Beyond the Oregon Trail – Using Simulations in the Classroom

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Do you remember playing The Oregon Trail game? For some students, it was the first opportunity to virtually experience the life of pioneers as they searched for a better life in Oregon. Players select from different options, including the traveler’s profile, date of departure to head west, money spent on goods, and more. Throughout the … read more »


Get Caught Reading in May!

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May is Get Caught Reading Month! Started in 1999 by the Association of American Publishers, Get Caught Reading Month is an annual celebration to promote reading. The observance is championed by Every Child A Reader, a literacy nonprofit, and kicked off by Children’s Book Week, which will be celebrated twice this year: May 4–10 will … read more »


Tech Tool of the Month: TimelineJS Part 2

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In part 1 of this blog, we introduced you to Northwestern University’s Knight Lab: TimelineJS and discussed the application of both the SAMR model and the Triple E Framework to help you integrate TimelineJS into your lessons. Today’s post offers detailed instructions about how to use this timeline tool and shares many classroom use ideas … read more »


Tech Tool of the Month: TimelineJS Part 1

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Northwestern University’s Knight Lab: TimelineJS is a web tool you can use to create beautiful and interactive timelines. The timelines use text and media links entered into a Google Sheet template provided by the site – it’s even easier than it sounds. You can add a variety of media sources: YouTube, Google Maps, Twitter, and … read more »


Let’s Talk About: Using Cartoons to Empower Student Voice

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The history of cartoons in American newsprint began on May 9th, 1754.  Benjamin Franklin had an idea about the need to unite the colonies.  A cartoon accompanied his editorial – a single panel image meant to persuade the colonies to work together against common enemies. The picture underscored the message and communicated it differently for those who … read more »