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Learning with Santa Tracker - Google

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K to 8
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Google for Education provides a collection of games and lesson plans tailor-made for the December holidays at their site for teachers. Choose from games for social studies, language,...more
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Google for Education provides a collection of games and lesson plans tailor-made for the December holidays at their site for teachers. Choose from games for social studies, language, computer science, and geography. Games include topics like coding, learning other languages, and understanding maps. Further down the home page choose from lesson plans offered in several languages. Each lesson plan is offered for different grade levels and are available in PDF for easy download. Lessons also correlate to national teaching standards.

tag(s): christmas (52), coding (71), cross cultural understanding (127), cultures (111), holidays (138), map skills (81), maps (295)

In the Classroom

Add this site to your tool kit of December teaching resources. Include the games on classroom computers and add to your class website. Replace paper posters and have students share their favorite activities using an on line poster creator like Web Poster Wizard, reviewed here, or PicLits, reviewed here. After practicing coding using the games provided on this site, modify learning by challenging students to create their own game using a tool such as Scratch, reviewed here.
 This resource requires PDF reader software like Adobe Acrobat.

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Patches - vizorvr

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6 to 12
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Design and create WebVR and WebGL experiences without writing code using Patches. Patches offers over 350 options from simple programming to more complex options. Learn more about how...more
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Design and create WebVR and WebGL experiences without writing code using Patches. Patches offers over 350 options from simple programming to more complex options. Learn more about how to use the site and explore ideas by browsing the sample projects and viewing tutorials on the site's YouTube and Vimeo channels.

tag(s): coding (71), creativity (120), virtual field trips (55)

In the Classroom

Share Patches with your students who are familiar with virtual reality and coding to use to expand their ability to create vr experiences. For those not familiar with this technology, consider beginning with the Vizor 360 link located at the bottom of the home page. Use this tool to drag, drop, and create 360 interactive experiences of any location. Begin by creating a virtual tour of your classroom together and sharing on your class website. Be sure to take advantage of the many tutorials found on the site to help you and your students to get started or work through problems along the way. Begin using the WebVR portion of the site by sharing examples with students on your interactive whiteboard to demonstrate the different ways the tool has been used. Have students choose one of the tools, then use the edit feature to make changes. After exploring options in the available projects, have students create their own project from the beginning. Instead of assigning written reports, or craft projects, offer students the option to create an experience using Patches to demonstrate landforms, types of plants, or a virtual scene from a novel. Have students explain their finished project using Free Screen Recorder Online, reviewed here. Ask students to share challenges faced in making their projects and how they were able to resolve their issues along the way.

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Turtle Academy - TurtleAcademy

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4 to 12
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Turtle Academy offers lessons in LOGO programming language for beginner programmers. Select the lessons link to begin and follow lesson activities. For those with some programming experience,...more
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Turtle Academy offers lessons in LOGO programming language for beginner programmers. Select the lessons link to begin and follow lesson activities. For those with some programming experience, this site allows you to select any portion of lessons as a starting point. In addition to lessons, take advantage of Turtle Academy's playground to create, share, and save programs.
This site includes advertising.

tag(s): coding (71), computers (102), logic (247), STEM (197)

In the Classroom

Share Turtle Academy with students as part of a computer coding center. The ability to select different portions of lessons makes this a great tool for both novice and experienced programmers. Ask more proficient students to become advisors to newer programmers and share their knowledge and skills. Begin using this site by demonstrating lessons and activities on an interactive whiteboard or with a projector. Modify student learning and understanding by asking them to create video explainers for different skills using a tool like Rawshorts, reviewed here, then share videos on your class website for student use at any time. Looking for other coding activities for your classroom? Find more at TeachersFirst's Coding in the Classroom special topic page.

