukiuq" showcases a dynamic folk song performed in Inuktitut, the Indigenous language of the Inuit people. The music video offers a unique opportunity to explore Indigenous culture through its energetic rhythm and expressive storytelling with vibrant visuals. This engaging piece highlights the importance of preserving and celebrating indigenous languages and traditions in a modern context. If your district blocks YouTube, then the video may not be viewable.
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tag(s): cultures (166), native americans (102)

In the Classroom

Watch the video without subtitles and encourage students to guess the lyrics based on the visuals and tone of the song. Afterward, replay the video with captions enabled to reveal the actual lyrics, sparking discussions about cultural expressions, language diversity, and the importance of preserving indigenous traditions. Assign small groups to research the Inuit culture, focusing on their traditions, history, or current efforts to preserve their language and way of life. Each group can creatively present their findings, such as a skit or a short essay. After watching the video, have students create a short storyboard using a resource such as Story Maps, reviewed here or a drawing inspired by the visuals they saw. Ask them to interpret what story the video is telling and how the imagery connects to the song's mood and themes.

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This Photo Isn't What It Looks Like - PBS

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6 to 12
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The website "This Photo Isn't What It Looks Like" is part of the podcast series "The Bigger Picture" from Thirteen.org, which examines the hidden stories behind iconic photos. This...more
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The website "This Photo Isn't What It Looks Like" is part of the podcast series "The Bigger Picture" from Thirteen.org, which examines the hidden stories behind iconic photos. This episode focuses on a photo of ethnographer Frances Densmore and Piegan Blackfeet tribe leader Mountain Chief. Through podcasts and storytelling, it encourages students to think critically about the meaning behind images and how they shape our understanding of history. It's a powerful resource for teaching media literacy and sparking thoughtful discussions in the classroom.

tag(s): media literacy (110), native americans (102), photography (120)

In the Classroom

Show the photo of Frances Densmore and Mountain Chief. Discuss the assumption that the picture represents a "dying culture." Then, ask students to write captions for the photo reflecting the spirit of Native American culture today. Assign students to research modern Blackfeet cultural practices using the video and additional sources. Create a class presentation showcasing art, music, language revitalization, or other aspects of Blackfeet life today. They can use Visme, reviewed here or Google Slides, reviewed here to present their findings. Students can create visual or written works inspired by what they learned about Mountain Chief and contemporary Blackfeet culture.

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Whose Land Lesson Plans - BOLD Realities

Grades
2 to 12
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The Whose Land website offers interactive tools and lesson plans to help students learn about Indigenous territories and the history of land ownership in North America. The platform...more
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The Whose Land website offers interactive tools and lesson plans to help students learn about Indigenous territories and the history of land ownership in North America. The platform includes resources like videos, maps, and guided activities encouraging students to explore whose land they live on and the importance of Indigenous sovereignty. The lesson plans are suitable for various grade levels and promote critical thinking about historical and contemporary issues related to Indigenous peoples and land rights. These materials are designed to foster respect for Indigenous cultures and awareness of ongoing settlement efforts. It's recommended to check if YouTube is accessible on school networks if you are planning to use these resources in the classroom.

tag(s): columbus day (8), native americans (102)

In the Classroom

After exploring the website, guide students in writing their land acknowledgment. They can reflect on what they learned about the land and its original stewards. Have students create a timeline of significant events in their region's history of Indigenous land rights. Students can accomplish this project using printed materials from the website, or create a digital timeline using Time Graphics Timeline Maker, reviewed here. Have students use the Whose Land interactive map to identify the Indigenous territories, treaties, and languages of their local area. Follow up with a class discussion or short presentation on their findings.

