TeachersFirst Edge - Study Aid Creator

 

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Blooket - Blooket LLC

Grades
1 to 12
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Blooket is a digital review game built for classroom use. Educators create game sets, and students join on their device to play a variety of game options using the provided ...more
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Blooket is a digital review game built for classroom use. Educators create game sets, and students join on their device to play a variety of game options using the provided code. Games include options for solo or group play. Build sets using your own questions or search Blooket's library to find games created by other educators. Save favorite sets to your account for later use, then duplicate sets and edit to fit your needs when ready to play. Blooket also offers the option to import quizzes directly from Quizlet, reviewed here. As students join a game, they choose a Blook, a character that serves as an avatar. When ready, choose the "host" option to begin play by selecting a game mode and following prompts. Some games offer the ability to assign homework, allowing students to complete the game within the selected time frame.

tag(s): game based learning (155), gamification (78), quizzes (83), vocabulary (231), vocabulary development (87), worksheets (66)

In the Classroom

Discover and use Blooket's many engaging games as a resource for practicing and reviewing information within any area of content. Use the score results to provide feedback for guiding further lessons. Some games are more fast-paced than others; use this to your advantage by sharing different versions for different groups of students. Use Blooket to differentiate instruction by adjusting the difficulty of question sets based on student abilities. Introduce new content using Blooket as a pre-assessment before starting any new unit. Use Blooket as an ice-breaker or get-to-know-you activity at the start of the school year or at the beginning of a new semester to build comradery within your classroom.

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WordsTool - Wordstool

Grades
4 to 12
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Create digital materials for teaching and learning about vocabulary with Wordstool. Create an account as a teacher or as a student. Use your teacher account to browse and find vocabulary...more
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Create digital materials for teaching and learning about vocabulary with Wordstool. Create an account as a teacher or as a student. Use your teacher account to browse and find vocabulary sets or create your own. Vocabulary sets include word cards that feature example sentences, pronunciation, translations, images, and more. Create sets and build folders to organize materials by topic or teaching unit. Once built, use sets to provide vocabulary practice with five different activities. Free accounts allow educators to assign topics to individual students and track their progress, including tasks completed and the number of errors.

tag(s): flash cards (36), vocabulary (231), vocabulary development (87)

In the Classroom

Share Wordstool with students and ask them to create an account for use with any new vocabulary. Use during science lessons to build knowledge of new terms, during social studies activities to enhance understanding of words such as sovereignty by including examples and images, or reading novels such as those written by Shakespeare that may consist of unfamiliar language. At the end of your teaching unit, ask students to share their learning using tools found at Adobe Spark for Education, reviewed here, and include their new vocabulary terms. For example, have students create an infographic sharing science vocabulary or retell events in history by creating a short video that includes highlighted vocabulary.

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Knowt - Knowt

Grades
5 to 12
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Knowt creates quizzes from your documents and notes using artificial intelligence features. Import notes from your device or Google Drive to create a quiz. Knowt's editing features...more
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Knowt creates quizzes from your documents and notes using artificial intelligence features. Import notes from your device or Google Drive to create a quiz. Knowt's editing features allow you to highlight text, change font, add quotes, and more. When ready, select the quiz icon and Knowt creates a quiz based on information found in the document. Questions include multiple-choice, drag and drop, and fill in the blank options. Join the Beta program for teachers and create classes, add students, and share quizzes.

tag(s): assessment (118), DAT device agnostic tool (166), quizzes (83)

In the Classroom

Share Knowt with students as a resource for practicing for upcoming quizzes and tests. Consider this option as an alternative to flashcards or other review methods. As students become familiar with Knowt, use this tool as a starting point on lessons sharing how to find and understand important information within any piece of writing. Create a quiz together and share it on your interactive whiteboard. Ask students to analyze the questions that Knowt creates and discuss why they are included in the quiz. Once students understand how to create an effective quiz, ask them to create their own quizzes for personal study or to share with peers. Gimkit, reviewed here, offers a free quiz-creation tool for use in a variety of educational settings.