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STEAM Art Lessons - Tricia Fuglestad

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K to 8
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Do you need inspiration for art and technology-rich STEAM lessons? Take a look at the many ideas on this site created by art teacher Tricia Fuglestad. Lesson topics include ideas ...more
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Do you need inspiration for art and technology-rich STEAM lessons? Take a look at the many ideas on this site created by art teacher Tricia Fuglestad. Lesson topics include ideas based on famous works of art like Edvard Munch's The Scream and Gilbert Stuart's George Washington portrait. Each lesson consists of a link to the blog post describing the lesson, many of these also include a video overview of the activity. Editor's Note: Some links in the lessons go to a paid site to purchase lesson materials such as PowerPoints. The free lesson ideas and suggestions on this site are sufficient for creating and teaching these ideas without having to buy anything additional.

tag(s): black history (58), coding (71), collaboration (33), creativity (120), digital storytelling (152), dr seuss (11), drawing (79), environment (323), graphic design (39), great depression (27), literacy (103), nutrition (159), photography (157), poetry (222), problem solving (292), qr codes (19), read across america (6), STEM (197), stories and storytelling (34), symmetry (51)

In the Classroom

If you feel that you are strong in the arts but not technology (or the other way around), find a teaching partner that complements your strength and work together to teach lessons from this site. Use ideas from here in your classroom makerspace. Download the browser extension, Surfmark, reviewed here, to add notes and questions as you prepare to teach lessons from this blog. Surfmark offers the ability to collaborate and share with others through the addition of written and audio notes to any web page. Use lesson activities found on this site as a replacement for traditional research projects, book reports, or written reports. Have students use a blogging tool like Edublog, reviewed here to share images and videos of their work from start to finish and to reflect upon learning. Have older students extend learning through the use of Symbaloo Learning Paths, reviewed here. Ask them to research and find additional information on the topic of your lesson and create a learning path for other students to complete. For younger students, create a Symbaloo Learning Path for students to complete as a center activity to complement your STEAM learning activities.

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Microsoft MakeCode - Microsoft

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K to 12
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Learn computer science through hands-on learning projects for all ages at Microsoft MakeCode. Take advantage of project ideas to inspire computing projects for your classroom. Introductory...more
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Learn computer science through hands-on learning projects for all ages at Microsoft MakeCode. Take advantage of project ideas to inspire computing projects for your classroom. Introductory courses for middle school students teach the basics of coding and beyond. Learn more through live sessions offered weekly by Microsoft team editors as they share tips for using different editing programs. If your district blocks YouTube, then they may not be viewable. You could always view the videos at home and bring them to class "on a stick" to share. Use a tool such as Freemake Video Converter, reviewed here, to download the videos from YouTube.

tag(s): coding (71), makerspace (15), Microsoft (59), STEM (197)

In the Classroom

Make use of the resources offered by Microsoft to share with your students as they learn how to code. Share project ideas with students and include materials for them to create their projects as part of makerspace activities. Have students take pictures of their creation, then use ThingLink, reviewed here, to add audio to describe their creative process. Add images to your class website as part of your student work gallery. Have students use Sway, reviewed here, to create an online multimedia page including images, video, and text to describe, evaluate, and share their work with coding projects. Include project ideas from the site and set up a makerspace during open house events at your school.

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OK Go Sandbox - University of St Thomas and Dr. AnnMarie Thomas

Grades
6 to 12
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Capture the interest of your most reluctant students with these STEAM (Science, Technology, Engineering, Art, Math) projects presented through music videos and guided inquiry challenges....more
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Capture the interest of your most reluctant students with these STEAM (Science, Technology, Engineering, Art, Math) projects presented through music videos and guided inquiry challenges. Rock videos provide the basis for the learning concepts followed by a series of question and answers along with student challenges. Examples found on the site include lessons on simple machines demonstrated through a chain reaction and creating sound through everyday objects. Other resources include educator guides and student journal worksheets. If your district blocks YouTube, then they may not be viewable. You could always view the videos at home and bring them to class "on a stick" to share. Use a tool such as ClipGrab, reviewed here, to download the videos from YouTube.

tag(s): gravity (50), mass (25), motion (70), sound (106), STEM (197)

In the Classroom

Delight your students with the videos and activities provided on the site to include with your current science lessons. Place students in groups to complete the challenges offered. Have students take collaborative, digital notes using Webnote, reviewed here; tell students to be sure to save the URL to share their notes and questions with you and their peers. Ask students to record their work images and video. Share final projects including the digital research notes, images, and videos using a multimedia presentation tool like Sway, reviewed here.
 This resource requires PDF reader software like Adobe Acrobat.