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Indigenous Peoples' Day Resources - Zinn Education Project

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6 to 12
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The Indigenous Peoples' Day Resources webpage from the Zinn Education Project provides resources to challenge traditional narratives of Columbus Day by centering the history and resilience...more
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The Indigenous Peoples' Day Resources webpage from the Zinn Education Project provides resources to challenge traditional narratives of Columbus Day by centering the history and resilience of Indigenous peoples. It offers lesson plans, articles, and book recommendations aimed at creating a deeper understanding of the colonial impact on Native communities and celebrating Indigenous cultures and histories. These materials are designed to help educators engage students with Indigenous peoples' historical and ongoing struggles, encouraging a more inclusive and accurate view of history. If your district blocks YouTube, then the videos may not be viewable.

tag(s): columbus day (8), native americans (102)

In the Classroom

Students can create posters, poems, or videos celebrating Indigenous cultures and contributions. Use a tool such as Canva Edu, reviewed here. They might research Indigenous art, music, or traditions and present their findings creatively. Use a lesson plan where students take on roles of Indigenous people, European settlers, or other historical figures to explore the impact of colonization. Role-playing encourages empathy and helps students understand multiple perspectives. Have students research local Indigenous history, such as tribes native to their area, and create a presentation or written report. The presentation can be completed digitally using Google Slides, reviewed here or Visme, reviewed here.

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Picaria: A Zuni Pueblo Math Game - National Indian Education Association

Grades
6 to 8
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"Picaria: A Zuni Pueblo Math Game" introduces a traditional Native American strategy game from the Zuni Pueblo culture, designed for students in grades 6-8. This engaging activity combines...more
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"Picaria: A Zuni Pueblo Math Game" introduces a traditional Native American strategy game from the Zuni Pueblo culture, designed for students in grades 6-8. This engaging activity combines cultural learning with critical thinking and mathematical skills. The document includes detailed instructions for playing Picaria, a game similar to tic-tac-toe, with background information on its cultural significance. Teachers can use this resource to enrich math or social studies lessons, encouraging strategic thinking, problem-solving, and an appreciation for Indigenous traditions in an interactive and meaningful way.

tag(s): native americans (102), problem solving (226)

In the Classroom

After playing the game, discuss the cultural significance of Picaria and its origins in the Zuni Pueblo. Have students research other Indigenous games and share their findings with the class. They can use Google Slides, reviewed here or Canva, reviewed here to make digital presentations of their findings. In math class, analyze the strategies used in Picaria and connect them to mathematical concepts like probability, patterns, or logic. Have students write about or present the mathematical strategies they used to win. Challenge students to design their own versions of Picaria boards using geometry and measurement concepts. Host a class-wide Picaria tournament where students compete in pairs. Use a bracket system to track progress, encouraging strategic thinking and friendly competition.
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Expeditions Pro - Singleton Technology Limited

Grades
3 to 12
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ExpeditionsPro is a platform designed to help educators and leaders create and manage virtual and in-person field trips. The website provides tools to plan immersive experiences to...more
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ExpeditionsPro is a platform designed to help educators and leaders create and manage virtual and in-person field trips. The website provides tools to plan immersive experiences to enhance student learning and engagement, whether in local environments or through global connections. Teachers can use the platform to customize itineraries, track trip details, and even incorporate augmented reality or virtual reality elements for a modern, interactive approach to exploration. ExpeditionsPro emphasizes making educational trips accessible and organized, offering opportunities to bring the world into the classroom or take learning beyond its walls.

tag(s): augmented reality (10), virtual field trips (117)

In the Classroom

Begin a unit with a virtual field trip using ExpeditionsPro to introduce students to a topic like ancient Egypt, space exploration, or marine biology. Allow students to explore immersive environments using AR/VR features and discuss their first impressions. Students work in small groups to design a virtual field trip based on a topic they're studying (ex., famous landmarks, ecosystems, or historical events). Using ExpeditionsPro, they add images, videos, and descriptions to create an engaging tour. Teachers can design a virtual scavenger hunt within a tour. For example, students could look for specific artifacts in a museum tour or identify types of plants in a rainforest tour.