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Read Ahead - Full Tilt Ahead, LLC

Grades
3 to 12
4 Favorites 0  Comments
 
Transform any text into a guided reading activity presentation using vocabulary, keywords, and phrases with Read Ahead. Create a presentation highlighting critical components of a text...more
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Transform any text into a guided reading activity presentation using vocabulary, keywords, and phrases with Read Ahead. Create a presentation highlighting critical components of a text passage by choosing keywords or phrases, add your vocabulary list, or use the Smart Skimmer to select items automatically. When complete, your presentation shares featured words and terms with readers before beginning to read the text. Share with students using the created link or through social media links.

tag(s): literacy (82), reading comprehension (121), vocabulary (231), vocabulary development (87)

In the Classroom

Include Read Ahead with your other resources for teaching vocabulary. Read Ahead is perfect for introducing any reading passage to struggling readers, special education students, and ESL/ELL learners. Create presentations for articles found in science or social studies materials to prepare students for difficult vocabulary and phrases. Take advantage of this site to use reading material with your students that might otherwise be above their reading level. Instead of asking students to use vocabulary in sentences to demonstrate understanding, ask them to use the words to create digital stories using an online tool like Book Creator, reviewed here. Book Creator can be used for a variety of assignments in any classroom that is integrating technology as an enhancement, modification, or transformation.

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Bingo Card Creator - Two Teachers, LLC

Grades
K to 12
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Create and find customized Bingo cards with words or pictures using Bingo Card Creator. This easy to use tool also allows you to personalize Bingo cards with options for color, ...more
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Create and find customized Bingo cards with words or pictures using Bingo Card Creator. This easy to use tool also allows you to personalize Bingo cards with options for color, size, and font choices. Use the search option to find Bingo cards from the site's library, then select to customize and make it your own. If the library doesn't contain what you need, select the option to create your own from scratch. When finished, print as many cards as needed. Bingo Card Creator scrambles cards so each player has a unique game piece. Registration with your email address is required to create and print cards, then save to your account.

tag(s): game based learning (155), printables (36), Teacher Utilities (113), worksheets (66)

In the Classroom

Create and play Bingo in a variety of ways. Practice sight words, math facts, or use cards as an ice-breaker activity. As a tool for personalized learning, add a variety of learning activities then allow students to select a Bingo card then complete their choice of activities to earn a Bingo with their selections from the offered choices on the card. Make Bingo cards with dates in history, science terms, or vocabulary and ask students to use ThingLink, reviewed here, to share their learning. Have students take a picture of their Bingo card and add text, images, or audio to different areas in the card using ThingLink to share their understanding of the topic. As a culminating learning activity, ask students to create their own learning game using Scratch, reviewed here, using information from their research, (lab, a novel, math exploration, etc).

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ZoteroBib - Corporation for Digital Scholarship

Grades
6 to 12
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Do you need help with creating bibliographies? ZoteroBib is here to help. Add any URL, book, title, or another identifier to begin. Choose from over 9,300 different style options to...more
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Do you need help with creating bibliographies? ZoteroBib is here to help. Add any URL, book, title, or another identifier to begin. Choose from over 9,300 different style options to create a citation. ZoteroBib also includes an option for manual entry of information. When complete, copy the citation to your device's clipboard or generate a link to view online.

tag(s): citations (32), expository writing (31), persuasive writing (51), plagiarism (31), Research (51)

In the Classroom

Include this tool on all classroom computers and as a link on your class website for student use. This bibliography tool help students properly format their Works Cited pages. Use this tool to help keep your students (or even yourself) organized! Make sure you teach plagiarism lessons about paraphrasing and proper citation of sources, so students use this tool properly! As teachers, we need to be aware that such a tool exists, since savvy students may compile a "paper" without a logical thought pattern simply by clicking to include suggestions from ZoteroBib or other citation creation tools. The best strategy for such a tool is to show students how to use it well. Take the drudgery out of writing formal papers by emphasizing thinking over mechanics. Whether teaching beginning research or seniors in high school, introduce them to ZoteroBib. For younger students, seeing all the formatting and citing done correctly, from the beginning, makes sense whether it is the body of the writing or the bibliography. With either age group, give lessons about each part of a paper or letter. Demonstrate on an interactive whiteboard and think out loud as a group to pull together ideas, sources, quotes, and more to support an argument and build a paper. You can use it, too, when you write for your graduate program. Since you can choose from MLA, APA, or Chicago Style, you do not have to worry about memorizing punctuation and double checking the format.