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Twitter Chat: Using Social Media Practice Spaces in the Classroom - TeachersFirst

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K to 12
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This archived Twitter chat is from June 2018 and will open in TweetChat. The title of this chat is - Using Social Media Practice Spaces in the Classroom. Through ...more
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This archived Twitter chat is from June 2018 and will open in TweetChat. The title of this chat is - Using Social Media Practice Spaces in the Classroom. Through this chat participants will: 1. Discuss ways to promote digital citizenship within the classroom, 2. Share tech tools and activities that can be used to allow students to practice social media skills, and 3. Collaborate with other educators to share promising practices around edtech in the classroom. Check out the resources that are shared and try the tips that are provided.

tag(s): social media (30), twitterchatarchive (53)

In the Classroom

Share this chat with your colleagues looking for sites and information about using social media practice spaces in the classroom. Explore the various tools that are shared.

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STEM Resource Finder - The Concord Consortium

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K to 12
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Do you struggle to find quality resources for teaching STEM lessons? Check out over 260 lessons and units provided on this comprehensive website. Use filters to choose grade level,...more
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Do you struggle to find quality resources for teaching STEM lessons? Check out over 260 lessons and units provided on this comprehensive website. Use filters to choose grade level, content, and type of activity, or use the keyword search to locate specific content. All resources include correlation to science standards and most include several interactives and online response options.

tag(s): animals (320), cells (99), earthquakes (51), engineering (132), equations (153), measurement (179), plants (176), pollution (65), problem solving (292), space (226), stars (69), STEM (197), temperature (33), weather (205)

In the Classroom

Be sure to bookmark this site as a resource for many interactives and activities for teaching STEM topics. Place students work in groups to complete activities or share ideas from this site for science fair projects. Ask students to share their research and projects using a tool like PortfolioVillage, reviewed here. PortfolioVillage offers a variety of options for building a personalized webpage without knowledge of coding.
 This resource requires PDF reader software like Adobe Acrobat.

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Citizenship in the Digital Age (Infographic) - Diana Fingal

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4 to 12
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Discover the parallels and differences between a good citizen and a good digital citizen with this interesting infographic. The nine points shared compare the hallmarks of good citizenship...more
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Discover the parallels and differences between a good citizen and a good digital citizen with this interesting infographic. The nine points shared compare the hallmarks of good citizenship to the similar applications in digital citizenship. Be sure to check out the related links shared on this page to learn more about promoting good digital citizenship.

tag(s): cyberbullying (45), digital citizenship (68), infographics (53), internet safety (117)

In the Classroom

Share this infographic on an interactive whiteboard or with a projector with students as part of ongoing discussions on becoming good digital citizens. Ask students to create their own infographics using Canva Infographic Creator, reviewed here, to share different components of online safety and responsibility. Consider having groups of students create weekly podcasts sharing tips and information on digital citizenship. Podcast Generator, reviewed here, is a free tool for creating and sharing podcasts.

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Twitter Chat: Infusing STEM Into Any Classroom - TeachersFirst

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K to 12
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This archived Twitter chat is from June 2018 and will open in TweetChat. The title of this chat is - Infusing STEM Into Any Classroom. Through this chat participants ...more
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This archived Twitter chat is from June 2018 and will open in TweetChat. The title of this chat is - Infusing STEM Into Any Classroom. Through this chat participants will: 1. Discuss ways to incorporate STEM into any content area, 2. Share tech tools that promote STEM activities, and 3. Discuss ways to promote critical thinking skills through STEM education. Read the many comments and suggestions by both the moderator and other participants.

tag(s): STEM (197), twitterchatarchive (53)

In the Classroom

Are you ready to infuse STEM into your classroom? Learn new STEM trends and tools for your classroom. Share this chat with your colleagues looking for sites and information about infusing STEM into the classroom. Explore the various tools that are shared.

