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Picaria: A Zuni Pueblo Math Game - National Indian Education Association
Grades
6 to 8tag(s): native americans (108), problem solving (228)
In the Classroom
After playing the game, discuss the cultural significance of Picaria and its origins in the Zuni Pueblo. Have students research other Indigenous games and share their findings with the class. They can use Google Slides, reviewed here or Canva, reviewed here to make digital presentations of their findings. In math class, analyze the strategies used in Picaria and connect them to mathematical concepts like probability, patterns, or logic. Have students write about or present the mathematical strategies they used to win. Challenge students to design their own versions of Picaria boards using geometry and measurement concepts. Host a class-wide Picaria tournament where students compete in pairs. Use a bracket system to track progress, encouraging strategic thinking and friendly competition.You must be registered and logged in to add items to your favorites.
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Expeditions Pro - Singleton Technology Limited
Grades
3 to 12tag(s): augmented reality (9), virtual field trips (119)
In the Classroom
Begin a unit with a virtual field trip using ExpeditionsPro to introduce students to a topic like ancient Egypt, space exploration, or marine biology. Allow students to explore immersive environments using AR/VR features and discuss their first impressions. Students work in small groups to design a virtual field trip based on a topic they're studying (ex., famous landmarks, ecosystems, or historical events). Using ExpeditionsPro, they add images, videos, and descriptions to create an engaging tour. Teachers can design a virtual scavenger hunt within a tour. For example, students could look for specific artifacts in a museum tour or identify types of plants in a rainforest tour.Add your comments below (available only to members) | Become a Member
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Grouper - InCommon
Grades
K to 12tag(s): collaboration (90), Teacher Utilities (183), teaching strategies (49)
In the Classroom
Teachers can create randomized or customized student groups based on criteria like skill level, interests, or leadership qualities. This can make ideal groupings for peer reviews, skill levels, and student interests. Form groups tailored to specific learning needs, such as advanced learners, those needing additional support, or mixed-ability teams for peer learning. Assign students to groups based on roles, such as researchers, presenters, or team leaders. Automate the rotation of students through various learning centers or stations.Add your comments below (available only to members) | Become a Member
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Glif - Spellcasters, Inc.
Grades
4 to 12tag(s): artificial intelligence (169), collaboration (90), creative writing (124), digital storytelling (153), Teacher Utilities (183)
In the Classroom
Challenge students to create a comic strip retelling a chapter from a book or illustrating a historical event. Using the comic creator, students can design characters, add dialogue, and develop scenes, fostering engagement and comprehension. Have a class create a short video summarizing a science experiment or research topic, using the video creator for editing and the music tool for a custom soundtrack. Use the AI selfies tool to have students create stylized self-portraits, then write a reflective piece about how their portrait represents their personality, goals, or interests. Students could use the character generator to design avatars for fictional characters in novels or historical figures in their studies. Students can then write essays or give presentations explaining their design choices and the characters' significance.Add your comments below (available only to members) | Become a Member
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ChatPDF - ChatPDF
Grades
6 to 12tag(s): artificial intelligence (169), Teacher Utilities (183)
In the Classroom
Upload academic articles or textbooks to quickly extract key concepts, summaries, or discussion questions for lessons. Ask AI to identify important points in the text, which can turn into quizzes, assignments, or class discussions. Professional Development is made easy by analyzing educational research papers, policy documents, or training materials. Students can upload class readings or notes to ask specific questions, clarify concepts, or summarize materials for efficient study sessions.Add your comments below (available only to members) | Become a Member
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Text FX - Google
Grades
5 to 12tag(s): artificial intelligence (169), creative writing (124), descriptive writing (42), figurative language (17)
In the Classroom
Have your students input sentences or paragraphs into the Synonym Suggestion or Text Remixing tools and compare how the word choices change tone or meaning. Students can use the Rhyme Finder to create lyrics for a song or a rap about a classroom theme or subject. Encourage them to experiment with rhythm, wordplay, and rhyming patterns. Students can use the Simile Maker to generate creative comparisons for assigned objects or emotions and incorporate them into descriptive stories or paragraphs. Give students a topic and have them use the Acronym Creator to design acronyms that align with their topic.Add your comments below (available only to members) | Become a Member
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Bell Ringers for Improved Retention and Engagement - Bell Ringers for Improved Retention and Engagement
Grades
K to 12tag(s): assessment (143), firstday (22), Formative Assessment (71)
In the Classroom
Students can engage in Bell Ringer activities such as digital escape room clues, the 3-word game; a would you rather, and a number of the day. Bell Ringers can use digital tools such as Padlet or Canva or be paper/pencil activities.Add your comments below (available only to members) | Become a Member
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All The Free Stock - Saijo George
Grades
K to 12This site includes advertising.