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Grammar Lookup - Kamran Khan

Grades
K to 12
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Check text for grammar and punctuation mistakes using Grammar Lookup. Type or paste any text then choose the Lookup button to view highlighted errors. Click on highlighted areas to...more
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Check text for grammar and punctuation mistakes using Grammar Lookup. Type or paste any text then choose the Lookup button to view highlighted errors. Click on highlighted areas to see an explanation of the error, change and replace writing, or link to a further description of the grammar mistake.

tag(s): editing (80), grammar (137), proofreading (20), spelling (87), writing (281)

In the Classroom

Include Grammar Lookup with other options for students to use when editing and revising work. Have students copy and paste writing projects into the text editor for a final check for spelling and grammar mistakes after making their last revisions. Continued use of this tool helps students correct writing on their own after seeing common errors in their writing. Never send out a newsletter or post to your web page with spelling or grammar errors again! Use Grammar Lookup to spell check and suggest corrections for any published writing projects. Reinforce learning by asking students to share before and after of written projects. Along with submitting a rough draft and final draft, ask students to take a screenshot of text copied into Grammar Lookup along with the highlighted errors. Insert this screenshot into the rough draft as an image using Google Docs or Microsoft Word. Modify learning and ask students to use their screenshot with highlighted errors to create a Thinglink image, reviewed here. Add text, image examples, and voice recordings to create a short presentation highlighting grammar mistakes and suggestions for corrections.
 

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Game Builder - WiscOnline

Grades
K to 12
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Game Builder offers ready-to-go games and templates for building digital games in a variety of formats. Choose from classic games like Bingo and Jeopardy or try different forms such...more
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Game Builder offers ready-to-go games and templates for building digital games in a variety of formats. Choose from classic games like Bingo and Jeopardy or try different forms such as Squid Hunter or Chakalaka. Select a game option to begin making games, then follow prompts to add questions and responses. When finished, be sure to choose the option to make your game public making it available to share. Registration is required to create and share games.
This site includes advertising.

tag(s): assessment (118), game based learning (155), gamification (78), quizzes (83)

In the Classroom

Take advantage of the games offered on this site to review or introduce content in your classroom. If sharing with younger students, demonstrate on your interactive whiteboard first to show students how to avoid the advertising on the site. Share games on your class website or blogs. Instead of you creating the games, ask students to work together to create their own games for use when reviewing content. Ask students to replace pen and paper and include a link to their games as part of a blog post using Edublog, reviewed here. Take this a step further at the end of your unit and modify classroom technology use and extend student learning by having students build an explainer video of the topic using moovly, reviewed here, or another video creation tool.

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Edji - Will Stewart

Grades
6 to 12
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Edji is a collaborative classroom reading tool that offers options for you to interact with text. Use this site to share text, then have readers highlight and add written and ...more
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Edji is a collaborative classroom reading tool that offers options for you to interact with text. Use this site to share text, then have readers highlight and add written and audio comments to portions of text. Also, use Edji to allow readers to add comments within pictures, even selecting a specific part of an image to share a response. Create your account to start a new reading using your email or Google account. Use security features to make readings public or private and choose from grade level options. Type or paste text and use options to insert images or PDF's. Create a group for sharing, and Edji provides a URL and code for students to access your work. Use the Heat Vision feature to view the finished product with highlights and comments shared by all readers.

tag(s): reading comprehension (121), reading strategies (54), writing (281)

In the Classroom

Be sure to check out the Guide link, at the bottom of the page, on Edji to see lesson ideas and tips for using Edji in the classroom. Create an Edji with an introductory passage for a new unit and share with students. Ask them to highlight, comment, and ask questions about the information and use as a pre-assessment tool. Use Edji to create quick and easy writing prompts and starters - upload an image and ask students to share adjectives and interesting verbs to use in their writing. Use Edji to create peer response tools when sharing student writing.