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Hacking STEM Library - Microsoft

Grades
4 to 10
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The Hacking STEM Library provides a vast array of STEM projects for easy incorporation into any classroom. Scroll through the site to view the Activity Library, Master Skill Guides,...more
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The Hacking STEM Library provides a vast array of STEM projects for easy incorporation into any classroom. Scroll through the site to view the Activity Library, Master Skill Guides, and Bite-Size Activities. Each activity provides a quick look at cost, grade level, and amount of time needed before linking to the full lesson plan. Lesson plans include complete instructions, objectives, and necessary documents.

tag(s): angles (87), critical thinking (116), electricity (93), energy (210), light (54), makerspace (15), Microsoft (59), problem solving (292), solar energy (40)

In the Classroom

Take advantage of these free activities to include with any STEM lessons already taught. Many activities are perfect for use with Genius Hour or Makerspaces in the classroom. Ask students to share their journey in completing activities in a blog. bulb, reviewed here, offers tools for building digital portfolios and incorporating blogs. Ask students to annotate images taken of their activities with text, URL's, or videos using ThingLink, reviewed here.
 This resource requires PDF reader software like Adobe Acrobat.

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Sinespace - Sine Wave Entertainment Ltd

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6 to 12
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Create and participate in a virtual world community with Sinespace's next-generation virtual world platform. Choose the explore link for an overview of some of the most recent and popular...more
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Create and participate in a virtual world community with Sinespace's next-generation virtual world platform. Choose the explore link for an overview of some of the most recent and popular regions created by users in the site. Sign up using your email to access creation tools and choose your avatar. Use tools to personalize your avatar and build your virtual region including vehicles and home backgrounds.

tag(s): animation (60), coding (71), computers (102), digital storytelling (152), STEM (197)

In the Classroom

Be sure to check with your Technology Department, as many districts require authorization to download or install new applications. Plan ahead as you request that this application be installed on your classroom or laptop cart computers. Share Sinespace on classroom computers and allow students to create and explore on their own. Consider sharing with "tech savvy" students first and let them learn how to create within the site's program. After some students become experts, share Sinespace with other students to begin learning how to work within a virtual environment. Use an infographic creation tool like Canva, reviewed here, to create and share tips for using Sinespace. Once students learn how to perform specific functions, ask them to create an explainer video for other students use using My Simpleshow, reviewed here.

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3D Apollo 11 Command Module - Smithsonian Museum

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4 to 12
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Take a virtual 3D tour of the Apollo 11 Command Module, Columbia, home of the astronauts of the first manned lunar mission in 1969. Select from 27 slides to view ...more
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Take a virtual 3D tour of the Apollo 11 Command Module, Columbia, home of the astronauts of the first manned lunar mission in 1969. Select from 27 slides to view different portions of the module, then use your mouse to move around the image. Each slide also contains a short description of the content shown. In addition to the 3D tour, this site includes many downloads including models for 3D printers and models for use with VR headsets. If your district blocks YouTube, then they may not be viewable. You could always view the videos at home and bring them to class "on a stick" to share. Use a tool such as ClipGrab, reviewed here, to download the videos from YouTube.

tag(s): explorers (67), moon (75), space (226), STEM (197), virtual field trips (55)

In the Classroom

Bookmark this site on classroom computers for students to explore during your space unit or when studying modern explorers. Introduce the site on your interactive whiteboard to demonstrate the different features before having students explore on their own. Use Wakelet, reviewed here to curate and share additional web resources about space exploration as a class, or have students create their own Wakelet sharing resources found through individual research. As a culminating project for more advanced technology users, have students create an interactive timeline using Timelinely, reviewed here or choose from other timeline creation tools located here to tell the story of space exploration and man's mission to the moon.