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Grouper - InCommon

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K to 12
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Grouper is an easy-to-use online tool designed to streamline the process of creating student groups for classroom activities. With a single click, teachers can generate groups of any...more
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Grouper is an easy-to-use online tool designed to streamline the process of creating student groups for classroom activities. With a single click, teachers can generate groups of any size, either randomly or based on specific attributes such as proficiency levels or leadership qualities. This flexibility allows for tailored groupings that can be saved for future use, enhancing the efficiency of small-group learning sessions. By simplifying group formation, Grouper allows educators to focus more on instruction and student engagement.

tag(s): collaboration (95), Teacher Utilities (178), teaching strategies (48)

In the Classroom

Teachers can create randomized or customized student groups based on criteria like skill level, interests, or leadership qualities. This can make ideal groupings for peer reviews, skill levels, and student interests. Form groups tailored to specific learning needs, such as advanced learners, those needing additional support, or mixed-ability teams for peer learning. Assign students to groups based on roles, such as researchers, presenters, or team leaders. Automate the rotation of students through various learning centers or stations.

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Glif - Spellcasters, Inc.

Grades
4 to 12
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Glif is a versatile platform that uses AI to empower creativity and simplify project creation, making it an excellent resource for teachers and students alike. Its video creators allow...more
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Glif is a versatile platform that uses AI to empower creativity and simplify project creation, making it an excellent resource for teachers and students alike. Its video creators allow students to produce professional-quality documentaries or presentations, while the comic creator enables them to design exciting visual stories with custom illustrations and dialogue. The character generator offers an exciting way to bring fictional or historical figures to life, perfect for literature or history lessons. Students can also explore self-expression through AI selfies, transforming simple photos into unique, modern artwork. For multimedia projects, the music and sound tools help compose original soundtracks and effects, enhancing storytelling and presentations. Teachers can use Glif to modernize classroom activities and foster creativity through collaborative storytelling, interactive learning projects, or digital art and music explorations.

tag(s): artificial intelligence (163), collaboration (95), creative writing (125), digital storytelling (155), Teacher Utilities (178)

In the Classroom

Challenge students to create a comic strip retelling a chapter from a book or illustrating a historical event. Using the comic creator, students can design characters, add dialogue, and develop scenes, fostering engagement and comprehension. Have a class create a short video summarizing a science experiment or research topic, using the video creator for editing and the music tool for a custom soundtrack. Use the AI selfies tool to have students create stylized self-portraits, then write a reflective piece about how their portrait represents their personality, goals, or interests. Students could use the character generator to design avatars for fictional characters in novels or historical figures in their studies. Students can then write essays or give presentations explaining their design choices and the characters' significance.

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ChatPDF - ChatPDF

Grades
6 to 12
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ChatPDF is a versatile tool that allows users to interact with PDF documents through AI-driven chat functionality. Teachers can upload any PDF file--such as textbooks, research articles,...more
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ChatPDF is a versatile tool that allows users to interact with PDF documents through AI-driven chat functionality. Teachers can upload any PDF file--such as textbooks, research articles, lesson plans, or study guides--and ask questions to get relevant information quickly. ChatPDF provides answers in a conversational format, making it easier to analyze, summarize, and understand complex materials. This platform is beneficial for preparing lesson content, creating quizzes, or encouraging students to explore academic texts independently.

tag(s): artificial intelligence (163), Teacher Utilities (178)

In the Classroom

Upload academic articles or textbooks to quickly extract key concepts, summaries, or discussion questions for lessons. Ask AI to identify important points in the text, which can turn into quizzes, assignments, or class discussions. Professional Development is made easy by analyzing educational research papers, policy documents, or training materials. Students can upload class readings or notes to ask specific questions, clarify concepts, or summarize materials for efficient study sessions.