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oodlu - Wayne Holmes and Douglas Lapsley

Grades
2 to 12
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Create learning games for use on any device using oodlu. Create an account to begin creating question sets. Take advantage of many different question formats including sequencing, multiple...more
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Create learning games for use on any device using oodlu. Create an account to begin creating question sets. Take advantage of many different question formats including sequencing, multiple choice, and fill in the blank. Optional features provide the ability to add different forms of feedback to guide students when making incorrect choices. When finished, share the code with students to access the learning games. Students sign in using their username, password, and the code provided. As students complete activities, they earn award badges. Use the teacher dashboard to review and monitor student achievements. Free accounts include an unlimited number of students and questions.

tag(s): DAT device agnostic tool (166), flash cards (36), game based learning (155), gamification (78)

In the Classroom

Use oodlu to differentiate learning in your classroom. Assign questions sets to different groups of learners according to their specific needs. Be sure to show students how to log in and access questions (if your class is remote learning, show students the log in, etc. by using a video conference room such as Zoom, reviewed here, or Proficonf, reviewed here, and then include a link to the site on your class webpage for students to play at home. At the end of your unit, enhance learning and augment technology use by asking students to plan a multimedia presentation using a tool like SuperNotecard, reviewed here, where you can turn your notes into a storyboard! Extend learning and modify technology use by having students use the Storyboard to create a multimedia presentation with a tool like Sway, reviewed here, to share their learning. Have students include text, images, videos, and a link to oodlu learning games in the Sway.

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SummarizeThis - Iris Reading

Grades
5 to 12
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Do you need a tool to quickly summarize long chunks of text? SummarizeThis is the answer. Just copy any section of text from online, PDFs, word documents, or where ever ...more
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Do you need a tool to quickly summarize long chunks of text? SummarizeThis is the answer. Just copy any section of text from online, PDFs, word documents, or where ever and paste it into SummarizeThis. Click the link to summarize, and the result appears immediately.

tag(s): learning disability (22), Special Needs (45), summarizing (18)

In the Classroom

Introduce SummarizeThis to students working on research projects as a way to quickly determine the content and viability of using websites. Use to differentiate instruction with students. Use with learning support students as a resource to make content more accessible. Use the summaries when teaching how to summarize in an ELA class. Compare the summary you create as a class or in small groups with the "automated" one. Are there subtleties or important distinctions that this tool misses? As a challenge for your more critical thinkers, have them try to figure out what signals the tool uses to create its summary.
 

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Blended Play - BlendedPlay

Grades
3 to 12
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Create games for groups or multiple players personalized with your content using Blended Play. Choose from five game options with titles like Mountain Climber and Sushi Take Over. Add...more
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Create games for groups or multiple players personalized with your content using Blended Play. Choose from five game options with titles like Mountain Climber and Sushi Take Over. Add questions to your game selection and save. Choose options within games to select the number of players, length of the game, and more. Watch the tutorial video shared on Blended Play for complete instructions on creating and using games from the site. The tutorial also comes in PDF format. The video is hosted on YouTube. If your district blocks YouTube, the video may not be viewable.
This site includes advertising.

tag(s): computational thinking (31), critical thinking (101), design (81), game based learning (155), gamification (78), problem solving (222)

In the Classroom

Before creating games, take advantage of shared files in the Community Games library to quickly make games accessible for students. Once you are familiar with the site, create games for any topic to use for review or as a schema activator. Encourage students to use this tool as a substitute for paper and pen. Have groups of students create their own review games for personal use and to share with fellow students. As students gain confidence in creating their own games, share other game-creation sites like Scratch, reviewed here, as an excellent way to promote creativity and personalize any learning experience.