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Women with Altitude - NetFlights

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6 to 12
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Discover the stories of women achieving aviation firsts through this interactive timeline. The timeline begins with the first woman to receive a pilot's license, Raymonde de Laroche,...more
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Discover the stories of women achieving aviation firsts through this interactive timeline. The timeline begins with the first woman to receive a pilot's license, Raymonde de Laroche, in 1910 and continues through present time. Each entry shares an image and short presentation on the individual woman's accomplishment in aviation.

tag(s): aviation (35), biographies (88), flight (31), pioneers (9), women (97)

In the Classroom

Share this timeline when studying pioneers in different fields or include in Women's History Month lessons. Each entry provides a short introduction to the featured woman. Challenge students to use the entry as a starting point to research the aviator more fully. Have students save their resources using a bookmarking tool like SearchTeam, reviewed here and include a link to their resources with the final project. SearchTeam allows users to collaborate and add notes to bookmarks making this a useful tool for use with group projects. Ask students to create their own timelines exploring the life of a famous pioneer using Timeline Maker, reviewed here or choose from other timeline creation tools located here.

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Madden NFL: Football by the Numbers - Discovery Education

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4 to 12
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Learn critical math and science concepts through this educational program and interactives all designed around NFL football. Educator resources include lesson plans based on place value,...more
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Learn critical math and science concepts through this educational program and interactives all designed around NFL football. Educator resources include lesson plans based on place value, art, math, and angles. Scenario-based career challenges offer insight into careers as a business analyst or game artist. Download the Educator's Guide PowerPoint presentation with links to standards and information on how to use the site's activities. The interactive guides players through the basics of football and the correlation to math concepts.

tag(s): angles (87), careers (145), measurement (179), place value (55), sports (98), STEM (197)

In the Classroom

Use Football by the Numbers as part of your ongoing lessons in teaching math content, especially to students who have an interest in sports to help them understand how math is used in football. After playing the interactive, ask students to locate and annotate a football image (or an image for another sport) using ThingLink, reviewed here, to identify the use of math in the image. Have students create an explainer video using My Simpleshow, reviewed here, to demonstrate math concepts found in sports.

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Google Lesson Plans - Google in Education

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K to 12
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Google provides a series of lessons correlated to career readiness and reading standards in three different levels to teach students how to search effectively. Select from topics including...more
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Google provides a series of lessons correlated to career readiness and reading standards in three different levels to teach students how to search effectively. Select from topics including picking the correct search terms, understanding results, and evaluating the credibility of sources. Find additional lessons related to culture, geography, history, and science by clicking the link for "A Google a Day Challenges," reviewed here.

tag(s): Google (33), search engines (58), search strategies (24)

In the Classroom

Take advantage of these free lessons to teach safe and effective search techniques to use with any search engine. Create a classroom Padlet, reviewed here, with columns for students to share tips on using any technology tool. Include a column for search tips, and specific columns for tools or websites commonly used by your students. Have individual or groups of students create their own lessons using Symbaloo Learning Paths, reviewed here, to teach how to use any technology. This tool allows creators to add videos, quizzes, websites, images, and more into a gamification-based learning resource.

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360 View of Space Shuttle Discovery Flight Deck - Jook Leung

Grades
4 to 12
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Take a virtual tour of Space Shuttle Discovery's flight deck through the use of 360-degree panoramic cameras. Use the controls to move around and explore all areas of the shuttle's...more
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Take a virtual tour of Space Shuttle Discovery's flight deck through the use of 360-degree panoramic cameras. Use the controls to move around and explore all areas of the shuttle's flight deck. Be sure to use the link for the full-screen mode for the most precise and "up-close" viewing during your virtual tour.

tag(s): explorers (67), space (226), STEM (197), virtual field trips (55)