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Text FX - Google

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5 to 12
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The TextFX by Google website is a powerful AI-driven tool designed to support creative writing and language exploration in the classroom. It includes features such as an alliteration...more
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The TextFX by Google website is a powerful AI-driven tool designed to support creative writing and language exploration in the classroom. It includes features such as an alliteration generator to craft phrases with repeated initial sounds, an acronym creator to develop memorable and creative abbreviations, and a simile maker to enhance writing with vivid comparisons using "like" or "as." Additionally, it offers a rhyme finder for poetry and songwriting, a synonym suggestion tool to expand vocabulary, and a text remixing function to inspire new ideas and interpretations. These features make TextFX a versatile resource for engaging students in writing activities, enriching their language skills, and inspiring creativity through fun, interactive tasks.

tag(s): artificial intelligence (163), creative writing (125), descriptive writing (41), figurative language (17)

In the Classroom

Have your students input sentences or paragraphs into the Synonym Suggestion or Text Remixing tools and compare how the word choices change tone or meaning. Students can use the Rhyme Finder to create lyrics for a song or a rap about a classroom theme or subject. Encourage them to experiment with rhythm, wordplay, and rhyming patterns. Students can use the Simile Maker to generate creative comparisons for assigned objects or emotions and incorporate them into descriptive stories or paragraphs. Give students a topic and have them use the Acronym Creator to design acronyms that align with their topic.

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Bell Ringers for Improved Retention and Engagement - Bell Ringers for Improved Retention and Engagement

Grades
K to 12
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Bell Ringers for Improved Retention and Engagement shares the value of Bell Ringers. Bell Ringers engage students in short assignments and/or assessments, review key concepts that were...more
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Bell Ringers for Improved Retention and Engagement shares the value of Bell Ringers. Bell Ringers engage students in short assignments and/or assessments, review key concepts that were previously taught, spark classroom discussion, and identify misconceptions and misunderstandings. Bell Ringers should help the information sink in; therefore, activities should engage students in new, unusual, or unexpected ways. The webpage also shares an infographic with more information, examples of Bell Ringer activities, and a YouTube video about entry tickets.

tag(s): assessment (148), firstday (22), Formative Assessment (75)

In the Classroom

Students can engage in Bell Ringer activities such as digital escape room clues, the 3-word game; a would you rather, and a number of the day. Bell Ringers can use digital tools such as Padlet or Canva or be paper/pencil activities.

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All The Free Stock - Saijo George

Grades
K to 12
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The "All the Free Stock" website is a comprehensive resource hub offering a curated collection of free stock images, videos, music, and icons. It simplifies the search for high-quality,...more
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The "All the Free Stock" website is a comprehensive resource hub offering a curated collection of free stock images, videos, music, and icons. It simplifies the search for high-quality, royalty-free media that you can use in classroom projects, presentations, and creative assignments. With a simple interface, the site provides links to various free media platforms, making it easy to find resources that enhance lesson plans or engage students visually and audibly. This tool is especially useful for teachers looking to incorporate visually appealing and professional-grade content into their educational materials without incurring additional costs.
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tag(s): creating media (12), images (259), presentations (22), video (263)

In the Classroom

Give students three stock images and have them arrange the photos in sequence and write a brief narrative or present it to the class as a short skit. Students can create a short video or slideshow on a chosen topic using free stock video clips, music, and images. Encourage them to focus on combining media elements effectively. Provide a selection of quirky or thought-provoking stock images and assign students to create captions for the pictures.

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OK2Ask: Engage & Inspire with Thinking Routines - TeachersFirst

Grades
K to 12
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This recording of an OK2Ask online professional learning session is from February 2025. You can register and immediately view the archive of the session.

Encourage students
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This recording of an OK2Ask online professional learning session is from February 2025. You can register and immediately view the archive of the session.