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Memo Notepad - memonotepad.com

Grades
K to 12
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Think of Memo Notepad as the online version of your spiral notebook. Replace that paper notebook by just clicking on the pencil to type your notes onto the lined paper. ...more
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Think of Memo Notepad as the online version of your spiral notebook. Replace that paper notebook by just clicking on the pencil to type your notes onto the lined paper. Write as many pages you like without even creating an account. To share any page, choose the email icon and send. Create an account to save your pages and access your notes on any device. Download the iPad or iPhone app for easy use on an iOS device. An Android app is in the works at the time of this review.

tag(s): note taking (33)

In the Classroom

Use Memo Notepad as a handy way to create lists and reminders and access on any device. Share this site with older students to use when working on collaborative projects to share notes and ideas. Share with students who struggle with penmanship to use as an alternative to traditional notebooks for notetaking. Create a class account and have students use it for notetaking. When finished, all students will have access to the entire class's notes.
 

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Room Escape Maker - doctorfou.com

Grades
8 to 12
3 Favorites 0  Comments
 
Room Escape Maker takes the popular room escape adventures online. The only way to escape is to solve a series of puzzles using hints and strategies as you find your ...more
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Room Escape Maker takes the popular room escape adventures online. The only way to escape is to solve a series of puzzles using hints and strategies as you find your way out of the locked room. Browse through the selection of games created by other users to find ideas on how to use this site. When ready, choose "Create Game" to start. Begin with your chosen canvas or background and follow prompts to add items and clues to your escape room.
This site includes advertising.

tag(s): game based learning (155), gamification (78), makerspace (44)

In the Classroom

Increase student engagement in any subject through this form of gameplay! Create games to introduce main concepts within the escape room. Ask students to create a game using the information they have learned to share with fellow students. Before creating a game, have students map out information and strategies they will include in a blog format using a tool like Edublog, reviewed here. Ask fellow students to share comments describing their problem-solving process as they try to escape the room.

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Quizlet Diagram Maker - Quizlet

Grades
5 to 12
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Quizlet's Diagram Maker is a feature of Quizlet, reviewed here. Create diagrams using annotation tools, map locations, images, and definitions. Explore...more
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Quizlet's Diagram Maker is a feature of Quizlet, reviewed here. Create diagrams using annotation tools, map locations, images, and definitions. Explore the featured diagrams for an overview of the many different ways to create and share diagrams. An account is not required to use the diagrams on this site; however, creating an account allows you to save diagrams and create your own.
This site includes advertising.

tag(s): body systems (41), map skills (57), maps (218), quizzes (83), vocabulary (231), word study (54)

In the Classroom

Try out some of the diagrams on the site before attempting to create one. Share a link to any diagram on your class website for student review and practice. When ready to make your own diagram start out simple and follow the easy directions to create and share a learning diagram. Once you become confident, invite students to create their own diagrams to use as a review tool or in place of a final report. Have student experts create a video how-to guide for making diagrams using My Simpleshow, reviewed here. My SimpleShow includes tools for creating and sharing animated video explanations.

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ProProfs Brain Games - ProProfs Brain Games

Grades
K to 12
2 Favorites 1  Comments
 
ProProfs Brain Games allows you to play or create puzzles and games. Choose from created games in formats including hangman, crosswords, word scrambles, tic tac toe, and more. Create...more
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ProProfs Brain Games allows you to play or create puzzles and games. Choose from created games in formats including hangman, crosswords, word scrambles, tic tac toe, and more. Create a free account to make your own puzzles using the game choices provided. Creating puzzle options includes options for levels of difficulty and personalization of images and vocabulary.

tag(s): game based learning (155), gamification (78), logic (173), problem solving (222), puzzles (150)

In the Classroom

Share puzzles and brain teasers with students on your class website or classroom computers. Brainstorm with students on problem-solving methods and tips. Use a tool like Padlet, reviewed here, to share your list of ideas. Have students use Brain Games to create their own games to review classroom material before tests and quizzes. Take student learning a step further and include their game in a Symbaloo Learning Path, reviewed here. This site allows users to add tiles including quizzes, websites, videos, and more to follow as a learning path for any subject.