In the Classroom

Include this virtual tour with your resources for teaching about space and exploration. Share your links with students using a bookmarking tool like Symbaloo, reviewed here, and include your Symbaloo on classroom computers and your class website. Ask students to create a screen recording while viewing this virtual tour and discuss their thoughts and ideas on the features found on the flight deck. Screencast-O-Matic, reviewed here, is a very easy to use tool for creating screen recordings from any computer.
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Challenger Center - Challenger Center

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3 to 12
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The Challenger Center provides lessons and resources dedicated to continuing the work of the Challenger mission and crew after the shuttle tragedy in 1986. Select the STEM Resources...more
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The Challenger Center provides lessons and resources dedicated to continuing the work of the Challenger mission and crew after the shuttle tragedy in 1986. Select the STEM Resources link to find lessons sorted by grade levels. These lessons include the lost lessons of Christa McAuliffe that were supposed to take place during her time in space. Other lessons take students on explorations of space travel through meal planning, finding coordinates, and locating and rescuing a lost teammate.

tag(s): careers (145), experiments (69), explorers (67), gravity (50), moon (75), solar system (121), space (226), stars (69), STEM (197)

In the Classroom

Add the Challenger Center to your resources for teaching about outer space. As you begin your unit, create a Padlet, reviewed here, to organize and share information learned. Have students make flashcards and quizzes to review information learned using a site like Study Droid, reviewed here. As a culminating project, have students create explainer videos of any concept using My Simpleshow, reviewed here.
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Amazing Space - Space Telescope Science Institute's Office of Public Outreach

Grades
3 to 12
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This site shares lessons and resources to learn more about the Hubble and James Webb space telescopes. Choose from the many resources sorted by topics including gravity, space history,...more
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This site shares lessons and resources to learn more about the Hubble and James Webb space telescopes. Choose from the many resources sorted by topics including gravity, space history, and more. The Online Explorations offer opportunities to play an interactive card game with solar system trading cards or use real data from the Hubble Telescope to make conjectures about the universe. Additional resources on this site include fully detailed lesson plans correlated to standards, graphic organizers, and up to date information with the latest space telescope related news.

tag(s): gravity (50), measurement (179), solar system (121), space (226), stars (69), statistics (126), STEM (197), telescopes (10)

In the Classroom

Be sure to bookmark this site if you teach space science for the many available resources shared with educators. Take advantage of the free lesson plans and interactives. Share how to use interactives on your whiteboard or with a projector then let students explore on classroom computers or their own device. Include a link to interactives on your class website for students to access from home. Use an online portfolio site like Seesaw, reviewed here, for younger students, or bulb, reviewed here, for older students to collect artifacts and share their thoughts throughout your space unit. Take student learning a step further and ask them to use an augmented reality application like HP Reveal, reviewed here, to create an augmented reality display of different portions of our solar system.
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Explore Your World - Lawrence Hall of Science

Grades
2 to 8
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Explore your world through videos and interactives offered by The Lawrence Hall of Science. Videos feature a diverse array of topics ranging from features of a new penny to watching...more
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Explore your world through videos and interactives offered by The Lawrence Hall of Science. Videos feature a diverse array of topics ranging from features of a new penny to watching a spider build a web. Take part in activities including building a bridge from paper, hunting for bugs, and testing materials to clean up an oil spill. If your district blocks YouTube, then they may not be viewable. You could always view the videos at home and bring them to class "on a stick" to share. Use a tool such as ClipGrab, reviewed here, to download the videos from YouTube.

tag(s): animals (320), bridges (12), measurement (179), money (184), oceans (165), oil spill (19), olympics (52), plants (176), STEM (197)

In the Classroom

Take advantage of the many hands-on activities available on this site to use as part of science and STEM lessons. After participating in the activities, ask students to choose their favorite using Dotstorming, reviewed here, to vote and add comments discussing their choice. During activities, have students videotape their work. Ask them to include their video as part of an ongoing reflection of the lessons learned. Use a simple webpage creator like WebNode, reviewed here, to share student response and reflection including images and videos.
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