Encourage students to think critically through the powerful combination of Project Zero Thinking Routines and digital tools. This workshop will equip you with innovative strategies for using online forms, slide decks, and AI technologies to integrate these proven thinking frameworks. Discover how to transform traditional thinking routines into dynamic digital experiences that deepen student engagement and cultivate higher-order thinking skills. You'll leave with practical, ready-to-implement activities that foster critical thinking, creativity, and meaningful classroom discussions. As a result of this session, teachers will: 1. Understand core Project Zero Thinking Routines and their impact on student cognitive development. 2. Identify and apply specific thinking routines that align with your instructional goals and subject matter. 3. Create technology-enhanced thinking activities that use tech tools to increase student engagement. This session is appropriate for teachers at all technology levels.

tag(s): critical thinking (121), frameworks (4), professional development (403), teaching strategies (48)

In the Classroom

The archive of this teacher-friendly, hands-on webinar will empower and inspire you to use learning technology in the classroom and for professional productivity. As appropriate, specific classroom examples and ideas have been shared. View the session with a few of your teaching colleagues to find and share new ideas. Once registered, find additional reference materials, tutorials, and how-to information to help you review or extend your knowledge from the session in the handout posted on the session landing page. Resources may include additional ideas and examples on integrating the tools and strategies shared in classroom instruction. Learn more about OK2Ask and upcoming sessions here.

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Edtomorrow's First Five - Edtomorrow's First Five

Grades
K to 12
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Edtomorrow's First Five is a free website that shares resources for practical, restorative tools and daily resources that foster strong connections, build authentic classroom communities,...more
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Edtomorrow's First Five is a free website that shares resources for practical, restorative tools and daily resources that foster strong connections, build authentic classroom communities, and inspire student engagement. Each day, you can receive more than 18 activities and ideas that focus on classroom connections, self-care, care for others, and character development. Activities includes a funny meme questions, at-the-door (greeting), quick connect, check in, mindfulness, positivity, quote, and video. These activities are 5 minutes or less and can be used throughout the day. The First Five is divided into Primary (Pre-K to 5) and Secondary (6-12). You can also access archived First Fives.

tag(s): classroom management (123), social and emotional learning (97)

In the Classroom

The First Five can be used in classrooms as part of a morning meeting or student check-in activity. Students can use the First Five to discuss the question, quote of the day, or video. Finally, students can use the activities and ideas in the First Five to demonstrate being role models to other students.

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Khan Academy Ancient Indus Valley Civilization - Khan Academy Ancient Indus Valley Civilization

Grades
4 to 10
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Khan's Ancient Indus Valley Civilization is a free 11-minute video on the Ancient Indus Valley Civilization. The video highlights its geography, the structures created with precise...more
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Khan's Ancient Indus Valley Civilization is a free 11-minute video on the Ancient Indus Valley Civilization. The video highlights its geography, the structures created with precise units of measurement, artifacts, jewelry, writing, religion, decline, and more.

tag(s): cultures (166), egypt (48), mesopotamia (29)

In the Classroom

Challenge students to create a video using Adobe Express Video Maker reviewed here with information from each topic from the video and/or all the ancient civilizations. Students can compare and contrast the Ancient Indus Valley Civilization with other civilizations from the same time. Finally, students can debate which civilization impacted society most significantly. Students can use an online debate tool like Kialo Edu reviewed here.

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Ancient Indus Valley Civilization - Learni History for Kids

Grades
4 to 10
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History for Kids: Ancient Indus Valley Civilization is a free 10-minute video on the Ancient Indus Valley Civilization. The video highlights the geography, climate, farming, trade,...more
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History for Kids: Ancient Indus Valley Civilization is a free 10-minute video on the Ancient Indus Valley Civilization. The video highlights the geography, climate, farming, trade, cities, the creation of standard measurement, the mysterious disappearance, and more. It also lists links to Amazon books, images, World History Encyclopedia, and Kids Britannica.

tag(s): cultures (166), egypt (48), mesopotamia (29)

In the Classroom

Students could create a book using Elementari, reviewed here utilizing the information from each of the topics from the video. Students can compare and contrast the Ancient Indus Valley Civilization with other civilizations from the same time. Finally, students can debate which civilization impacted society most significantly.