tag(s): creating media (13), images (260), presentations (23), video (264)
In the Classroom
Give students three stock images and have them arrange the photos in sequence and write a brief narrative or present it to the class as a short skit. Students can create a short video or slideshow on a chosen topic using free stock video clips, music, and images. Encourage them to focus on combining media elements effectively. Provide a selection of quirky or thought-provoking stock images and assign students to create captions for the pictures.Add your comments below (available only to members) | Become a Member
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OK2Ask: Engage & Inspire with Thinking Routines - TeachersFirst
Grades
K to 12Encourage students...more
Encourage students to think critically through the powerful combination of Project Zero Thinking Routines and digital tools. This workshop will equip you with innovative strategies for using online forms, slide decks, and AI technologies to integrate these proven thinking frameworks. Discover how to transform traditional thinking routines into dynamic digital experiences that deepen student engagement and cultivate higher-order thinking skills. You'll leave with practical, ready-to-implement activities that foster critical thinking, creativity, and meaningful classroom discussions. As a result of this session, teachers will: 1. Understand core Project Zero Thinking Routines and their impact on student cognitive development. 2. Identify and apply specific thinking routines that align with your instructional goals and subject matter. 3. Create technology-enhanced thinking activities that use tech tools to increase student engagement. This session is appropriate for teachers at all technology levels.
tag(s): critical thinking (122), frameworks (4), professional development (373), teaching strategies (49)
In the Classroom
The archive of this teacher-friendly, hands-on webinar will empower and inspire you to use learning technology in the classroom and for professional productivity. As appropriate, specific classroom examples and ideas have been shared. View the session with a few of your teaching colleagues to find and share new ideas. Once registered, find additional reference materials, tutorials, and how-to information to help you review or extend your knowledge from the session in the handout posted on the session landing page. Resources may include additional ideas and examples on integrating the tools and strategies shared in classroom instruction. Learn more about OK2Ask and upcoming sessions here.Add your comments below (available only to members) | Become a Member
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Edtomorrow's First Five - Edtomorrow's First Five
Grades
K to 12tag(s): classroom management (118), social and emotional learning (96)
In the Classroom
The First Five can be used in classrooms as part of a morning meeting or student check-in activity. Students can use the First Five to discuss the question, quote of the day, or video. Finally, students can use the activities and ideas in the First Five to demonstrate being role models to other students.Add your comments below (available only to members) | Become a Member
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Khan Academy Ancient Indus Valley Civilization - Khan Academy Ancient Indus Valley Civilization
Grades
4 to 10tag(s): cultures (172), egypt (50), mesopotamia (32)
In the Classroom
Challenge students to create a video using Adobe Express Video Maker reviewed here with information from each topic from the video and/or all the ancient civilizations. Students can compare and contrast the Ancient Indus Valley Civilization with other civilizations from the same time. Finally, students can debate which civilization impacted society most significantly. Students can use an online debate tool like Kialo Edu reviewed here.Add your comments below (available only to members) | Become a Member
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Ancient Indus Valley Civilization - Learni History for Kids
Grades
4 to 10tag(s): cultures (172), egypt (50), mesopotamia (32)
In the Classroom
Students could create a book using Elementari, reviewed here utilizing the information from each of the topics from the video. Students can compare and contrast the Ancient Indus Valley Civilization with other civilizations from the same time. Finally, students can debate which civilization impacted society most significantly.Add your comments below (available only to members) | Become a Member
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The Rise and Fall of History's First Empire - TED-Ed
Grades
6 to 12This site includes advertising.
tag(s): asia (110), cultures (172), mesopotamia (32)
In the Classroom
Assign students to research another ancient empire (ex., Egypt, Indus Valley, or China). In a short presentation, they can compare its achievements, government, and eventual decline with Sumer. The presentation can be made using Google Slides, reviewed here, or they can make a webpage using a tool such as Webnode, reviewed here. Have students make maps of Mesopotamia in Google My Maps, reviewed here, and locate key cities like Ur and Uruk. Discuss how geography (rivers, fertile land) influenced Sumer's development and why these features were vital to survival. Students could also use Timeline Infographic Templates, reviewed here to create a visual timeline of key events from Sumer's history based on the video. Include the development of cities, cuneiform writing, and other milestones.Add your comments below (available only to members) | Become a Member
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OK2Ask: Tech Tools Smackdown: Critical Thinking Games in the Classroom - TeachersFirst
Grades
K to 12Level up your...more
Level up your teaching with engaging digital games and puzzles that ignite critical thinking! In this workshop, we'll explore viral sensations like NYT's Wordle and Connections and hidden gems like TED's The Purring Test. Experience these tools firsthand and discover how to strategically integrate them into your lessons for maximum impact. You'll leave with a curated toolkit of engaging resources that transform problem-solving challenges into powerful learning opportunities. As a result of this session, teachers will: 1. Explore powerful digital games and tools that boost critical thinking skills. 2. Evaluate digital tools and match them with specific learning goals. 3. Design lesson plans that integrate these tools effectively. This session is appropriate for teachers at all technology levels.