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Shirley, CA, Grades: 6 - 12

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WordMint - Nathaniel Story

Grades
K to 12
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Create crossword puzzles, word searches, and bingo cards quickly with WordMint. Create your free account to begin, then choose an activity to set up and enter terms. When finished,...more
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Create crossword puzzles, word searches, and bingo cards quickly with WordMint. Create your free account to begin, then choose an activity to set up and enter terms. When finished, print and save your puzzle including an answer key and student copies. WordMint also contains an extensive database of already made word searches and puzzles that don't require registration to use, find the links to them at the bottom of the home page.

tag(s): crosswords (17), game based learning (155), puzzles (150)

In the Classroom

Create puzzles and activities to review spelling or vocabulary terms. Create bingo cards and use as an introduction to new concepts. Share a link to this site on your class website for students to create their own puzzles for review at home.
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QuizPedia - Stephan Stephensen

Grades
6 to 12
1 Favorites 0  Comments
 
Create and play your own quizzes with QuizPedia's straightforward and customizable design. Play quizzes without registration or register to create and save your own quizzes. Follow...more
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Create and play your own quizzes with QuizPedia's straightforward and customizable design. Play quizzes without registration or register to create and save your own quizzes. Follow the steps to create your quiz on any device. QuizPedia's format allows the use of images as an option for both questions and responses. Additional options let you set the time quizzes are active or set rules for visibility options.

tag(s): assessment (118), DAT device agnostic tool (166), game based learning (155), gamification (78), quizzes (83)

In the Classroom

Pretest students and allow them to "test out" of material they already know. Learning support teachers will want their students to create their own QuizPedia sets for practice and review of any material. Create your own sets of quizzes, or let students do the work for themselves and each other. Take advantage of quizzes previously developed and available to share with students on your class website. Allow students to create a quiz for other students to take following class presentations and reports.

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Bingo Card Generator - My Free Bingo Cards

Grades
K to 12
4 Favorites 0  Comments
 
Create Bingo cards quickly and easily with the Bingo Card Generator. Insert your title, add your list of words, then choose options to personalize the look of your Bingo Cards. ...more
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Create Bingo cards quickly and easily with the Bingo Card Generator. Insert your title, add your list of words, then choose options to personalize the look of your Bingo Cards. When finished, select the option to print 30 free cards. One unique feature of this site allows users to play online, just share the link provided after choosing print. Players click on the called words on their online bingo card when given the link for the games.
This site includes advertising.

tag(s): game based learning (155), printables (36), worksheets (66)

In the Classroom

Having the ability to play the Bingo game online is perfect for those who are beginning to integrate technology into their classroom. Use the Bingo Card Generator to create Bingo games to review any topic with small groups. Instead of saying the word that is on the Bingo card, give the definition (so students must find the term) or a math problem whose answer is among those on the card. Create sight word bingo cards for younger students and ESL/ELL students. Bingo is an excellent review tool for science or social studies. Put a short description of a vocabulary word into the space. Tell students the name of the vocabulary word and see if they can find it on the Bingo card. Encourage students to create bingo games for each other as a review or to engage the audience during oral presentations. Learning support teachers can create them together with students as an engaging way to review. World language teachers (and students) can create bingo cards to reinforce vocabulary.

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eMargin - Birmingham City University

Grades
8 to 12
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Collaborate and annotate online using eMargin. Create an account using your email to get started. Begin annotating using text you upload from your computer, enter a URL, or copy and...more
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Collaborate and annotate online using eMargin. Create an account using your email to get started. Begin annotating using text you upload from your computer, enter a URL, or copy and paste text. Once text is available, use the dashboard to highlight with your choice of colors, add notes or tags, or search for specific words or phrases. Create groups to share and collaborate on annotations.

tag(s): note taking (33), questioning (32)

In the Classroom

eMargin is a great tool for you (or your students) to annotate research and information on the Internet or from personal documents. Create teacher annotations or question and answer comments on pages. Ask comprehension questions or guiding questions for places you send students on the web. Ask questions that students can complete as homework to show that they accessed the web resource assigned. This tool would also be a powerful way for students to point out bias on a web page or for art students to comment on images and design elements. Create writing prompts by adding questions or comments to a webpage and sharing it with students.

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