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The Rise and Fall of History's First Empire - TED-Ed

Grades
6 to 12
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Step into the world of ancient history with "The Rise and Fall of History's First Empire." This video tells the fascinating story of Sumer, the first empire in Mesopotamia. You'll ...more
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Step into the world of ancient history with "The Rise and Fall of History's First Empire." This video tells the fascinating story of Sumer, the first empire in Mesopotamia. You'll learn how the Sumerians built the earliest cities, invented writing, and transformed farming to shape human civilization. It also explores their innovative governments and the challenges that led to their decline. Perfect for sparking curiosity about the beginnings of history! It's recommended to check if YouTube is accessible on school networks if you are planning to use this resource in the classroom.
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tag(s): asia (105), cultures (166), mesopotamia (29)

In the Classroom

Assign students to research another ancient empire (ex., Egypt, Indus Valley, or China). In a short presentation, they can compare its achievements, government, and eventual decline with Sumer. The presentation can be made using Google Slides, reviewed here, or they can make a webpage using a tool such as Webnode, reviewed here. Have students make maps of Mesopotamia in Google My Maps, reviewed here, and locate key cities like Ur and Uruk. Discuss how geography (rivers, fertile land) influenced Sumer's development and why these features were vital to survival. Students could also use Timeline Infographic Templates, reviewed here to create a visual timeline of key events from Sumer's history based on the video. Include the development of cities, cuneiform writing, and other milestones.

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OK2Ask: Tech Tools Smackdown: Critical Thinking Games in the Classroom - TeachersFirst

Grades
K to 12
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This recording of an OK2Ask online professional learning session is from February 2025. You can register and immediately view the archive of the session.

Level up your
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This recording of an OK2Ask online professional learning session is from February 2025. You can register and immediately view the archive of the session.

Level up your teaching with engaging digital games and puzzles that ignite critical thinking! In this workshop, we'll explore viral sensations like NYT's Wordle and Connections and hidden gems like TED's The Purring Test. Experience these tools firsthand and discover how to strategically integrate them into your lessons for maximum impact. You'll leave with a curated toolkit of engaging resources that transform problem-solving challenges into powerful learning opportunities. As a result of this session, teachers will: 1. Explore powerful digital games and tools that boost critical thinking skills. 2. Evaluate digital tools and match them with specific learning goals. 3. Design lesson plans that integrate these tools effectively. This session is appropriate for teachers at all technology levels.

tag(s): critical thinking (121), game based learning (186), professional development (403)

In the Classroom

The archive of this teacher-friendly, hands-on webinar will empower and inspire you to use learning technology in the classroom and for professional productivity. As appropriate, specific classroom examples and ideas have been shared. View the session with a few of your teaching colleagues to find and share new ideas. Once registered, find additional reference materials, tutorials, and how-to information to help you review or extend your knowledge from the session in the handout posted on the session landing page. Resources may include additional ideas and examples on integrating the tools and strategies shared in classroom instruction. Learn more about OK2Ask and upcoming sessions here.

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The Teacher Toolkit - The Teacher Toolkid

Grades
4 to 12
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The Teacher Toolkit shares the purpose of an entry ticket. An entry ticket is a short question given to students entering the classroom. The question gets students thinking about what...more
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The Teacher Toolkit shares the purpose of an entry ticket. An entry ticket is a short question given to students entering the classroom. The question gets students thinking about what the class will be about. Entry tickets allow the teacher to assess what the students are thinking and answer questions that the students have. Students enjoy entry tickets because they can write their thoughts down and get immediate teacher feedback. There are samples of entry ticket templates in Microsoft Word, Google Doc and Forms. Grade levels include elementary or secondary, and they are availale in Spanish.

tag(s): assessment (148), Formative Assessment (75), social and emotional learning (97), Teacher Utilities (178), thinking skills (15)

In the Classroom

Entry tickets can be used in the classroom to set the purpose of the lesson. They allow students to write down their thoughts and organize their thinking for the lesson. Finally, entry tickets are a means for discussion in the classroom.

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