tag(s): critical thinking (122), game based learning (187), professional development (373)
In the Classroom
The archive of this teacher-friendly, hands-on webinar will empower and inspire you to use learning technology in the classroom and for professional productivity. As appropriate, specific classroom examples and ideas have been shared. View the session with a few of your teaching colleagues to find and share new ideas. Once registered, find additional reference materials, tutorials, and how-to information to help you review or extend your knowledge from the session in the handout posted on the session landing page. Resources may include additional ideas and examples on integrating the tools and strategies shared in classroom instruction. Learn more about OK2Ask and upcoming sessions here.Add your comments below (available only to members) | Become a Member
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The Teacher Toolkit - The Teacher Toolkid
Grades
4 to 12tag(s): assessment (143), Formative Assessment (71), social and emotional learning (96), Teacher Utilities (183), thinking skills (15)
In the Classroom
Entry tickets can be used in the classroom to set the purpose of the lesson. They allow students to write down their thoughts and organize their thinking for the lesson. Finally, entry tickets are a means for discussion in the classroom.Add your comments below (available only to members) | Become a Member
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Internet Archive - Brewster Kahle
Grades
3 to 12tag(s): audio books (26), digital storytelling (153), ebooks (43), literature (220), media literacy (107), movies (54)
In the Classroom
Make a digital scavenger hunt by creating a list of questions or tasks that require students to search for answers using the Internet Archive, such as finding a historical document or an old movie clip. Encourage students to find supplementary materials, like old videos, music, or texts, to add depth to a research project or presentation on a historical or cultural topic. Use the Wayback Machine to explore how a popular website looked at different points in history. Discuss how technology and design have changed over time. Assign students to locate and analyze primary source documents, such as speeches, newspapers, or historical books, to support history or social studies lessons.Add your comments below (available only to members) | Become a Member
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Duckster's Ancient China - Duckster's Ancient China
Grades
3 to 10In the Classroom
Have students read the website and take the ten-question quiz. Students can pick a dynasty to learn about and share the information via a video (using Adobe Express Video Maker reviewed here), Google Slides (reviewed here), a podcast (using Adobe Podcast reviewed here), or a digital story using Sway, reviewed here. Finally, students can debate the impact of each dynasty and which was the most influential on modern history.Add your comments below (available only to members) | Become a Member
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OK2Ask: Engage & Inspire with Google Vids - TeachersFirst
Grades
K to 12This hands-on workshop...more
This hands-on workshop will introduce you to Google Vids, a powerful new tool for creating short, engaging videos that will transform your teaching--no video editing experience required. From basic editing techniques to creative storytelling strategies, you'll discover how to produce professional-quality content that captures student's attention and enhances learning. Walk away with the skills you need to create dynamic video resources that bring your lessons to life. As a result of this session, teachers will: 1. Master Google Vids's essential features to create professional instructional videos. 2. Design engaging video content that effectively introduces concepts, reinforces learning, and provides clear visual explanations. 3. Develop strategies that transform passive video viewing into active learning experiences that boost student engagement. This session is appropriate for teachers at all technology levels.
tag(s): artificial intelligence (169), creating media (13), professional development (373), video (264)
In the Classroom
The archive of this teacher-friendly, hands-on webinar will empower and inspire you to use learning technology in the classroom and for professional productivity. As appropriate, specific classroom examples and ideas have been shared. View the session with a few of your teaching colleagues to find and share new ideas. Once registered, find additional reference materials, tutorials, and how-to information to help you review or extend your knowledge from the session in the handout posted on the session landing page. Resources may include additional ideas and examples on integrating the tools and strategies shared in classroom instruction. Learn more about OK2Ask and upcoming sessions here.Add your comments below (available only to members) | Become a Member
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Indus Folklore: An Unknown Story on Some Harappan Objects - Harappa.com
Grades
6 to 10tag(s): art history (99), asia (110), middle east (49)
In the Classroom
Flip the classroom by having students choose a topic from the website and share the information using a diorama, Google Slides, reviewed here, a video, or book using Book Creator, reviewed here. Students can reach out to Indus scholars to host a virtual Q&A. Finally, students can compare and contrast the Indus civilization with others around the same time. Compare the civilizations using a tool such as ClassTools Interactive Venn Diagrams reviewed here. You can click on the right side to choose between a two or three-circle Venn diagram.Add your comments below (available only to members) | Become a Member
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Howcast - The Arena Group
Grades
5 to 12This site includes advertising.
tag(s): cooking (32), crafts (62), dance (31), homes (5), teaching strategies (49), visual thinking (8)
In the Classroom
Choose a short Howcast video related to a topic you're teaching. Show the video and challenge students to follow the steps in real time or create their version of the task. Pause a video at intervals and ask students to predict the next steps in the process. This keeps them actively thinking and engaged with the content. Assign students to watch a Howcast video at home on a topic that interests them, then write a short reflection or presentation explaining how they could apply what they learned to a real-life situation.Add your comments below (available only to members) | Become a Member
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